Dead to Rights II
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Dead to Rights
(last 3 games)
Introducing an innovative hybrid combat system, Dead to Rights: Retribution puts the full combat potential of a highly trained, highly agitated law-enforcement officer into players' hands. Use your sidearm to pick off enemies from a distance, take cover and blind-fire with the game’s new ranged combat mechanics, or push the issue by taking human shields, stealing weapons with special disarm moves or dishing out Jack's own brutal brand of justice with deadly takedown moves. Jack is equally lethal in close-quarters combat, offering players branching melee combos, counterattacks and disarms as they take the fight to the criminal element of Grant City. Jack will encounter a variety of ruthless gangs in the filthy slums and menacing alleys of Grant City, each with their own unique abilities and fighting style that will test his resolve to crush their murderous stranglehold.
Fearless cop Jack Slate is back in the first installment of the Dead to Rights series on a handheld system. As Jack, you must navigate the corrupt underworld of Grant City to rescue the lost informant before it's too late. Dead to Rights: Reckoning features a new storyline, as well as new moves and weapons.
Dead to Rights II is a third-person action video game developed by Widescreen Games, published by Namco, and released in 2005. It is a prequel to Dead to Rights. A prequel to Dead to Rights II for the PlayStation Portable, titled Dead to Rights: Reckoning, was released in June 2005.
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Meet Jack Slate, a cop framed for murder and facing execution. Slate escapes from Iron Point Maximum-Security Penitentiary to bring down the criminals that framed. In Dead to Rights, you play the role of Slate, as he fights through the hard streets and corrupt enemies of Grant City. There are plenty of ways go about bringing the conspirators to justice--Jack can perform disarm moves, shoot different weapons, pick locks, fight hand-to-hand, and play minigames such as arm wrestling, bench press, and dancing. In this gritty, crime-noir inspired epic, you're always on the run.
Fearless cop Jack Slate is back in the first installment of the Dead to Rights series on a handheld system. As Jack, you must navigate the corrupt underworld of Grant City to rescue the lost informant before it's too late. Dead to Rights: Reckoning features a new storyline, as well as new moves and weapons.
A violent action filled top-down shooter set in Hong Kong. Inspired by classic Hong Kong action movies the game is filled with dual pistols, gun smoke and bloodshed
Made Man is a 2006 third-person shooter video game developed by the UK company SilverBack Studios and published by Mastertronic and Aspyr for PlayStation 2 and Microsoft Windows. The game is set in the New York City underworld of organized crime in the Mafia. The storyline is written by crime author David Fisher with collaboration from former mafioso Salvatore "Bill" Bonanno. The player assumes the role of Joey Verola, a former soldier, as he is indoctrinated into the world of American organized crime and must relive his life - every moment, every kill - as he rises through the ranks to become a made man. The storyline spans three decades of his life, from the horror of Vietnam to the urban jungle of Brooklyn.
John McClane is back. Many years have passed since his work in New York, and he now works for the Century City Police Department (CCPD) in Los Angeles. You are in John's shoes as he must face a new threat. Piet Gruber, the son of Hans Gruber and McClane's old enemy, is up to no good at the Townsend Art Museum. He has stolen valuable art and kidnapped John's now adult daughter and fellow CCPD police officer, Lucy. This game is a First Person Shooter, but it also adds two features: Stealth Mode and Hero Time. Stealth Mode allows John to sneak around quietly, even being able to grab his foes and use them as hostages. This means it may not be best to go in guns blazing, when they could be arrested. Hero Time allows John to react far more quickly, just like Bullet Time in Max Payne. Hero Time is earned by saving hostages and performing heroic tasks in the game.
This is the sequel to 1995's Loaded, with an improved graphics engine, and just as much violence and blood. Re-Loaded puts you in the shoes of a number of characters, each weird, deformed, and generally strange. It is a mission based game, where you must complete various objectives to successfully win in each of the 12 worlds. Throughout each mission, you must kill lots of people, with a variety of weapons such as plasma cannons, lasers and ultra bombs.
A third-person shooter developed and published by Red Entertainment (Sega in North America and Activision in Europe) for the PlayStation 2. Gungrave follows its main character through a variety of stages on a path of revenge.
During the events of the first, the original Virtua Cops, Michael "Rage" Hardy and James "Smarty" Cools shut down the E.V.I.L Inc. criminal empire. Three of its leaders, King, Boss, and Kong are all in the maximum security federal pen. And the final, fourth member of the E.V.I.L Inc. gang, international terrorist Joe Fang is believed to have been killed in a helicopter crash, though his body was never found. After the downfall of E.V.I.L Inc., a comprehensive investigation of their black market and gun-running activities was launched in the Virtua City bank. Last year it looked as though the Virtua Squad had finally put an end to the E.V.I.L Syndicate’s reign of crime over Virtua City. The gangleaders were all either behind bars, in intensive care, or under 6 feet of dirt. And the Virtua City Police Special Investigations Unit got a new member in the shape of Janet Marshall, an expert in criminal psychology profiling. Then trouble started brewing in unlikely places.... The vice-president of the Virtua City Bank was killed in shady circumstances that were only officially termed "accidental". And the swollen accounts of the now-defunct E.V.I.L Syndicate, which he had been suspected of laundering, were emptied overnight. The missing funds amounted to more than the GNP of most small countries. Meanwhile, on the other side of town, alarms break the quiet and calm of the Virtua City air. A daring daylight raid on the biggest jeweler’s in the state! And at the site of the new subway construction, there’s been an unusual amount of unexplained activity involving some very suspicious-looking materiel. Looks like the E.V.I.L is reborn.
Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.
Chili Con Carnage is a semi-sequel to the Latin-style action game Total Overdose. The game has new missions and a structure fine-tuned for handheld play. The single player mode El Macho is a collection of different mini challenges which do not tell any story but give access to different characters with different gameplay. The game also future two dynamic multiplayer modes: Hangman for up to 4 players on 1 console and Fiesta for Wi-Fi gameplay. There is a massive amount of exotic weapons and the gameplay is over the top, with bullet-time and gravity-defying moves.