Bible Buffet

01.10.1993
Bible Buffet is an unlicensed game created by Wisdom Tree for the Nintendo Entertainment System. It is a single player or multiplayer game. The primary goal is to stop the oil drums and the silverware whose goal is to kill the player. Similar to Candy Land, this game has the player spin a spinner to move a specified amount of spaces told by the spinner to move. The regular space is the player's own space, red space indicates another spin, a red circle connected to another red circle has the player move one step forward or backward. If the space has a red circle with a question mark in it, the player can take a pop quiz of three trivia questions and then, if succeeded, gets to select either a key, a heart or move ahead one-four spaces, along with the prize of winning a star. If the player lands on the happy face, something rewarding happens such as moving ahead ten spaces, getting a key, heart etc. If the sad face is landed on, something unrewarding happens, including a loss of a turn, moving back a space, etc. At the end of the game, a bonus is awarded to the player who got to the end first and/or got the most pop quiz stars aside collecting the most food. After that, the entire amount of points is shown to each player.

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31.12.1991

Exodus: Journey to the Promised Land is an unlicensed NES game made by Wisdom Tree in 1991. According to the game's instruction manual, the player controls the biblical figure Moses as he leads the Israelites to the promised land. Moses has the ability to shoot glowing "W's", which signify the word of God, to defeat enemies and remove obstacles. To finish each level, Moses must acquire five question marks as well as a certain amount of manna while avoiding enemies such as magicians and soldiers. After a level is completed, the player must answer five bible-related questions before advancing to the next level. Exodus, like many Wisdom Tree games, is a rehashed version of a Color Dreams game, in this case Crystal Mines.

31.12.1990

Bible Adventures is an unlicensed religious game released for the Nintendo Entertainment System in 1990. It was developed and published by Wisdom Tree in 1990. It was later ported to the Sega Mega Drive in 1995. In this Single or Multiplayer game, there are three different stories that can played throughout, including Baby Moses, Noah's Ark and David and Goliath, all being from the Old Testament of the Bible. The game has a gameplay style similar to Super Mario Bros. 2.

01.01.1989

Morty Maxwell, the master of mischief, is up to his old tricks again, and this time the Shady Glen School is the target of his outlandish plot. Armed with paint that turns things invisible and five robot paintbrushes, he's trying to erase the school, and you only have until midnight to stop him. To stop the evil mastermind, kids will need to read for clues and collect evidence to determine which of the robots is really the Master of Mischief in disguise.

31.12.1992

Crystal Mines is a 1989 unlicensed puzzle game for the NES by Color Dreams. When they established Wisdom Tree, they repackaged the game twice: in 1991 as Exodus: Journey to the Promised Land and in 1992 as Joshua & The Battle of Jericho, with Joshua labeled a sequel to Exodus. These two versions would be remade for the Sega Mega Drive in 1993 and 1994, respectively. Though the games do have a TMSS check, they will only do the $A14000 write if they detect the region of the console they are running on as US — therefore, the games will only boot on either any US Mega Drive or on any other Model 1 Mega Drive without TMSS (making that a partly useless form of region lockout). Gameplay of both versions is identical: you are the main character (Moses or Joshua, respectively) and you must collect all the bags with M on them (Joshua: coins with $ on them) scattered throughout each maze. A and C shoot; you can hold them down for rapidfire. Shooting destroys blockades and enemies. Once all the M bags are gathered, find the exit to move on to the next level. In between each level, you must answer a bunch of questions related to the story of the Bible of the game's theme; getting them wrong appears to be inconsequential to the outcome of the game (this needs investigation).

14.12.1998

King's Quest: Mask of Eternity (also known as King's Quest VIII: The Mask of Eternity) is an action-adventure video game written and designed by Roberta Williams and released in 1998 by Sierra Studios, is the eighth, and at present remains the final, official computer game in the famous King's Quest series. It is the first and only game in the series where the main character is neither King Graham nor a member of his family, the first in the series to use a full 3D engine as opposed to the 2D cartoon or pixel style of the earlier games and the first to omit the sequel numbering system on box artwork and title screen, though references to it being the eighth game appear in the file structure and the game was marketed as KQ8 on the official website, interviews, and other places.

31.12.1989

Dizzy's back! In Fast Food, Dizzy must run around mazes scoffing loadsa food - chickens, burgers, pizzas, milkshakes but there's a complication...look out for the monsters.

10.07.2008

Elefunk is a PSN puzzle game that challenges players to build appropriately designed and supported bridges to allow the elephants' crossing. Made by 8bit Games, Elefunk uses a true-to-life physics model to determine pressure points and weight distribution.

18.10.1996

Sonic's Schoolhouse is an educational computer game that teaches young learners mathematics, reading, and spelling, released in 1996 with collaboration of Sega and Orion Pictures Corporation. In addition, players can earn access to two mini-games (a collect-the-rings game and a match-the-statues game) and a "field trip" section which gives them numerous facts on the various animals in the game (through video clips).

31.12.1994

Super 3D Noah's Ark is an unlicensed Christian-themed video game for the Super Nintendo Entertainment System and DOS. It was released by the biblical video game producer Wisdom Tree in 1994, and was the only commercially released SNES game in the U.S. that was not officially sanctioned by Nintendo. In order to bypass the Super Nintendo's lockout chip, Wisdom Tree devised a pass-through system similar to the Game Genie, where the player had to insert an officially licensed SNES game into the cartridge slot on top of the Super 3D Noah's Ark cartridge. Despite its name, it is unrelated to Konami's official Noah's Ark game for the Nintendo Entertainment System. In January 2014, the game was re-released for the SNES, initially available only by private email orders, but later through Piko Interactive's website. The game was also updated for the 20th Anniversary Edition and released at itch.io on May 26, 2014 for Windows, Mac OS X, and Linux. The game plays similarly to Wolfenstein 3D, but the graphics were changed to reflect a non-violent theme. Instead of killing Nazi soldiers in a castle, the player takes the part of Noah, wandering the Ark, using a slingshot to shoot sleep-inducing food at angry attacking animals, mostly goats, in order to render them unconscious. The animals behave differently: goats, the most common enemy, will only kick Noah, while the other animals such as sheep, ostriches, antelopes and oxen will shoot spittle at him from a distance. Goats are also unable to open doors, which the other animals can do. The gameplay is aimed at younger children. Noah's Ark includes secret passages, food, weapons and extra lives. There are secret levels, and shortcut levels as well. The player eventually comes across larger and more powerful slingshots, and flings coconuts and watermelon at the larger boss-like animals, such as Ernie the Elephant and Carl the Camel.

23.02.2007

In "Simon the Sorcerer 4: Chaos Happens" players take control of the witty sorcerer during his new quest in the Magic World. In this point and click adventure the story unravels when Simon travels around and interacts with dozens of characters, solves puzzles and brings order to the chaos his double has caused.