Big Thinkers Kindergarten

17.10.1997
Users 50/100
Big Thinkers! Kindergarten is the perfect learning supplement to your child's classroom experience. Ben and Becky Brightly's contagious wonder and ability to transform themselves into a variety of shapes and forms engage kids in a fun world of learning and discovery!

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Big Thinkers

21.10.1997

Big Thinkers 1st Grade is the perfect learning supplement to your child's classroom experience. Ben and Becky Brightly's contagious wonder and ability to transform themselves into a variety of shapes and forms engage kids in a fun world of learning and discovery!

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This game came out in 1996, helping children growing up as the main character, Adiboo, interacts with us in various mini-games, sometimes fighting the mean monster-blob, and most times teaching children reading, singing, and many life values.

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Danish point-and-click adventure game with some edutainment content. The first game in Skipper and Skeeto -franchise. A witch has stolen the good fairy's magic wand and Skipper and Skeeto must help get it back. The game is set in a park where the player helps various animals in order to move forward in the story. Game features minigames with some educational content, for example locating countries on a map or telling the time.

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No place on earth is more mysterious or exciting than a jungle. Explore the dim interior of an Amazon cave. Dive into a river and take a swim with a hippo. View the inner workings of an underground ant nest. With Let's Explore The Jungle, children become involved and intrigued from the very first scene. Spellbound and entranced, the only limitation to your child's involvement with Let's Explore The Jungle is their own endless curiosity and imagination. Travel through over 30 jungle places. Explore 215 detailed jungle descriptions. Interact with an endless array of click-points--see for yourself what happens when they click on the orchid mantis, the flying fox, or the orangutan. Your child is in control.

24.09.1993

A mystical journey through worlds that changed the concept of an adventure game. Lose yourself in fantastic virtual exploration, blurring the line between fantasy and reality, challenging your wits, instincts, and powers of observation like never before. The fantasy beckons... can you resist its call?

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The magic class helps to consolidate the knowledge acquired in School in a fun way. Facilitates learning and prepares the child for new challenges. Portuguese Language, Mathematics, Fun holidays, Junior Graphics, and Who knows, knows!, Recess.

31.12.1997

An educational computer game released in 1997, The Mr. Potato Head Activity Pack was a small collection of game modes where players could express their creativity. Players could draw, use stamps, make greeting cards, dress up Mr. Potato Head, create and solve jigsaw puzzles, and play Connect-The-Dots.