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Deadline is an interactive fiction computer game published by Infocom in 1982. Written by Marc Blank, it was one of the first murder mystery interactive fiction games. Like most Infocom titles, Deadline was created using ZIL, which allowed the easy porting of the game to popular computer platforms of the time such as the Apple II and the Commodore 64. It is Infocom's third game. The player's character in Deadline is an unnamed police detective, summoned to a sprawling Connecticut estate to investigate the apparent suicide of wealthy industrialist Marshall Robner. At first, it seems a very straightforward case: the body was discovered in the library, which had been locked from the inside, and the cause of death was an overdose of his prescribed antidepressants. But something just doesn't feel right. Could someone have killed Robner for his money? Did he make an enemy through his business dealings? Or was there some other motive? With the able assistance of level-headed Sgt. Duffy, the player has twelve hours to solve the case before it is closed forever.
The Witness was the seventh game released by interactive fiction pioneers Infocom. The player character is a detective who has been summoned to the Cabeza Plana, California office of Mr. Linder, a millionaire. Linder fears that his life is in danger... and indeed, as he sits in his office with the player, he is murdered before the player's eyes. The player then must solve the murder.
Very Little Nightmares is a mobile puzzle adventure game where the user takes the control of The Girl in The Yellow Raincoat during her spiraling escape from an odd mansion. Be smart, resourceful and ready for anything while exploring every nook and cranny of the place, for even the smallest error can lead to a fatal misstep. Key features: - Little Nightmares comes to mobile with an original story in the form of a puzzle adventure game - Discover more about the backstory of The Girl in The Yellow Raincoat - Explore the Nest, a vast palace filled with life-threatening traps - Outwit enemies that awaits in every corner of this mansion
Play with gravity to guide Naught through a mysterious underground world where darkness is a relentless enemy that takes many forms. Naught Reawakening is an adventure and platform game that challenges your skills giving you full control of Naught and his environment.
Take on the last case of Benedict Fox and dive into a twisted world of secret organizations, forbidden rituals, and cold-blooded murders. Explore the memories of deceased victims as you search for clues and fight demons in this fantastical Lovecraftian Metroidvania.
Duskwood is a modern detective game in which you’re trying to crack a mysterious kidnapping case. With the help of a messenger and other multimedia content, such as voice messages, pictures and video chats, you’re on a quest to find the kidnapper. Be careful who to trust…
You will continue the story and put your detective investigation skills to the ultimate test in Murder Mystery 2 – an immersive criminal investigator game. Starting in Los Angeles, you’ll use your skills of deduction to solve over 30 complex, mysterious criminal cases from multiple homicides to assassinations!
Suspect is an interactive fiction computer game designed by Dave Lebling and published by Infocom in 1984. It is the last murder mystery Infocom released, bringing an end to a popular genre of titles such as Deadline and The Witness. Like most Infocom titles, it was written in highly portable ZIL and made available for an array of popular computer platforms, including the Apple II, IBM PC, Atari ST, and Commodore 64. It is Infocom's fifteenth game.
The Colonel's Bequest is a character-driven graphic adventure game by Sierra On-Line. It was developed for Atari ST, Amiga, and MS-DOS in 1989. It was the first of the short-lived Laura Bow Mysteries series created by Roberta Williams. The thrill and suspense of The Colonel's Bequest is unprecedented in animated adventure games. Never before has a plot been so complex, or characters so well developed. From the die-hard mystery fan, to the veteran 3-D adventurer, this game is not to be missed.
Grey gravel crunches in the drive. Grey windows retreat behind wrought-iron balcony rails. Grey skies press down over the looming, shadowy edifice. You do enjoy your job, but the decor can become a bit much sometimes. You shall hope that the inside of this mansion proves to be cheerier. A "cozy mansion mystery in the making" by Andrew Plotkin.