Conception Plus: Maidens of the Twelve Stars
Parent game
Conception: Ore no Kodomo o Undekure! is a Japanese role-playing game and the first game in Spike Chunsoft's Conception series. The player's goal is to charm pure, innocent girls from Granvania National Star God Academy, raise their affection for Itsuki, then produce and take the "Star Children" to explore dungeons and battle "impurities".
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Conception
Conception II: Children of the Seven Stars is a Japanese role-playing video game and a follow-up to Conception: Ore no Kodomo o Undekure!. The player control a student at a high school that doubles as a training facility for demon hunters. The protagonist possesses an extremely high amount of ether in his body, which allows him to conceive Star Children to fight demons by "classmating" with his other classmates. During battle, fighters can be strategically placed around the enemies, allowing players to either safely target weak points or charge head on for bigger rewards.
Conception: Ore no Kodomo o Undekure! is a Japanese role-playing game and the first game in Spike Chunsoft's Conception series. The player's goal is to charm pure, innocent girls from Granvania National Star God Academy, raise their affection for Itsuki, then produce and take the "Star Children" to explore dungeons and battle "impurities".
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Sword Art Online: Hollow Realization is a Japanese role-playing game and the fourth game based on the Sword Art Online light novel franchise.
Sands of Destruction is a 2008 role-playing video game developed by Imageepoch and published by Sega for the Nintendo DS. It was released in Japan in 2008, and in North America in 2010. Set in a desert world where humans are ruled over and persecuted by the anthropomorphic Ferals, the story revolves around protagonist Kyrie after learning he holds the power to destroy the world. Gameplay features exploration of the game world from a top-down perspective, and a turn-based combat system incorporating real-time mechanics.
.Hack//G.U. Vol. 2: Reminisce is the second entry in the .hack//G.U. series containing: Vol. 1: Rebirth, .hack//G.U. Vol. 2: Reminisce and .hack//G.U. Vol. 3: Redemption. As in the previous .hack games, .hack//G.U. simulates a massively multiplayer online role-playing game as the player controls a character who starts playing it. Players assume the role of a participant in a fictional game called The World. While in The World, the player controls the on-screen player character, Haseo, from a third-person person perspective (with optional first-person mode). The player may control the camera using the game controller's right analog stick. Within the fictional game, players explore monster-infested fields and dungeons as well as "Root Towns" that are free of combat. They also can "log-off" from the game and return to a computer desktop interface which includes in-game e-mail, news, and message boards, as well as desktop and background music customization options. In Reminisce, an optional card game called "Crimson VS" becomes available. The player may save the game to a memory card both from the desktop and within The World at a Save Shop. After the player completes the game, a Data Flag appears on the save file, which allows the transfer of all aspects of the player character and party members to the next game in the series. This can also be applied to previous games if the player first finished the Reminsce or Redemption. Players can attack monsters in real time. However, the action pauses whenever the menu is opened in order to select magic to cast, items to use, or skills to perform. The player only directly controls Haseo, while the other characters are controlled by artificial intelligence. The player may either provide guidelines ("Free Will", "Rage", "Life", etc.) or issue direct commands (for example, to cast a particular magic at a particular enemy) to the computer-controlled characters. Monsters roam the environments freely or guard treasure chests. Once combat is initiated, via a "surprise attack" or the player being spotted, a wall erects around the combat area to prevent escape. Weapons give the player access to the Skill Trigger feature which allows them to perform a powerful attack at the cost of losing SPs. As an adept rogue character, Haseo can wield multiple weapons for close combat. Although Haseo can only use one weapon per battle, during Reminisce the player can change weapons in the middle of Skill Triggers. Under certain conditions, the player may execute an enhanced type of Skill Trigger called "Rengeki". These attacks deal greater damage and fill a Morale gauge, which allows the player and his team members to use a combination attack. Certain plot-related fights, called "Avatar battles", use a different interface which incorporates shoot 'em up gameplay elements. After depleting the opponent's health, players must charge up a "Data Drain" to end the battle. Root Towns are non-combat areas in The World. The player may restock on items, buy equipment, or chat and trade with other "players" of The World. The player may also undertake optional quests and visit guilds. A key feature of all towns is the Chaos Gate. This blue portal is used to travel between towns (called "servers") as well as access the fields and dungeons where battles take place. A password system controls the characteristics of each area. Depending on the characteristics of each word in the three word phrase, the resulting area may have different attributes such as prevalence of monsters or items, among other features.
The Seven Deadly Sins: Grand Cross - A cinematic anime game beyond your imagination!
Throw yourself into fierce battles to steal Sertzes, the cores of automatas able to make wishes come true! The twelve numbers engraved on the Chronos Gauge are the key to victory! Vedley, who lost his parents in a sad incident, hears from Achieitz about the existence of the Letoiles, who are able to make any wish come true. In order to turn back time and try to save his parents, Vedley makes a pact with a Letoile and becomes her Maschelle, and they throw themselves into the battles to steal Sertzes from the other Letoiles. Control time, baffle enemies, and turn the course of battles! After all the ferocious fighting... What awaits Vedley? Skill Gems have many different powers, and when fitted into a Skill Plate, a Gem makes it possible for a character to use magic or a skill. By combining Gems, characters may also be able to use special skills. Also, by flicking a Skill Plate, it can be rotated, and it is easy to change the positions of skills already fitted directly corresponding to the Chronos Gauge. The outcome of every battle comes down to the tactics you choose! During battles, the character icons are shown on the left-hand side of the screen, and next to them, a range of effects are sometimes displayed. These are known as Field Effects, and if a character’s turn comes while one of those effects is shown next to their icon, the character can gain the benefits of that effect. However, Field Effects are not always advantageous. There are also disadvantageous effects. Also, effects apply to apply to both enemies and allies. However, by raising the level of the Chronos Gauge to 100% or more, you can launch Interrupt Actions. When an advantageous effect is attached to an enemy, or when a disadvantageous effect is attached to an ally, you can use an Interrupt Action to change the order of the characters' actions, and avoid these unfavorable situations. The Chronos Gauge holds the key to victory! The Chronos Gauge is necessary for characters to be able to use the Particular Skills they each have, or to be able to launch Interrupt Actions, with which the order of the characters' actions can be changed. The Gauge has a display like a clock, with the numbers 1 to 12, and at the start of a battle one of the numbers will glow. The glowing number will move clockwise each time an ally or enemy performs an action. At this time, if you use a skill corresponding to the glowing number, a Just Time Bonus will be triggered, and the level of the Gauge will recover by a large amount. Also, the level of the Gauge increases, although only by a little, when enemies are defeated. The Gauge is shared across all party members, so it's a good idea to pay attention to the level as you use Particular Skills and launch Interrupt Actions!
Valkyrie Profile 2: Silmeria is the second installment of the Valkyrie Profile series. Taking place hundreds of years before the original game, the story revolves around two characters living the same body, named Silmeria and Alicia. Together, the two characters work to stop a catastrophe that could cause war between the people and the gods. The game received generally positive reviews, citing its similarity to the original Valkyrie Profile game and its beautiful graphics, but had a convoluted interface and a high degree of difficulty. The game went on to be re-released as a Square Enix "Ultimate Release".
After going dark six years ago, 2010 will see a new dawn. Golden Sun DS updates the popular portable Golden Sun role-playing series with an impressive graphical style. This installment follows the story of the previous heroes' descendants and immerses players into the magic of its adventure by pushing the boundaries of intuitive touch-screen controls.
Shining Force III is a fantasy turn-based tactics role-playing video game designed for the Sega Saturn by Camelot Software Planning. It is a continuation of the Shining series. Comprising three separate but overlapping storylines, the Japanese version of Shining Force III was released in three volumes, known as: "Scenario 1 - God Warrior of the Kingdom", "Scenario 2 - Target: Child of God", and "Scenario 3 - "Bulzome Rising". In America and Europe, only Scenario 1 was released. The real ending to the game can only be viewed by completing all the games in the series.
Ys X: Nordics is a brand-new adventure set in the northern sea Obelia Bay, featuring young adventurer Adol Christin as the protagonist. Please look forward to this latest title in the Ys series, from the development team that brought you Ys VIII: Lacrimosa of Dana and Ys IX: Monstrum Nox.
Play your way through the different maps generated with every playthrough, constantly on the move away from the calamity of light, the Shine Raid, to your left and on your final battle with the Fallen Angel Alma. There's no turning back, once this thrilling one-way adventure begins!