Casper: The Interactive Adventure

31.12.1997
Casper: The Interactive Adventure is a Point and click adventure CD-ROM game made by WizardWorks and Morning Star Multimedia in 1997 and takes place after the 1995 film. After the Harvey's go on vacation, Casper's human friends throw him a party to cheer him up but a revived Carrigan turns them into ghosts, using a magic spell from an old book in the library, and hides them somewhere in the manor as revenge for being tricked out of the ultimate treasure. The player must use various items to travel around Whipstaff to find traces of Casper's friends and take pictures of them for hints and collect items while defending against attacks by the Ghostly Trio who are on Carrigan's side. There was supposed to be a sequel as stated in the ending and the manual where the player would help Casper turn his friends back into "fleshies" but Morning Star went bankrupt before it was made.

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Part of franchise:
Casper The Friendly Ghost (last 3 games)

30.09.2001

Spiral into phantom dimensions where you will fiercely battle for the fate of the spirit world! Portals will transport you to mysterious realms that are populated by ghosts of the past, present and future; all possessed by the evil Kibosh. Use your powers of flight and fright to become the quickest, smartest and most powerful ghost in the Spirit Dimension!

16.12.2000

Casper's friends have been hexed by an evil spell! The king of ghosts has created an imprisoning device that sends them to different locations across the globe. You must help Casper rescue his friends, but you only have the first ten map pages. If you can find the rest, they will each lead you to a friend. Collect the pieces of the device that sent your friends away by defeating three evil bosses. If you can manage to find everything in the game, then you'll advance to a special level in the lost city of Atlantis. Watch out for your uncles and tourists, though, because they will make your journey most difficult. Make Casper jump on umbrellas and trees to reach high places, while using his special ability to levitate to avoid pitfalls and water. You can also make him turn into a parachute to glide down to the surface and duck to avoid flying objects. Ghostly Spheres can be thrown to eliminate apparitions and pumpkin bombs.

01.05.2000

The Game Boy Color game is a scaled-down version of the Saturn/3DO/PS game with the only puzzles and morph icons being the ones required to reach the ending and the sound and graphics are rendered for handheld.

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