.Hack//G.U. Vol. 3: Redemption
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Buy
Part of collection:
.hack//G.U
(last 3 games)
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A remastered collection of the .hack//G.U. series with Improved graphics, systems, and game elements. This collection has an additional 4th volume continuing the story 16 months after the end of the 3rd game. There is also a movie version of the story, called .hack//G.U. Termination Disc, that goes over the story of the first 4 .hack games and acts as a prequel to the .hack//G.U. trilogy ending just before the first game begins. It will also include an optional cheat mode, that starts the player with maxed stats, for those who just want to experience the story. ".hack//G.U. is back better than ever! Get ready to log back into .hack as the beloved cross media franchise returns with enhanced graphics, improved gameplay, and brand new modes! Join Haseo as he fights to discover what's reality in "The World" and save his friend Shino, who was put into a coma in the real world by the Player Killer Tri-Edge. Celebrate the 15th anniversary of the franchise with the epic G.U trilogy, including the original .hack//G.U. titles - Rebirth, Reminisce, and Redemption - now with enhanced system features such as battle balance and game pacing!"
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.Hack//G.U. Vol. 3: Redemption is the third entry in the .hack//G.U. series containing: Vol. 1: Rebirth, .hack//G.U. Vol. 2: Reminisce and .hack//G.U. Vol. 3: Redemption. As in the previous .hack games, .hack//G.U. simulates a massively multiplayer online role-playing game as the player controls a character who starts playing it. Players assume the role of a participant in a fictional game called The World. While in The World, the player controls the on-screen player character, Haseo, from a third-person person perspective (with optional first-person mode). The player may control the camera using the game controller's right analog stick. Within the fictional game, players explore monster-infested fields and dungeons as well as "Root Towns" that are free of combat. They also can "log-off" from the game and return to a computer desktop interface which includes in-game e-mail, news, and message boards, as well as desktop and background music customization options. In Reminisce, an optional card game called "Crimson VS" becomes available. The player may save the game to a memory card both from the desktop and within The World at a Save Shop. After the player completes the game, a Data Flag appears on the save file, which allows the transfer of all aspects of the player character and party members to the next game in the series. This can also be applied to previous games if the player first finished the Reminsce or Redemption. Players can attack monsters in real time. However, the action pauses whenever the menu is opened in order to select magic to cast, items to use, or skills to perform. The player only directly controls Haseo, while the other characters are controlled by artificial intelligence. The player may either provide guidelines ("Free Will", "Rage", "Life", etc.) or issue direct commands (for example, to cast a particular magic at a particular enemy) to the computer-controlled characters. Monsters roam the environments freely or guard treasure chests. Once combat is initiated, via a "surprise attack" or the player being spotted, a wall erects around the combat area to prevent escape. Weapons give the player access to the Skill Trigger feature which allows them to perform a powerful attack at the cost of losing SPs. As an adept rogue character, Haseo can wield multiple weapons for close combat. Although Haseo can only use one weapon per battle, during Reminisce the player can change weapons in the middle of Skill Triggers. Under certain conditions, the player may execute an enhanced type of Skill Trigger called "Rengeki". These attacks deal greater damage and fill a Morale gauge, which allows the player and his team members to use a combination attack. Certain plot-related fights, called "Avatar battles", use a different interface which incorporates shoot 'em up gameplay elements. After depleting the opponent's health, players must charge up a "Data Drain" to end the battle. Root Towns are non-combat areas in The World. The player may restock on items, buy equipment, or chat and trade with other "players" of The World. The player may also undertake optional quests and visit guilds. A key feature of all towns is the Chaos Gate. This blue portal is used to travel between towns (called "servers") as well as access the fields and dungeons where battles take place. A password system controls the characteristics of each area. Depending on the characteristics of each word in the three word phrase, the resulting area may have different attributes such as prevalence of monsters or items, among other features.
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.Hack//G.U. Vol. 2: Reminisce is the second entry in the .hack//G.U. series containing: Vol. 1: Rebirth, .hack//G.U. Vol. 2: Reminisce and .hack//G.U. Vol. 3: Redemption. As in the previous .hack games, .hack//G.U. simulates a massively multiplayer online role-playing game as the player controls a character who starts playing it. Players assume the role of a participant in a fictional game called The World. While in The World, the player controls the on-screen player character, Haseo, from a third-person person perspective (with optional first-person mode). The player may control the camera using the game controller's right analog stick. Within the fictional game, players explore monster-infested fields and dungeons as well as "Root Towns" that are free of combat. They also can "log-off" from the game and return to a computer desktop interface which includes in-game e-mail, news, and message boards, as well as desktop and background music customization options. In Reminisce, an optional card game called "Crimson VS" becomes available. The player may save the game to a memory card both from the desktop and within The World at a Save Shop. After the player completes the game, a Data Flag appears on the save file, which allows the transfer of all aspects of the player character and party members to the next game in the series. This can also be applied to previous games if the player first finished the Reminsce or Redemption. Players can attack monsters in real time. However, the action pauses whenever the menu is opened in order to select magic to cast, items to use, or skills to perform. The player only directly controls Haseo, while the other characters are controlled by artificial intelligence. The player may either provide guidelines ("Free Will", "Rage", "Life", etc.) or issue direct commands (for example, to cast a particular magic at a particular enemy) to the computer-controlled characters. Monsters roam the environments freely or guard treasure chests. Once combat is initiated, via a "surprise attack" or the player being spotted, a wall erects around the combat area to prevent escape. Weapons give the player access to the Skill Trigger feature which allows them to perform a powerful attack at the cost of losing SPs. As an adept rogue character, Haseo can wield multiple weapons for close combat. Although Haseo can only use one weapon per battle, during Reminisce the player can change weapons in the middle of Skill Triggers. Under certain conditions, the player may execute an enhanced type of Skill Trigger called "Rengeki". These attacks deal greater damage and fill a Morale gauge, which allows the player and his team members to use a combination attack. Certain plot-related fights, called "Avatar battles", use a different interface which incorporates shoot 'em up gameplay elements. After depleting the opponent's health, players must charge up a "Data Drain" to end the battle. Root Towns are non-combat areas in The World. The player may restock on items, buy equipment, or chat and trade with other "players" of The World. The player may also undertake optional quests and visit guilds. A key feature of all towns is the Chaos Gate. This blue portal is used to travel between towns (called "servers") as well as access the fields and dungeons where battles take place. A password system controls the characteristics of each area. Depending on the characteristics of each word in the three word phrase, the resulting area may have different attributes such as prevalence of monsters or items, among other features.
Part of franchise:
.Hack
(last 3 games)
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A remastered collection of the .hack//G.U. series with Improved graphics, systems, and game elements. This collection has an additional 4th volume continuing the story 16 months after the end of the 3rd game. There is also a movie version of the story, called .hack//G.U. Termination Disc, that goes over the story of the first 4 .hack games and acts as a prequel to the .hack//G.U. trilogy ending just before the first game begins. It will also include an optional cheat mode, that starts the player with maxed stats, for those who just want to experience the story. ".hack//G.U. is back better than ever! Get ready to log back into .hack as the beloved cross media franchise returns with enhanced graphics, improved gameplay, and brand new modes! Join Haseo as he fights to discover what's reality in "The World" and save his friend Shino, who was put into a coma in the real world by the Player Killer Tri-Edge. Celebrate the 15th anniversary of the franchise with the epic G.U trilogy, including the original .hack//G.U. titles - Rebirth, Reminisce, and Redemption - now with enhanced system features such as battle balance and game pacing!"
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In the sequel to the original world crossing adventure, legendary characters from Japan's most prolific video game publishers come together to create the biggest mashup strategy game ever! Developed by MONOLITH SOFTWARE INC., Project X Zone 2 gives gamers the opportunity to play as their favorite characters from a multitude of franchises and form teams of characters hailing from classic and current franchises and engage enemies through strategic turn-based battles.
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Project X Zone is a crossover tactical role-playing game for the Nintendo 3DS developed by Monolith Soft with assistance from Capcom and Red Entertainment and published by Namco Bandai Games. The game is a follow up to the 2005 video game Namco × Capcom and features characters from Namco Bandai, Capcom, and Sega. The game was released on October 11, 2012 in Japan; June 25, 2013 in North America; and July 5, 2013 in Europe. The game received mixed to positive reviews on release; praise went towards the game's cast, combat system, and presentation, but criticism was directed at its repetitive gameplay and confusing storyline.
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Oriental Blue is an RPG from the Far East of Eden series. It has a unique magic system and different pathways the story can take depending on in-game choices. The game continues the tradition of the series. You play as either Tenran or Aoi, a teenage boy and girl, respectively, on quest to defeat the ancient evil that threatens the prosperous land of Jipang, to prove themselves worthy of the legendary Fire Clan, warriors who have been protecting Jipang for many generations from evil demons and warlocks. The land Jipang is very similar to medieval Japan, and during your adventure you'll also visit Mongolia, China, and other Asian countries. The most important new feature of the game is a non-linear storyline. You can tackle many missions in any order you want, and the storyline also changes depending on the outcome of major battles. If you lose against a boss enemy, the game is not over, but instead, a branching storyline path is revealed. Otherwise, the gameplay is similar to other Far East of Eden games, featuring overworld map traveling and first person perspective, turn-based combat.
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