Doom II

31.12.2005

Expanded game

Genre: Shooter
Doom II was included in Doom 3 Collector's Edition for the Xbox, which was released in 2005. This port includes an exclusive level, "Betray". It featured multiplayer like the PC version, however not through Xbox Live. This port was programmed by Vicarious Visions. The Xbox version of Doom 3: Resurrection of Evil also contains this same port, as well as Master Levels for Doom II.

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30.09.1994

Let the Obsession begin. Again. This time, the entire forces of the netherworld have overrun Earth. To save her, you must descend into the stygian depths of Hell itself! Battle mightier, nastier, deadlier demons and monsters. Use more powerful weapons. Survive more mind-blowing explosions and more of the bloodiest, fiercest, most awesome blastfest ever!

Part of collection:
Doom (last 3 games)

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08.08.2024

A remastered version of the Master Levels for Doom II made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.

Part of franchise:
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08.08.2024

A remastered version of the Master Levels for Doom II made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.

08.08.2024

Hell has invaded Earth, and to save it, you must battle mightier demons with even more powerful weapons. This beloved sequel to the groundbreaking Doom (1993) introduced players to the brutal Super Shotgun, the infamous Icon of Sin boss, and more intense FPS action. A remaster of Doom II made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult (which includes new recordings), Improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.

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