Dead to Rights: Retribution

01.04.2010
Critic 68/100
Users 53/100
Genre: Shooter
Introducing an innovative hybrid combat system, Dead to Rights: Retribution puts the full combat potential of a highly trained, highly agitated law-enforcement officer into players' hands. Use your sidearm to pick off enemies from a distance, take cover and blind-fire with the game’s new ranged combat mechanics, or push the issue by taking human shields, stealing weapons with special disarm moves or dishing out Jack's own brutal brand of justice with deadly takedown moves. Jack is equally lethal in close-quarters combat, offering players branching melee combos, counterattacks and disarms as they take the fight to the criminal element of Grant City. Jack will encounter a variety of ruthless gangs in the filthy slums and menacing alleys of Grant City, each with their own unique abilities and fighting style that will test his resolve to crush their murderous stranglehold.
Returning to Grant City, a boom town gone bust that is falling to the worst excesses of crime, greed and corruption; Dead to Rights: Retribution follows vice cop Jack Slate as he fights to expose shadowy figures that will stop at nothing to exert their deadly influence over the crumbling metropolis. Dead to Rights: Retribution will form an original story portraying key events that shape and define Jack Slate's character including how he and Shadow first come together as partners against those who would bring the once great city to its knees.

Buy

DLCs

03.06.2010

Campaign expansion - "Assault on the 87th Precinct" is a new mission that reveals a flip side to the story, allowing players to experience the action from the GAC (Grant City Anti-Crime) enemy's side of the battle. Players step into the boots of the GAC Sniper, Brawler and Tank characters as they converge upon the GCPD (Grant City Police Department) stronghold under orders to contain all police officers so they can secure a tactical advantage. In "Riot Control Mode," Jack and Shadow fend off increasingly difficult waves of GAC forces to earn points and achievements based on speed and style, with high score bragging rights on international leaderboards. In addition, the previously exclusive "Jack Pack" and "Shadow Pack" are also included in the "GAC Pack" allowing players to access armor for Jack, stealth camouflage for Shadow, an "action mode" with explosive rounds gunplay, and a "noir mode" with a black, white and red graphic filter.

Part of collection:
Dead to Rights (last 3 games)

01.04.2010

Introducing an innovative hybrid combat system, Dead to Rights: Retribution puts the full combat potential of a highly trained, highly agitated law-enforcement officer into players' hands. Use your sidearm to pick off enemies from a distance, take cover and blind-fire with the game’s new ranged combat mechanics, or push the issue by taking human shields, stealing weapons with special disarm moves or dishing out Jack's own brutal brand of justice with deadly takedown moves. Jack is equally lethal in close-quarters combat, offering players branching melee combos, counterattacks and disarms as they take the fight to the criminal element of Grant City. Jack will encounter a variety of ruthless gangs in the filthy slums and menacing alleys of Grant City, each with their own unique abilities and fighting style that will test his resolve to crush their murderous stranglehold.

28.06.2005

Fearless cop Jack Slate is back in the first installment of the Dead to Rights series on a handheld system. As Jack, you must navigate the corrupt underworld of Grant City to rescue the lost informant before it's too late. Dead to Rights: Reckoning features a new storyline, as well as new moves and weapons.

12.04.2005

Dead to Rights II is a third-person action video game developed by Widescreen Games, published by Namco, and released in 2005. It is a prequel to Dead to Rights. A prequel to Dead to Rights II for the PlayStation Portable, titled Dead to Rights: Reckoning, was released in June 2005.

Could be interesting

15.05.2012

Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character, Max Payne. A new feature to the series, introduced in Max Payne 3, is the cover system, which allows players to gain a tactical advantage, and avoid taking damage from enemies. To progress through the linear story, players take on enemies throughout levels. The game features interactive cutscenes which transition seamlessly into continuing gameplay; there are no loading screens across gameplay and cutscenes.

24.08.2010

Mafia II is a third-person action-adventure game set in the fictional American city of Empire Bay between 1945 and 1951. Players control Vito Scaletta through a story-driven campaign involving organized crime, navigating an open world on foot or by vehicle. Gameplay combines shooting, driving, and limited melee combat, with a wanted system that escalates law enforcement response based on criminal activity. The game features era-appropriate vehicles, licensed period music across multiple radio stations, and a cover-based combat system.

26.06.2012

A third-person shooter in which three American soldiers led by Capt. Walker are sent to Dubai in order to recover whoever remains of an infantry unit, the 33rd Battalion, until they decide to take action against the militants situated in the city. As they progress, however, the logistical and ethical complexity of their objective deepens, and their perception of themselves, and their enemy, is put into question.

20.08.2013

Splinter Cell Blacklist builds on the stealth roots of the franchise, while exploring new directions to embrace the realms of action and adventure. Players can define their personal play styles and be rewarded for those choices. Ghost players want to remain undetected. Assault players rely on instincts and firepower to deal with a situation. Panther players strike lethally from the shadows in the most efficient and silent way.

07.04.2009

The Chronicles of Riddick: Assault on Dark Athena is a new, action stealth first person shooter set in the rich, futuristic, sci-fi world of the Riddick film saga. The game features a rich storyline, intriguing, developed characters, and the voice acting of Vin Diesel. The Chronicles of Riddick: Assault on Dark Athena follows up the story from the original game title as Riddick must now flee the Dark Athena, following his harrowing escape from the notorious Butcher Bay prison. During the adventure, Richard B. Riddick must escape the predatory Merc-ship Dark Athena using stealth and action to overcome its merciless crew and challenge the nefarious Captain Revas.

03.11.2003

True Crime: Streets of LA is a free-roaming driving and action game similar in concept to Grand Theft Auto III. The game's structure is mission-based; most of the missions are dictated by the story and initiate following a cutscene that advances it. Failing a mission still allows the player to continue playing through the chapter and undertake subsequent missions; in some cases this will lead to branching paths and optional missions. However, in order to complete the whole chapter the player must eventually succeed in all the main missions.

19.05.2006

In Urban Chaos: Riot Response, you play as Nick Mason, a member of a new anti-terrorist team named T-Zero. Terrorists and gang members have destroyed your city, and your goal is to bring order back to the city while destroying any terrorists and gang members you encounter. Since your enemies are armed to the teeth (usually with meat cleavers, molotov cocktails, and sawed-off shotguns), you're equipped with a riot shield that can be used by holding the left trigger. It can absorb an infinite amount of projectiles, but you cannot shoot while you are using it. You can get the assistance of firefighters to put out fires, and medics to replenish your health. Your weapons can be upgraded by earning medals during your missions. You can earn these medals by scoring headshots, arresting enemies with your taser (as opposed to killing them), collecting gang masks, etc. You can even unlock extra missions and weapons by arresting gang leaders at the end of each level, so that the police can interrogate him and find out the gang's next move.

03.06.2002

Meet Jack Slate, a cop framed for murder and facing execution. Slate escapes from Iron Point Maximum-Security Penitentiary to bring down the criminals that framed. In Dead to Rights, you play the role of Slate, as he fights through the hard streets and corrupt enemies of Grant City. There are plenty of ways go about bringing the conspirators to justice--Jack can perform disarm moves, shoot different weapons, pick locks, fight hand-to-hand, and play minigames such as arm wrestling, bench press, and dancing. In this gritty, crime-noir inspired epic, you're always on the run.

07.11.2006

Gears of War is a third-person shooter built around a cover system, where players duck behind obstacles and use tactical fire to advance on enemies. The signature weapon is an assault rifle fitted with a chainsaw bayonet, and a timed reload mechanic can grant a brief damage bonus or jam the gun if mistimed. The five-act campaign can be played solo or in two-player co-op, and a competitive multiplayer mode supports up to eight players split between the two factions. It was the first game in the Gears of War series and helped popularize the modern cover-based shooter, later receiving remastered versions.

01.09.2015

Metal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.