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Speedball is a futuristic football-like game which takes place on a steel walled floored pitch, 160 feet long by 90 feet wide. There are two teams, and the team scoring the most goals wins. There is a goal at each end of the pitch and a ball warp tunnel in each side of the wall. The warp tunnels can warp a ball from one tunnel to another. The ball is launched from the center of the pit by the automatic launcher in a random direction. There also bounce domes, off of which the ball will be deflected, but over which players are free to move.
In Nano Breaker's futuristic world, nanomachines, which were originally developed to enrich humankind, suddenly went awry. The machines began to harvest the blood of humans and the iron of buildings in an effort to construct an army of monster machines. In order to combat this threat, you must slash your way through hordes of enemy units to save the world from apocalypse. Equipped with a powerful shape-shifting Plasma Blade, you assume the role of the lone hero, who must defend humankind from the deadly nanomachines.
In 1989, Atari Games released a sequel to the original Cyberball in both the same large dual-monitor cabinet, titled Tournament Cyberball 2072, and a standalone two-player cabinet titled Cyberball 2072. The sequel featured improved gameplay, including refined player movement and more offensive plays and defensive formations, and changed its setting to 2072.
Fire Pro Wrestling Returns is a professional wrestling video game and part of the Fire Pro Wrestling series.
Virtual-On is set up similar to a Versus fighting game. Two Virtuaroids (Mecha) face each other on a stage. The player(s) use a variety of firearms, explosives, melee weapons, and other techniques to destroy the enemy for a set number of rounds, usually a single battle, or best two out of three rounds, like fighting games. The game is made to be played with a two-joystick setup, known as the twin-sticks. Each stick is equipped with a trigger and a button on top of the stick.
An new game based on Zoids Wild announced for the Nintendo Switch. A new anime series called Zoids Wild was announced with a toy line arriving first as well as a manga, a phone app and the Switch game.
In EA SPORTS UFC 4 the fighter you become is shaped by your fight style, your achievements, and your personality. Develop and customize your character through a unified progression system across all modes. Go from unknown amateur to UFC superstar in the new Career Mode, experience the origins of combat sports in two all-new environments; The Kumite and The Backyard, or challenge the world in new Blitz Battles or Online World Championships to become the undisputed champ. In gameplay, fluid clinch-to-strike combinations offer more responsive and authentic stand-up gameplay, while overhauled takedown and ground mechanics deliver more control in those key phases of the fight. No matter how, or where, you play EA SPORTS UFC 4 puts ‘you’ at the center of every fight.
Team up and duke it out with rival Crews in Knockout City, where epic dodgeball battles settle the score in team-based multiplayer matches. Throw, catch, pass, dodge, and tackle your way to dodgeball dominance!
Football was released in 1977. It was labelled either Football or Football I (after the release of Football II). Early models of Football had an AC Adapter jack which was removed on later models (which would only run on batteries). First released in June of 1977 as the second game released by Mattel (Auto Race was the first) and sold through Sears. After less than 100,000 were made, Sears (using a computer model based on initial sales figures) determined that the games would not be big sellers, and most of the production for Football and Auto Race was stopped. Within 6 months, it became obvious to Sears that their prediction was wrong, and production was started up again and reached previously unknown levels! (Reaching as many as 500,000 units a week by mid-February, 1978).
Football 2 (or II) was released in 1978. It is the Sequel to the popular Football I game. It adds the functionality of running forward and backward, passing, etc (and actually has a 10 yard playing field, not 9 like Football I). This game also has an 'Easter Egg' of sorts, if you hold down the 'Pass' button while turning on the game, you effectively get Pro 3 or Pro 4 difficulty settings for the game play (i.e., if you have the switch on Pro 1, holding down the pass will give you Pro 3, etc. Pro 4 is VERY fast and difficult to play.)