Dreamfall Chapters: Book Three - Realms
Parent game
Dreamfall Chapters is an episodic, story-driven adventure game about choices and consequences, dreams and reality, magic and science, chaos and order, and the broken heroes whose actions will shape the course of history in all worlds. With a brand new storyline, Dreamfall Chapters introduces new players to The Longest Journey Saga, while returning players will get the conclusion they have been waiting for ever since the end of Dreamfall: The Longest Journey.
Part of collection:
The Longest Journey
(last 3 games)
Book Five: Redux is the fifth, concluding part of Dreamfall Chapters. It was released on June 17th, 2016. Expanding on the saga of The Longest Journey and Dreamfall, Dreamfall Chapters is an episodic adventure game about choice and consequence, about dreams and reality, magic and science, chaos and order, and about the people whose actions may change the course of history in all worlds.
Book Four: Revelations is the fourth part of Dreamfall Chapters. Between Books 3 and 4, RTG ported the game to Unity 5.2 – a prerequisite for the impending PS4 version and a necessity to profit from further Unity patches. It was released on December 3rd, 2015. Expanding on the saga of The Longest Journey and Dreamfall, Dreamfall Chapters is an episodic adventure game about choice and consequence, about dreams and reality, magic and science, chaos and order, and about the people whose actions may change the course of history in all worlds.
Book Three: Realms is the third part of Dreamfall Chapters. Although the episode was widely expected to be available in early June, RTG postponed the release until after E3. Eventually, a release date of June 25th, 2015 was announced. Expanding on the saga of The Longest Journey and Dreamfall, Dreamfall Chapters is an episodic adventure game about choice and consequence, about dreams and reality, magic and science, chaos and order, and about the people whose actions may change the course of history in all worlds.
Could be interesting
90's nostalgia and inner demons.
Switch off your phone. Do not go outside. Do not accept invitations from strangers. Do not turn on your phone. Only trust information obtained via dreams. Avoid panicking when stopped by a police officer. Do not attempt to leave. Avoid thought. Do not stare directly into the sun. Do not stare directly at people. Do not expect anything exciting to happen.
A CITY HAS APPEARED IN THE "CRATER." Satellite imagery verifies that the city had not existed within the crater prior to 12 hours ago. You have been randomly selected to investigate the city in the crater to search for anomalies, artifacts, or clues as to the nature of the city.
This is the story of Demeter, who loved her daughter more than anything on Earth. It is an adaptation of the famous Greek myth, known as the Abduction of Persephone.
Grotto is a mystical, narrative-focused experience. You are the Soothsayer. The one capable of talking with the stars and unveiling their messages. In a time of turmoil, the tribe of the valley turn to your powers of divination and come to you for guidance.
Seven years ago, five heroes were brought together to save the world. Their success came at the cost of their leader's life; the secret behind it cost them their friendship. Now they've been summoned for a new heroic quest. if not us is about the moment when they realise everything isn't going to be okay.
Out of Place is the adventure of Simon, a teenager who suddenly finds himself in a destroyed world. Help reactivate an enormous, ancient machine which crashed into the mountainside. Change your skill-set on the fly and adapt your playstyle dynamically using your machine-like companion, the Orb. He not only provides you an immersive UI but also acts as a unique side character. Be brave and engage in action-packed combat and face your fears during atmospheric moments. Out of Place underlines how hard it is to overcome the fear of the future, but instead take action for a better world.
Captain Gail Pilgrim has been flying starships since she was a kid, ferrying passengers between planets and space stations across the galaxy. She has no reason to expect that this latest trip to Alpha Centauri will be anything special, even if her passengers are a little more diverse than usual....
One year after the events of Episode I, Captain Pilgrim is once again carrying a shipload of passengers between star systems. This time her guests include a mysterious priestess, a wayward youth and a robotics genius.
Still reeling from the life-changing events of the previous episode, Gail seeks out a safe haven with her father in the Delta Pavonis system. However, she soon learns that the politics of Planet Leto can be as treacherous and unpredictable as the local weather. What's more, her father seems to have disappeared under suspicious circumstances ... can she find him before her enemies catch up with her?