Wing Commander

26.09.1990
Users 81/100
Gameplay consists of completing successive missions and overall cockpit performance affects gameplay: going above and beyond the call of duty results in medals, promotions in rank are awarded at regular intervals, and success or failure on certain critical missions decides the player's plot progress, "winning" or "losing".
The player takes the role of a nameless pilot aboard the TCS Tiger's Claw, a Bengal-class Strike Carrier. The player gets to name the pilot and choose his call sign. The pilot (known in-production to Origin personnel as "Bluehair", after his most notable feature) quickly rises through the ranks of the flight wing and (presuming the player performs ideally in the cockpit) eventually leads a strike on the Kilrathi High Command starbase in the Venice system. On the other hand, if the player does not perform optimally, missions become increasingly defensive in nature, and eventually the Claw is forced to retreat.

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Expansion packs

06.05.1991

The Secret Missions 2: Crusade, another exciting chapter in the saga of the Tiger's Claw! In this campaign, a huge Kilrathi fleet maneuvers toward a planet of peaceful primitive natives. After a Kilrathi renegade defects with the crew of a small destroyer, you'll fly one of their fighter ships in undercover missions. In these new secret missions, you must discover the truth behind the Kilrathi "holy war" before the Warriors of Kilrah can destroy you and the Tiger's Claw! - 16 new missions! Fight new Kilrathi opponents in a campaign that will challenge your piloting and tactical skills to the limit! - Battle against the Kilrahi Imperial Guard! These enemy elite pilots are smarter, more vicious, and even more skilled than the Kilrathi aces in the original Wing Commander! - Fly a captured Kilrathi starfighter! You'll pilot a modified Dralthi...only your superb flying skill will allow you to survive in combat against the alien enemy! - Stunning new graphics! New enemy ships! you'll duel against the Hhriss experimental Kilrathi fighter, and attack the Snakeir, the new Kilrathi strike carrier. - Two new wingmen, Doomsday and Jazz, will join you in your battles against the enemy pilots! - Transfer your character from the original Wing Commander game and Wing Commander - The Secret Missions module into this newest chapter of the continuing Wing Commander Story. - Fly any of the 40 original Wing Commander missions, in any order, with the "Mission Selector". Not a Complete game - You must own Wing Commander to play The Secret Missions 2: Crusade.

01.12.1990

An enemy strike fleet has used a devastating secret weapon to destroy a Terran colony. Pilots of the Tiger's Claw must fight against overwhelming odds to thwart the Kilrathi fleet and destroy this new weapon. Transfer your Wing Commander character and continue your personal quest to defeat the Kilrathi in this new 16-mission campaign featuring four new enemy ships and stunning graphics. Fly any of the 40 original Wing Commander missions, in any order, with the "Mission Selector".

Part of collection:
Wing Commander (last 3 games)

22.03.2012

Wing Commander Saga: The Darkest Dawn concludes a forty-year galactic struggle between the Terran Confederation and the Kilrathi Empire, an imperialistic, xenophopic alien race. Victory and survival for humanity can only be bought at a terrible cost. Gather your wingmen and face the enemy. Make your mark as the Confederation faces its darkest dawn.

11.08.2009

Standoff is a fan-made add-on to Origin's Wing Commander Secret Ops, the latest PC Game in the Wing Commander franchise. Standoff will work with either the freely-downloadable Secret Ops Starter Package or with the full version of Secret Ops that is included in the Wing Commander Prophecy Gold edition. Standoff was originally released in five separate episodes, from December 2004 to August 2009, matching the subdivisions of the game's storyline. As of now, the full game can be installed and played from start to finish by downloading a single file.

27.09.1998

Released free via the Internet, Wing Commander: Secret Ops was structured differently than the previous Wing Commander games. Instead of a standalone games, Secret Ops missions were released episodically via the Internet for free download. This time around, the evil Nephilum have used a second jump gate to attack your home more directly, and they also have a deadly new viral weapon. You, along with a small band of TCS Midway veterans are assigned to counter-attack in a quick and effective strike against this new threat.

Could be interesting

31.03.2000

Starlancer is a space-based science fiction flight simulator computer game, created by Erin Roberts, Chris Roberts, and Warthog PLC under the auspices of Digital Anvil. It is the year 2160. Mankind has colonized the solar system and two political entities have emerged: the Alliance consisting of American, Australian, French, Spanish, Italian, Japanese, British and German forces, and The Coalition of Russian, Chinese and Middle-Eastern interests. The game begins with a surprise attack on Fort Kennedy, where a peace treaty turns into a bloodbath: all of the inner four planets are overrun, including Terra herself, and the Italian and French fleets are utterly lost. The Alliance fleet regroups at Triton, Neptune's moon, and attempts to regain lost territory. The player takes the role of a rookie pilot in the international 45th Volunteers squadron, under the command of Captain Robert Foster and Wing Commander Maria Enriquez, aboard the re-commissioned British carrier ANS Reliant. As with Wing Commander: Prophecy, the pilot's flying ability is the only meter by which success and failure is measured, though Starlancer does not feature as many branching mission paths. As in Wing Commander I the pilot may be promoted throughout the course of the campaign; unlike WCI, their rank determines which fighters and missiles they may choose to employ during each mission. The game provides a "virtual carrier" through which to navigate, including nearby crewmembers whose reaction to you depends on your current rank and standing. However, the true gem of the game lies in its textual and video news broadcasts, which keep the player informed as to the status of the rest of the war, which seems to be progressing just over the horizon. Players frequently find themselves flying alongside squadrons and pilots they have heard about on the news just recently, providing a dose of 'celebrity exposure' and also increasing the sensation that they are just one part of a much larger war effort. Starlancer's story is continued in Chris Roberts' Freelancer project, though the two belong to different subgenres (the first is purely focused on action, the latter also features trading and the player can freely move through the game's universe when they are not on a mission.)

01.01.1991

You may be the hottest pilot in the fleet, but this will cool your jets! In Wing Commander you blast your way through the Vega Campaign. You'd better be as good as your reputation because the stakes are too high to play it safe. Just when you think that the action can't get any more intense, or the opposition any stiffer, you'll plunge into Wing Commander II. Disgraced and unjustly court-martialed, you have to prove yourself once again and earn the respect of the Confederation High Command. Of course, there is also the little matter of preventing the destruction of the Terran home-worlds.

30.11.1997

Wing Commander: Prophecy, the fifth installment in the acclaimed space combat series, introduces a new generation of pilots in a post-war galaxy. Players assume the role of rookie Lance Casey aboard the TCS Midway, facing an unexpected alien threat foretold by ancient Kilrathi prophecy. Set against the backdrop of a fragile peace following the Border Worlds conflict, the game combines intense space combat with late 90s FMV storytelling. Pilots engage in dangerous missions, wielding an arsenal of advanced weaponry to defend the Confederation against a mysterious force that threatens the universe's existence.

22.09.1993

About: 2669, Gemini Sector, Troy System. The Terran frontier between the Kilrathi Empire and the unknown. Privateer takes you to the seamy side of the Wing Commander universe. In the far reaches of space, you live by no man's rules but your own. The fringes are populated by a volatile mix of pirates, miners, mercs cutthroats, and Kilrathi, all struggling to make a life for themselves. In this open-ended game you can choose from many paths. You start with a rusted scout ship and a handful of credits in your pocket It isn't much, but the universe is there for you to explore in search for profitable opportunities. Become a patient, law-abiding merchant, a smuggler far away from the normal space lanes, a pirate preying on the weak, or a professional mercenary hunting down criminal scum. Or just do whatever suits you at the time. At the end of the day, it's all about money and survival. Mostly money. Are you determined enough to forge your own destiny?

01.03.1980

Star Raiders is a first-person space combat simulator for the Atari 8-bit family of computers. It was written by Doug Neubauer, an Atari employee, and released as a cartridge by Atari in 1979. The game is considered the platform's killer app. It was later ported to the Atari 2600, Atari 5200, and Atari ST. The game simulates 3D space combat between the player's ship and an invading fleet of alien "Zylon" vessels. Star Raiders was distinctive for its graphics, which, in addition to various map and long range scan views, provided forward and aft first-person views, with movement conveyed by a streaming 3D starfield as the player engaged enemy spacecraft. While there had already been target-shooting games using the first person perspective (including 1978's Cosmic Conflict), Star Raiders had considerably higher quality visuals and more complex gameplay. It inspired imitators throughout the 1980s as well as later-generation space combat simulation games including Elite, Wing Commander, and Star Wars: X-Wing. In 2007, Star Raiders was included in a list of the 10 most important video games of all time, as compiled by Stanford University's History of Science and Technology Collections.

16.06.2006

Dark Star One combines the popular elements of a business simulation, a role-playing game and an action game to an epic space experience! An exciting story, full of intrigue and inter-stellar conflict are the main pillars of a multiple number of missions to survive on Dark Star One!

13.12.1996

You regain consciousness and the unfamiliar faces surrounding you inform you that you've lost your ship in an unfortunate accident. The cutthroat world of the Tri-System privateers greets you with a clenched fist and a knife pointed at your back. Your only order of business is survival. You've got just enough credits to afford something resembling a new ship. It takes more than just a bucket of bolts to make it in this world; you'll need upgrades, and most important of all: money. The sector is brimming with "business" opportunities, but who can you trust? Legal or not, it's time to trade, travel, and battle your way through a place where high risk equals high reward and only those with the brass reap the rewards. Privateer 2: The Darkening is the premier open universe space trading and combat sim. Blaze your own path through the Tri-System by either hook or crook. Take any mission you see fit, without rules or restrictions. Corner the market as you work out trade routes with the most reward. The universe is waiting for you, Privateer.

30.09.1999

The year is 2367, thirty two years after the Great War. Or at least what YOU thought was the Great War. The seemingly endless tide of Shivan capital ships, bombers and fighters with super advanced technology was nearly overwhelming.As the Terran and Vasudan races finish rebuilding their decimated societies, a disturbance lurks in the not-so-far reaches of the Gamma Draconis system. Your nemesis has arrived... and they are wondering what happened to their scouting party...The game continues on the story from Descent: FreeSpace, once again thrusting the player into the role of a pilot fighting against the mysterious aliens, the Shivans. While defending the human race and its alien Vasudan allies, the player also gets involved in putting down a rebellion of those elements of Vasudan (Hammer of Light) and Human (Neo Terran Front) forces which don't want to cooperate with one another.

01.10.2020

Master the art of starfighter combat in the authentic piloting experience STAR WARS: Squadrons. Buckle up, feel the adrenaline of first-person multiplayer space dogfights alongside your squadron, and learn what it means to be a pilot in a thrilling STAR WARS single-player campaign.

30.04.1997

Star Wars: X-Wing vs. TIE Fighter is the third release of the X-Wing computer game series. The player has the ability to choose for each mission which squadron he or she wants to fly in (e.g. either the Y-wings that disable a ship for capture or the X-wings that support them), his or her specific ship type, and the ship's armaments.