Daikoukai Jidai III: Costa del Sol

29.11.1996
The third release in the Uncharted Waters series, it was only released for PC and Mac and is exclusive to Japan.

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Part of collection:
Uncharted Waters (last 3 games)

01.02.2023

Commemorating 30 years of the Uncharted Waters series. Sail through the vast oceans, massive worlds and contents. Open world exploration RPG Uncharted Waters Origin

26.03.2014

The numbered Daikoukai Jidai entries returned after a 15 year absence, with this PC/mobile/browser installment.

28.04.2009

Cruz del Sur is the second expansion for the nautical MMO Uncharted Waters Online.

Could be interesting

12.03.2004

Taikou Risshiden V is the latest title of a Japanese video game series Taikou Risshiden (turn-based sandbox role-playing video games/turn-based strategy) produced by Koei. It was released on PC and PlayStation 2 in 2004 followed by a port to PlayStation Portable in 2009. The first title of the series was released on NEC PC-9801 in 1992 followed by ports to Super Famicom and Genesis/Mega Drive. It was later re-released on the Wii Virtual Console on September 1, 2009, ported from the Super Famicom version. The name of the game roughly means "the Taikou's success story". The characters are taken from the Momoyama period in Japan. In the previous Taikou Risshiden IV, a character was selected from the choices of a samurai, a ninja or a merchant. In Taikou Risshiden V, new roles include a blademaster, a pirate, a doctor, a tea master, and a blacksmith, counting eight roles in total. The player meets various historical figures of the era in the game.

10.02.1993

In the first Uncharted Waters game, it was the 15th century and the New World was discovered. Now in New Horizons, it is the early 16th century and the age of exploration and sea trade is underway. Players choose from any one of six adventurers (scenarios), each with their own distinctive but intertwining plot, to embark on a quest of sailing, seamanship and exploration. The six characters are:Joao Franco is the son of Duke Leon Franco, the hero of the first Uncharted Waters game and an influential man in Portugal. His father wants to make him into a strong man and so decides to send him out to sea. Young Joao is tasked with learning the skills of the sailor (he is the only character who starts at level one) and embarking on a quest of discovery; reaching the far east and eventually looking for the secret of Atlantis. Catalina Erantzo is a Spanish naval officer who believes her beloved and her brother were both murdered by the Portuguese armada. Vowing revenge she turns to a life of piracy and soon becomes a red haired scourge of the seas. Pietro Conti is a indebted man, having inherited the financial woes of the Conti family. When the Duchess Franco hires him to spy on her son, he accepts the job and obtains a ship. Pietro hopes to use these resources to seek out valuable treasure and clear up his family's debt. Ernst Von Bohr is a geographer who is teaching classes in Holland. But he yearns to leave the classroom and sail the high seas, living a life of adventure that he has only read about in books. When his friend, Mercator offers to finance his initial voyage in exchange for cartography information about the world, Ernst is given the opportunity to live out his dream. Ali Vezas is a poor orphaned child living in Istanbul and serving others. He dreams of becoming his own master and making his own fortune across foreign lands. A twist of fate aides in providing him with small loans, with which he is able to afford his first ship and sail out with a cargo hold full of goods... Otto Baynes styles himself a Royal Knight of the British Empire, in the service of his majesty the king. Promoted to Admiral of the British fleet, the kingdom is worried about the increased naval power of Spanish fleets. Otto is given a letter of marque by the king and ordered to terrorize the Spanish Fleet. Equipping himself simply at first, Otto strives to become a great Privateer in the name of King and Country.Regardless of the character chosen, Uncharted Waters: New Horizons is a top-down sailing simulation. At sea, players control the direction of their ship, where speed is affected by the number/health of the crew, the wind and the currents. Players can navigate anywhere there is water (though some ships are not ocean worthy) and discover interesting landmarks and new ports. Upon landing at a port, the view is also top-down and the player can enter different buildings, each with unique services and goods. These include: The Inn, the Item Shop, The Shipyard, The Tavern, The Castle, The Guild Hall, The Church, The Merchant and the Harbor. It's up to the player to earn enough gold to keep the crew fed and financed and keep the fleet repaired. Primary methods of earning money are through sea trade, accepting jobs from the guild, gambling and battle with other ships. During naval combat, the game becomes a turn-based top-down strategy game, with the player moving ships in order to obtain trajectories needed to fire cannons at enemy ships, or run alongside enemy vessels in order to board them. If the player's flagship attacks the flagship of the enemy fleet, they can challenge the opponent to a duel. If accepted, the game changes to a side-view of the two captains engaged in a fight. During this sequence, the player can only choose which fighting maneuver (strike, thrust, parry, lash) they wish to engage in.

31.12.1995

Strategy/managerial game set in the medieval England. The player starts out as a young knight in control of a small fiefdom and performs the usual managerial decisions to develop the economy, raise an army and expand their territory. RPG and arcade game-play are also thrown into the mix as the player has to develop their character as a knight, going to melee and joust tournaments (actually arcade sequences) to gain experience. These also have other uses such as affecting popularity and offering a chance to expand the fiefdom by allowing to courtship noble ladies. The game is mostly played from an isometric view, except for some specific screens, and uses SVGA graphics. The game can end in two different ways: by marching to London and taking the crown from William the Conqueror, or going the hero route and hunting down the enormous dragon that has been scorching the lands for years.

31.12.1992

Castles II: Siege & Conquest is a strategy game developed by Quicksilver Software and released in 1992. Set in medieval Europe, it combines real-time siege battles with turn-based political and economic management. Players control a noble house, managing resources, diplomacy, and territorial expansion while competing against rival factions. The game features historical scenarios, including conflicts such as the Hundred Years’ War.

01.03.2023

Explorar, construir e conquistar Midgard!

26.08.2021

Imagine a world of knights where you must defend the resources of the inhabitants under your protection from the invasion of barbarian hordes. To do this, you will have to manage your budget by acquiring and using the best weapons of the time, catapults and cannons. Medieval Tower Defense, with its exceptional graphics, will bring you hours of strategic fun....

26.05.2009

1066 is a historical strategy game in which you are set in the middle of war, and you have to lead your people towards victory by defeating the enemy's army.

17.03.2005

Makai Kingdom is the fourth Nippon Ichi-developed tactical RPG on PlayStation 2 and it follows closely in the footsteps of the previous games of the same style, which are Disgaea: Hour of Darkness, La Pucelle: Tactics and Phantom Brave. Lord Zetta, the king of Netherworld, tried to rewrite the history of the land but didn't succeed, and in the process brought demise onto himself. Three evil Overlords appeared before Zetta and promised to help him in his quest to take over the land once more. The player takes control of Zetta and his army to return Netherworld to its rightful owner. The game mechanics consist of several stages in which the player must defeat the enemy or fulfill other tasks to advance to the next level. Fighting is done in turns, meaning that once the player has moved and attacked, it's the enemy's turn to move his troops one by one. When the battle is won, the next level becomes selectable. Between fights, you can improve your squad of fighters by buying better weapons, recruiting more soldiers and so on.

18.12.2003

Growlanser IV: Wayfarer of Time is a mix between a real-time and turn-based strategy RPG that was released on the PlayStation 2 in Japan on December 18, 2003. The title was the fourth entry in the Growlanser series and was the last entry to use 2D sprites before transitioning to 3D with the next installment. An enhanced port for the PlayStation Portable was released in Japan on August 18, 2011 under the title Growlanser IV: Over Reloaded, which featured a new animated opening as well as several new story paths, characters and other gameplay improvements. Atlus USA localized the PSP port as Growlanser: Wayfarer of Time and released it in North America on July 31, 2012. Never before released outside of Japan and widely considered the best entry in the long-running franchise, this PSP system iteration of the fourth chapter in the Growlanser saga delivers visuals remastered for PSP system's 16:9 widescreen, a vastly expanded script with tons of new characters to meet and quests to complete, a wealth of new ending possibilities, and much more, making it the first and only version of the game North American fans will ever want!

31.05.2023

Reverse: 1999 sets in the retro style world in the west. The story is interesting: on the last day of 1999, humanity was brought into a new age – the 1920s, by a strange storm. In the new world, surprisingly, some talented people have a kind of ability called Arcanum, and some of them become Arcanists. You will explore and try to discover the secrets in the new world. Now you must find out what to do and save some people along the way. It’s a fantastic card-based game in which you’ll learn a lot of new stuff that RPG fans will undoubtedly enjoy.

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