Popular games for platform Amiga CD32

31.12.1994

An adventure game, assuming the identity of Matt Stuvysant, a burglar who is looking beyond just the clothes on his back and a hotel room on Holland Street, the player is tasked with finding accomplices, scouting potential targets, and plotting plans of burglary, down to the finest detail. Featuring the archetypal point-and-click interface during investigations, engaging in planning a job would alter the controls to include keyboard, using it to control the planned movements of the personnel.

01.03.1994

X-COM: UFO Defense is a strategy game that combines tactical combat with base management and global defense. Players lead an international organization tasked with defending Earth from an alien invasion. The game unfolds on two levels: a global view where players manage resources, research alien technology, and intercept UFOs, and a tactical combat mode where squad-based battles occur. Players recruit and train soldiers, build bases, and develop new weapons and equipment based on recovered alien technology. Missions involve turn-based combat against aliens in various environments, with permadeath adding tension to each engagement. As the alien threat escalates, players must balance research, defense, and offensive operations to protect Earth's nations from panic and alien infiltration. X-COM: UFO Defense's blend of strategic depth, tactical combat, and atmospheric tension creates a compelling gameplay experience in the face of a global alien threat.

01.10.1987

Call it a sequel... And you'll land up flat on your back. They called International Karate "the greatest Karate beat' em up yet" (Commodore User). And who are we to argue? But Archer Maclean has come up with a stunner: A third fighter. An amazing animated background. New moves (including double head-kick and a spectacular backflip). Re-mixed music by Rob Hubbard. And Balls!

01.10.1993

Frontier: Elite 2 is, of course, the sequel to Elite and it continues in much the same way. You have a ship and limited funds, and nowhere to go but out into space. Trade, fight, hunt criminals, work for the various governments, anything goes in Frontier. There are few, if any, limits on what you can do or where you can go. And Frontier's universe (with approx. 100,000,000,000 planets and moons) is so big you'll never see the end of it.

01.07.1992

Zool is a fast-paced side-scrolling platformer. The protagonist can run, jump, climb walls, and shoot enemies. Power-ups for Zool are scattered across the levels. These include life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes imitates the original's motions a few seconds after he performs them.

01.01.1990

Gameplay consists of completing successive missions and overall cockpit performance affects gameplay: going above and beyond the call of duty results in medals, promotions in rank are awarded at regular intervals, and success or failure on certain critical missions decides the player's plot progress, "winning" or "losing".

02.01.1993

Simon the Sorcerer is an adventure game that was released by Adventure Soft on 2 January 1993 for Amiga and DOS formats. The game's name comes from the account of Simon the Sorcerer in Acts 8. The game includes parodies of various popular books and fairy tales, including Rapunzel, The Lord of the Rings, The Chronicles of Narnia, Jack and the Beanstalk and the Three Billy Goats Gruff.

01.12.1993

Cannon Fodder is an action-strategy shoot 'em up game developed by Sensible Software and published by Virgin Interactive. The game is military-themed and based on shooting action but with a strategy game-style control system. The player directs troops through numerous missions, battling enemy infantry, vehicles and installations. Cannon Fodder has a darkly humorous tone which commentators variously praised and condemned. Its creators intended it to convey an anti-war message, which some reviewers recognised, but the Daily Star and a number of public figures derided the game. In other respects, reviewers highly praised the game, which widely achieved scores of over 90% in Amiga magazines. Amiga Action awarded it an unprecedented score, calling it the best game of the year.

01.10.1992

After the success of Pinball Dreams on several systems, a sequel featuring four new tables was created. The gameplay is much the same as the first game, with realistic physics, multi-player options and a high score table to aim for. The tables are Partyland, Speed Devils, Billion Dollar Gameshow and Stones 'n' Bones, taking in a funfair, racing cars, a tacky game-show, and a graveyard. Each one has a range of ramps, combos, light sequences and targets to shoot, as well as general themes which are less influenced by real tables than those in Pinball Dreams.

09.12.1994

The intergalactic gremlin ninja Zool returns, and this time his enemies in the game were named Krool and his assistant Mental Block, whose goal is to stifle the world's imagination, causing rampant boredom. In his fight Zool is aided by his female companion, named Zooz (in a red costume), and his faithful dog Zoon. The ending contained a hint at a possible further sequel

31.12.1992

You have just moved into a new house and you are experiencing some horrible nightmares. The nightmares are caused by the Aliens that made the "dark world" which the only access to is through the magic mirror. You've got to find whats behind those nightmares and get rid of the Aliens.

01.03.1994

Beneath a Steel Sky is a cyberpunk, point and click, adventure game. You assume the role of Robert Foster and embark on a quest to make the world a better place, along with your robot companion Joey.

31.10.1995

Worms combines the best elements from the very best games ever created. It requires great thought, strategy and elements of sheer outrageous fortune. It provides the players with an almost infinite range of playing possibilities. It does take a little while to get into the swing of things however and despite everyone’s insistence that you should not need to read a game manual to be able to play it. Worms can be played by 1-16 players at the same time - it’s a turn based game so you`ll only need one machine - but prepare to be at odds with your loved ones, get ready to shout abuse at your best friend and be willing to exact unadulterated terror on those who plot to hurt your worms. Team17 planned on producing Worms for the Virtual Boy back in 1995. Though, after a few weeks, they cancelled this plan due to the lack of interest of the publisher and the expected failure of the Virtual Boy.

14.02.1991

A unique mindboggling game of multiple skill levels. Take command of the wackiest collection of misdirected rodents ever seen on your screen.

01.06.1991

Battletoads is the first game of the Battletoads series. The game is a platform scrolling beat 'em up, with varying elements of racing, climbing and vehicle-based obstacle courses. Players start with three lives each time the game is started, which get replenished every time the player continues after getting defeated. The game contains no saving system or password features. The player has a maximum of six hit points that can be replenished by eating flies. It is by some considered to be one of the hardest games of all time, and it have previously been listed at 8th place in IGN's "Top 10 Most Difficult Games to Beat."

26.03.1993

Hi there and a warm welcome to magic land.. former home of the magic Prince and his lovely bride to be. All was peace and harmony until the wicked witch lived up to those fabled danish fairly-tales and predictably turned the poor old Prince into nothing more than a little green frog.. But.. it was only a matter of a few hours beside the river-bank (being Prince's far-less-stately new home) when a strange bottle floated past.. intrigued, he grabbed it and drank from the bottle and the rest is history or at least it will be sooner or later.

01.10.1988

Battle Chess was developed by Interplay as their first project after severing ties with Electronic Arts. They designed it for the Amiga in 1988, and it was released on the majority of the other systems in the late 1980s and early 1990s as well. It was widely successful, and resulted in two follow-ups, many copy-cat games, and a remake for Steam on PC. The only significant criticism the game received was the weak chess AI, as it was not until the mid 1990s that chess ai began to consistently win against strong opponents.

01.11.1990

Speedball is a futuristic football-like game which takes place on a steel walled floored pitch, 160 feet long by 90 feet wide. There are two teams, and the team scoring the most goals wins. There is a goal at each end of the pitch and a ball warp tunnels in each side of the wall. The warp tunnels can warp a ball from one tunnel to another. The ball is launched from the center of the pit by the automatic launcher in a random direction. There also bounce domes, off of which the ball will be deflected, but over which players are free to move. This version of the game comes with a much better VGA graphics and Sound Blaster sounds. The game-play is also greatly enhanced.

31.12.1991

The names of the two player characters are Captain Carnage and Major Mayhem. Blast your way through the Baby Milk Factory and fight Orcus, the Mother of All Bosses. Collect keys to enter the Pleasure Domes. Many special weapons and secret areas.

31.12.1994

You have inherited a fortune from an eccentric aunt and her will states the money can be spend building the world largest and most profitable theme park. Create a wonderful theme part full of thrilling rides and greasy - but delicious - food and start to make the loads of money. You are a lucky one who can create the best theme park ever made plus make a fortune. Your park will be compared to 40 rivals all over the world every year. Your goal is to become the best park in all categories.

23.03.1993

A sequel to Desert Strike: Return to the Gulf (a best-seller released the previous year) and the second instalment in the Strike series. Jungle Strike retained its predecessor's core mechanics and expanded on the model with additional vehicles and settings. The game was well received by most critics upon release, with the Mega Drive release receiving critical acclaim from their respective reviewers. Publications praised its gameplay, strategy, design, controls and graphics, although there were some complaints regarding the interface and difficulty.

31.12.1991

Real hatred is timeless. Ninja 3 is here and ready to explode onto your screen with the most glorious display of graphics and animated fight sequences ever seen in this type of game. With a massive introduction sequence, incredibly detailed '3D' background graphics and a more than generous helping of all-out action, Ninja 3 displays a degree of excellence never before experienced by even the most seasoned Ninja fan. Ninja 3- A game of epic proportions. Feel the realism, allow yourself to witness the magical world of Ninjitsu spiritualism, experience the mystical atmosphere of the Tibetan Temples. Remember, always remain in control of your stealth and cunning as you do battle once again with the most treacherous purveyor of evil, Kunitoki.

01.10.1993

Soccer Kid is a platform game with some unique elements. As the name implies, you have to kill your enemies with your ball. Football-style tricks of keeping the ball in the air and under control are especially useful - headers and overhead kicks can be played with practice. You gain access to the pieces by collecting 11 Player Cards across each world.

31.12.1989

In the first part of this game, you will have to train your character in the various chambers of Shaolin. Each exercise, which includes balancing on trees, kicking a pendulum and dodging objects coming towards you, will improve your skills like stamina and strength. The better you do in the chambers, the easier it will be for you in part two. Part two is a more traditional 2D fighting game where you have to advance from level to level by beating your opponents up.