Bulls vs Lakers and the NBA Playoffs

01.01.1991
Genre: Sport
Bulls vs Lakers and the NBA Playoffs is a basketball video game developed by Electronic Arts and released in 1992 exclusively for the Sega Mega Drive. The game is the sequel to Lakers versus Celtics. The game's name refers to the previous season's NBA championship series, the 1991 NBA Finals matchup between the Chicago Bulls and Los Angeles Lakers. It is the second game in the NBA Playoffs series of games. Although there is no SNES version for Bulls vs Lakers, the SNES (and first) version of Bulls vs. Blazers was heavily based on Bulls vs Lakers, with the later Mega Drive version introducing a few changes from this. Bulls vs Lakers introduced a television broadcast-style presentation with a fictional television network, "EASN", the Electronic Arts Sports Network. It was the first team basketball game to feature an in-game instant replay feature. Bing Gordon, the Chief Creative Officer of Electronic Arts, was featured as the game announcer. This was also the first game to depict NBA team logos on the courts. Gameplay[edit] The game can be played in various ways: players could play against each other, or against the computer. Games against the computer were divided into two modes, "Exhibition" or "Playoffs". Players could pick from one of the 16 teams that competed in the 1991 NBA Playoffs. Rosters featured many top NBA stars of the time, including Michael Jordan. Games could be configured for 2, 5, 8 or 12 minute quarters. New to the series is a star underneath the player to let users easily know which player they are controlling. Reception Review scores Publication Score MegaTech 80%[1] MegaTech said that the game had impressive graphics and atmosphere, but that it did not play as fast as David Robinson's Supreme Court.

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Part of collection:
NBA Playoffs (last 3 games)

26.03.1993

Another update in Electronic Arts' basketball series, this time featuring the teams and players from the 1992 NBA playoffs plus the East and West All-Stars. Features unchanged from the previous games include detailed stats, instant replay, substitutions, free throw T-meter and signature moves, some of which are new. Exclusive to the Genesis version is the ability to create your own All-Star teams and to call defensive plays.

30.09.1992

Another update in Electronic Arts' basketball series, this time featuring the teams and players from the 1992 NBA playoffs plus the East and West All-Stars. Exclusive to the Genesis version is the ability to create your own All-Star teams and to call defensive plays.

01.01.1991

Bulls vs Lakers and the NBA Playoffs is a basketball video game developed by Electronic Arts and released in 1992 exclusively for the Sega Mega Drive. The game is the sequel to Lakers versus Celtics. The game's name refers to the previous season's NBA championship series, the 1991 NBA Finals matchup between the Chicago Bulls and Los Angeles Lakers. It is the second game in the NBA Playoffs series of games. Although there is no SNES version for Bulls vs Lakers, the SNES (and first) version of Bulls vs. Blazers was heavily based on Bulls vs Lakers, with the later Mega Drive version introducing a few changes from this. Bulls vs Lakers introduced a television broadcast-style presentation with a fictional television network, "EASN", the Electronic Arts Sports Network. It was the first team basketball game to feature an in-game instant replay feature. Bing Gordon, the Chief Creative Officer of Electronic Arts, was featured as the game announcer. This was also the first game to depict NBA team logos on the courts. Gameplay[edit] The game can be played in various ways: players could play against each other, or against the computer. Games against the computer were divided into two modes, "Exhibition" or "Playoffs". Players could pick from one of the 16 teams that competed in the 1991 NBA Playoffs. Rosters featured many top NBA stars of the time, including Michael Jordan. Games could be configured for 2, 5, 8 or 12 minute quarters. New to the series is a star underneath the player to let users easily know which player they are controlling. Reception Review scores Publication Score MegaTech 80%[1] MegaTech said that the game had impressive graphics and atmosphere, but that it did not play as fast as David Robinson's Supreme Court.

Part of franchise:
NBA (last 3 games)

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