Color TV-Game 15

01.07.1977

Expanded game

Genre: Sport Arcade
Color TV-Game 15 is the sequel to Color TV-Game 6. This game features fifteen different variations of Light Tennis, whereas the original only has six. Like Color TV-Game 6, Color TV-Game 15 was very successful, selling over a million copies in Japan. The controllers were now separate from the console, while in the original the players were required to turn the knobs on the actual console.

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Parent game

01.06.1977

Color TV-Game 6 is a dedicated videogame console from Nintendo, and their first videogame console. It is a "Pong console" and the first in the Color TV-Game series.

Part of collection:
Color TV-Game (last 3 games)

31.12.1980

Computer TV Game is a remake of Nintendo's arcade game titled Computer Othello. The game has both single and multiplayer modes. Computer TV Game was the last of the five Color TV Game systems released. It was released in 1980 exclusively in Japan.

31.12.1979

Color TV-Game Block Kuzushi is a Color TV Game title released in 1979 only in Japan. The first home console game to be created exclusively by Nintendo (the other Color TV Games were created with the assistance of Mitsubishi), Block Kuzushi is also known as being designed by legendary game developer Shigeru Miyamoto. Block Kuzushi is basically a home console version of Breakout. Block Kuzushi sold over 400,000 units in Japan, quite the success for Nintendo. Several things made Color TV-Game Block Kuzushi slightly unique when compared to other block-breaking games at the time. The player could choose from several different options, such as the number of balls present during a game and the speed of the ball/balls. Different game modes were present, such as Block Lighter, in which the player must destroy blinking blocks, and Block Through, which would have the ball eliminating every block in its way up to the top (without destroying a block and heading downwards). In department stores, managers would hold Block Kuzushi competitions with the winner obtaining a special medal to confirm their expertise in the game.

31.12.1978

Color TV-Game Racing 112 is the third game in the Color TV series. Unlike the first two games that were tennis games, this one is a racing game that uses a steering and gearstick to race. You would have to drive on a road while dodging oncoming cars. The game later made a cameo appearance in the game WarioWare, Inc.: Mega Microgame$ for the Game Boy Advance. Shigeru Miyamoto worked on this game's casing and included the stick shift.

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