Battle Engine Aquila

20.01.2003
Critic 80/100
Users 85/100
An epic battle rages between the Forseti and the Muspell as the oceans rise and land disappears. The Forseti compel you to help protect their remaining land by taking charge of a powerful war machine--the Battle Engine. Whether in walking or in flying mode, you have access to an array of destructive weapons to use in expansive environments. You'll command a device so powerful and advanced that your battlefield decisions will shape the direction of each engagement and, ultimately, the entire war.

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13.02.2003

The sequel to Zone of the Enders is based around mecha combat with the player once again controlling the "Orbital Frame" Jehuty. Unlike its prequel, the game is now centered on action elements with the player not needing to protect civilians in need and instead Jehuty contains more weaponry than in the previous game. The plot is set two years after the events from Zone of the Enders and focuses on Dingo Egret, a former member from Mars' military organization BAHRAM whose leader Ridley "Nohman" Hardiman wants back with him. Nohman shoots Dingo following his rejection but the agent Ken Marinaris saves Dingo by connecting his body to Jehuty and forces to work in order to defeat BAHRAM. The game had a new director, Shuyo Murata, who producer Hideo Kojima appointed in order to provide a different experience. The team worked to cover the criticism the original Zone of the Enders received resulted in The 2nd Runner having more action elements. The game received generally favorable critical response due to the improvements it has in comparison to the previous game. Critics praised the game's graphics and gameplay elements but criticized its short length and presentation. Despite the positive critical reaction, the game suffered mediocre sales. North American & Japan got regular ZOE2, but the regular edition of ZOE2 was never released in Europe. Europe directly got the ZOE2 Special Edition.

31.08.1999

G-Police: Weapons of Justice is a combat flight simulation video game and sequel to G-Police, developed by Psygnosis exclusively for PlayStation.

26.10.2000

Gungriffon Blaze was a Playstation 2 launch title. Set in a devastated post World War III world, the player plays as a mech equipped UN soldier who must maintain peace.

29.08.2002

Robot Alchemic Driver is a Big Robot/Monster fight in a modern city with a twist. There is a story and training mode and a 2 player vs. mode. In a nut shell, alien's attack the last city on earth. The big robot comes up, and here is where the twist come in, you have to control the robot from the perspective of the "hero" (three to choose from) and you can switch between the robot/hero mode. This forces you to make sure you have a strategic position to move the hero around in the city to see the battle without getting too close. As the game goes on you have the option to update/customize the mech(s) to improve them. You can end up destroying whole building/terrain as you battle the alien monster.

10.12.2019

In MechWarrior 5: Mercenaries you will adopt the role of a rookie MechWarrior pilot thrust into combat as the Third Succession War continues to fracture the Inner Sphere. Take contracts from the factions of your choosing and engage in tactical, first-person, PvE ‘Mech combat through an immersive, career-based Mercenary campaign driven by player choice. Victory, prestige, and profit will not only require skill on the battlefield, but in the acquisition, maintenance, and enhancement of your BattleMechs. Set for release in 2018, MechWarrior 5: Mercenaries is under development by a dedicated development team at Piranha Games. MechWarrior Online, Piranha’s existing F2P multiplayer-focused tactical ‘Mech combat game, will continue its ongoing live development by the MWO team at Piranha.

31.12.1984

The Seiddab Trilogy is a series of video games designed by Steve Turner (as Graftgold) for the ZX Spectrum and published by Hewson Consultants. It consists of 3D Space-Wars (1983),[1] 3D Seiddab Attack (1984)[2] and 3D Lunattack.[3] All three games were later published together as "The Seiddab Trilogy" by Hewson for the Rotronics Wafadrive.[4] The series name is derived from the word "baddies" being spelt in reverse. Astroclone (1985), also programmed by Turner and featuring the Seiddab, is part of this series.[5]

28.07.2016

Join Section 9 in a first person shooter experience. Become a member of an elite force of cybernetically enhanced combat operatives dedicated to the defense of society, and use your advanced firepower, Tachikoma Tanks and unique cyber skills to bring down cyber terrorists in a connected world.

18.07.2017

Step into the cockpit of a six-story mech and feel its might at your command! You are the tip of the spear in the United States Free Forces’ war against the overwhelming mechanized forces of HUMNX, a tyrannical corporation that rules a post-apocalyptic America. Marshall an arsenal of weapons and fight alongside your squadmates in an incredible, hands-on VR battle across the scarred landscapes of our once beautiful nation.

15.03.1996

The Gun Griffon armored mechanoid is the most sophisticated military hardware yet to grace the battlefields of the 21st century. As a leading commander of the Asian Pacific Community's army, you control a devastating array of weapons in your bid to smash the enemy's defenses and destroy their key strategic targets before time runs out.

31.12.2009

Lore: Aftermath is a multiplayer action mech-sim, built on Garage Game's 'Torque' engine and was available on their InstantAction web gaming service. Max Gaming Technologies is currently preparing a standalone release of the game in Q4 2012.