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Langrisser II is a turn-based strategy game that was developed by Team Career, part of Masaya, and published by the parent company NCS Corporation. This version of the game was released on the Nintendo Wii through the Virtual console and was later released for Windows though a classic games service. Unlike the first Langrisser, known as Warsong internationally, almost all of the other games and remakes in the series have not been released outside of Japan.
Expanded games
Part of collection:
Langrisser
(last 3 games)
A remake of the first and second Langrisser games for PlayStation 4 and Nintendo Switch. Originally released on the Sega Megadrive/Genesis, the first game was called Warsong internationally while the second game was never released outside of Japan. "The orthodox tactical simulation RPG "Langrisser" series sings in the present day! Full remake of "I" & "II" as the origin of the series! We bring back various elements such as visual refinement, full voice of scenario, optimization of UI and system side, and return on the latest platform!"
Langrisser mobile retains the classic turn-based strategic gameplay of the original series, with class suppression, terrain effects, and unique class trees for a customizable battle experience. Featuring more than 300 classic levels, an unforgettable score by original series composer Noriyuki Iwadare, and all of the heroes from the main series, Langrisser fans, new and old alike, can experience the epic showdown between light and dark with other players around the world in real-time.
An improved version of the original Langrisser game. It has improved graphics and sounds as well as animated cinematics.
Could be interesting
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Langrisser II is a turn-based strategy game that was developed by Team Career, part of Masaya, and published by the parent company NCS Corporation. This version of the game was released on the Nintendo Wii through the Virtual console and was later released for Windows though a classic games service. Unlike the first Langrisser, known as Warsong internationally, almost all of the other games and remakes in the series have not been released outside of Japan.
From the masterminds that brought 13 Sentinels: Aegis Rim and Odin Sphere, ATLUS x Vanillaware presents the rebirth of tactical fantasy RPG. Fight against fate and embark on a royal adventure to regain your reign alongside trustworthy allies. Unicorn Overlord combines the timeless tactical RPG genre with overworld exploration and innovative battle system for a unique epic fantasy experience in the iconic Vanillaware style. Traverse a vibrant world, assemble units and direct them into exquisitely animated battles. Perform heroic deeds and grow renown throughout the five nations. Cultivate a grand army with over 60 unique characters, from humans and elves to massive beasts and heavenly angels
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Fifty years have passed since the hero of Shin Megami Tensei followed the neutral path, defeated the leaders of Law and Chaos, and founded a state where followers of both ideologies could live freely. But his reign of freedom doesn't last long. The Messian faith gains power, expanding the Cathedral into a new enclosed environment named Tokyo Millennium. The Gaians rise up, but their rebellion is repressed by the Messians' elite warrior class, the Temple Knights. People flock into the encapsulated city, submitting themselves to the strict hierarchy imposed by the Messian Center, where only the privileged living in the Center district are safe from demonic assaults. A few years later, a retired arena fighter Okamoto rescues a man named Hawk, who was fighting for his life against a demon. He trains him to fight in the arena of the Valhalla district, hoping that he would win the tournament, which will grant them both citizenship in the Center district. When Hawk succeeds, he is brought before a Messian bishop, and learns the shocking truth about his own origins and the role he is supposed to play in the grand scheme of events. A new battle for a better future begins. Shin Megami Tensei II retains all the gameplay features of the previous game. The player is able to summon demons, fuse them to create more powerful ones, make them participate in battles, talk to random enemies and receive information from them, etc. The combat is turn-based, and the player explores the complex, maze-like dungeons from a first-person perspective view. Like in the first game, the Law, Chaos, and Neutral alignments play an important role: during the course of the game, the player will have to make choices that influence the alignment of the protagonist, steering the storyline into different directions. New features include a "magic succession" system, which allows demons to carry over their original magic spells when they are fused into new ones, a few additional spells and abilities, and the possibility to play at the casino and win unique items.