Dangerous Seed

01.12.1989
Genre: Shooter Arcade
The player assumes control of three separate ships operated by three separate pilots: Alpha Ship is piloted by Yugo Tyrone, Beta Ship is piloted by Belle Vogato, and Gamma Ship is piloted by Kenny Crawford (although none of the pilots' names is mentioned in the game). Each ship has a different firing pattern, and all three of them combined together when the ships are formed together as the Moon Diver; their mission is to quell an alien invasion which is spanning all of the Milky Way, and destroy the aliens' headquarters: the Danger-Seed.[citation needed] The player starts the game with three separate fighters and has to make it through four tubes using the fighters separately; if one gets destroyed, then the next, more powerful ship makes an attempt to get through. If the player makes it to the fifth stage, the three ships combine into a singular composite ship called the "Moon Diver", which has a massive amount of firepower - and each ship has shields, but the stages must be completed with one ship

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A vertical-scrolling shoot ’em up spinoff of Earth Defense Force 4.1.

15.11.2006

In this unique vertically-scrolling shooter you take the role of a mysterious girl named Karous, who commands a tiny fighter ship and attempts to destroy an evil armada bent on world domination. The game plays as your average vertical-scrolling shooter, in which you must clear several stages by destroying all incoming enemies and surviving their onslaught. A unique addition to Karous, is that you don't collect weapons by power-ups, but instead upgrade each of your basic weapons (gun, sword and shield) depending on their use thanks to a basic experience module, with increased power and features at later levels (multiple shots, bullet reflection, etc.) The game uses cel-shaded polygonal graphics with a distinct black and white look.

01.12.1986

A sequel to Thunder Ceptor. The game is very much like the original; the player controls the Thunder Ceptor (now colored light blue), and must shoot the incoming crafts (now colored from gray to green) as normal. There are now multiple obstacles, including large rods, and flying panels (like the Bacura from Xevious), and the obstacles can now be destroyed with the bombs, now no longer having to avoid them. As the name suggests, the game is playable in 3D, and is the only Namco arcade game to do so. The player would put their head up to the attached goggles on the machine for the 3D effect.

31.12.1982

A shooting game featuring a Defender style left/right shooting ship. Enemies drift onto the screen with increasing speed, somewhat reminiscent of Geometry Wars.

31.12.1982

A Tempest inspired game written by Eric Popejoy and published by Adventure International for the Apple II.

26.08.1990

XDR horizontal shoot 'em-up released exclusively in Japan. The game is notable for being one of the poorest received Mega Drive games ever released, and was frequently voted the system's worst Japanese-developed game by readers of Beep! MegaDrive magazine.

03.02.1992

Pilot your way through the relentless Xidus Fleet in an attempt to save the earth from annihilation. Galactix is a space arcade type game where you pilot your ship to shoot enemy fighters and collect bonus's with your ships mechanical arm.

14.01.1986

Zunou Senkan Galg ("Brain Battleship Galg"), referred to as just Galg by the game's title screen, is a vertical-scrolling shoot-em-up in which the player must navigate a serious of canyon-like environments for missing pieces to a war machine. Each stage has at least one piece, so the player must visit them all in order to find the necessary number. In addition to this, there are numerous secrets hidden throughout the many stages of the game, and the player frequently has to choose between multiple paths which lead to different stages. The game advertises itself as a "RPG" on its box art, referring to this additional layer of complexity. Like The Tower of Druaga, it is considered a historically important game in Japan for the amount of secrets and mysteries it contains and the subsequent difficulty involved in reaching the end without this hidden knowledge. Therefore, it was one of the earliest games for the Famicom to feature its own printed game guide for players to follow. Zunou Senkan Galg is almost entirely unheard of outside of Japan, however, and has never seen a release outside of its native country. Though it was published by dB-Soft, the game was developed by a group named "Team Bioteckers". Galg is their only known video game credit.