Doom
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DLCs
Unto the Evil is the first of three DLC Packs bringing all-new multiplayer content to Doom. Players get three new maps to dominate, one new playable demon to unleash, a new weapon to master, a new equipment item to vary their arsenal, and a host of new armor sets, taunts, and Hack Modules to customize their experience.
Hell Followed is the second DLC for Doom (2016). It includes three new multiplayer maps called Argent Breach, Molten and Orbital, a playable version of the Cacodemon, a new weapon called the Reaper, and a new equipment item called the Threat Pulse. A 'Cyberdemonic' armor set is also included, as well as additional taunts and hack modules.
Doom: Bloodfall is the third and final DLC Pack to bring all-new multiplayer content to the award-winning first-person shooter. With three new maps to dominate, one new playable demon to unleash, a new weapon to master, a new equipment item, and a host of new armor sets, taunts, and Hack Modules, Bloodfall offers players even more ways to expand and customize their fast-paced multiplayer experience.
Part of collection:
Doom
(last 3 games)
A single-player first-person shooter and prequel to Doom (2016). Set in the dark medieval world of Argent D'Nur, players control the Doom Slayer in a grounded, weighty combat style that emphasizes strategic engagements over the acrobatic mobility of previous entries. The game introduces a Shield Saw for blocking and parrying, new melee weapons, and drivable vehicles including a cybernetic dragon and a massive mech. The narrative focuses on the Slayer's origin story with expanded cutscenes and character development.
Created in collaboration by id Software, Nightdive Studios, and MachineGames, Legacy of Rust is the newest episode for DOOM, and the first official episode since DOOM II to feature new demons and weapons. This 16-map Episode is broken up into two 8 map sections: The Vulcan Abyss and Counterfeit Eden.
A remastered version of the Master Levels for Doom II made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.
Part of franchise:
Doom
(last 3 games)
A remastered version of the No Rest for the Living made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.
A remastered version of the Master Levels for Doom II made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.
Hell has invaded Earth, and to save it, you must battle mightier demons with even more powerful weapons. This beloved sequel to the groundbreaking Doom (1993) introduced players to the brutal Super Shotgun, the infamous Icon of Sin boss, and more intense FPS action. A remaster of Doom II made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult (which includes new recordings), Improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.
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