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Immerse yourself in an adaptation of an old story about Ewan Berrington.
After looking for a job for a long time, you started as an operator in a company named "Paranormal Inc." You will watch live CCTV footage and report the anomalies you see.
Hyperbolica is a whimsical Non-Euclidean adventure with mind-bending worlds full of games, puzzles, mazes, and secrets! Immerse yourself in reality-warping geometries where lines can never be parallel, horizons are curved, and space grows exponentially.
The sequel to Off-Peak, The Norwood Suite is a surreal first-person adventure game by Cosmo D. Journey to the secluded Hotel Norwood, where odd characters, forgotten secrets, and head-nodding music await.
Drift Into Eternity (D.I.E) is an immersive First Person Survival Game. Trapped in a wrecked ship, you will struggle to stay alive: repair the damaged systems, close the many breaches and try to withstand your thirst, hunger and moral. Of course, you are also trying to figure out what happened and if there's a chance of survival. Otherwise, it will just be a matter of when you'll die. Observe, study, explore... and maybe you'll linger on!
Become a leading Tech Support specialist as you resolve customer issues. Hack your system to unlock it's potential, GPS track lost phones, scan profiles to blackmail customers, or simply propose they reboot. Climb the corporate ladder or secretly join the rogue hacktivist group, the choice is yours.
A first person narrative adventure which tells the story of a soul’s journey into the afterlife using your real-life blinks.
Granny is a stealth horror game in which the player must escape from a house within five days while avoiding detection by an elderly captor who reacts to sound. Players hide in wardrobes and under beds, solve puzzles, and quietly navigate the environment to find a way out.
You are tasked with taking care of the old Lighthouse in a small island. Repair it's broken parts, hunt for food to get by, gather materials to craft stuff to help you along your journey.
A flying saucer crash-lands in a distant Russian village, turning a rundown kolkhoz into the first, thin bridge between civilizations. As the first point of contact, you must dictate how this encounter unfolds and ultimately determine history’s outcome.