Elohim Eternal: The Babel Code

30.01.2023
Explore a vibrant world where ancient religions fuse with technology in this character-driven JRPG. Master deep turn-based combat as you battle with divine magic against beasts with mecha parts. Embark on a grand adventure to retrieve the sacred Babel code needed to face your Gods.

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Elohim Eternal

30.01.2023

Explore a vibrant world where ancient religions fuse with technology in this character-driven JRPG. Master deep turn-based combat as you battle with divine magic against beasts with mecha parts. Embark on a grand adventure to retrieve the sacred Babel code needed to face your Gods.

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25.09.2008

Sands of Destruction is a 2008 role-playing video game developed by Imageepoch and published by Sega for the Nintendo DS. It was released in Japan in 2008, and in North America in 2010. Set in a desert world where humans are ruled over and persecuted by the anthropomorphic Ferals, the story revolves around protagonist Kyrie after learning he holds the power to destroy the world. Gameplay features exploration of the game world from a top-down perspective, and a turn-based combat system incorporating real-time mechanics.

27.10.2016

Sword Art Online: Hollow Realization is a Japanese role-playing game and the fourth game based on the Sword Art Online light novel franchise.

28.09.2006

.Hack//G.U. Vol. 2: Reminisce is the second entry in the .hack//G.U. series containing: Vol. 1: Rebirth, .hack//G.U. Vol. 2: Reminisce and .hack//G.U. Vol. 3: Redemption. As in the previous .hack games, .hack//G.U. simulates a massively multiplayer online role-playing game as the player controls a character who starts playing it. Players assume the role of a participant in a fictional game called The World. While in The World, the player controls the on-screen player character, Haseo, from a third-person person perspective (with optional first-person mode). The player may control the camera using the game controller's right analog stick. Within the fictional game, players explore monster-infested fields and dungeons as well as "Root Towns" that are free of combat. They also can "log-off" from the game and return to a computer desktop interface which includes in-game e-mail, news, and message boards, as well as desktop and background music customization options. In Reminisce, an optional card game called "Crimson VS" becomes available. The player may save the game to a memory card both from the desktop and within The World at a Save Shop. After the player completes the game, a Data Flag appears on the save file, which allows the transfer of all aspects of the player character and party members to the next game in the series. This can also be applied to previous games if the player first finished the Reminsce or Redemption. Players can attack monsters in real time. However, the action pauses whenever the menu is opened in order to select magic to cast, items to use, or skills to perform. The player only directly controls Haseo, while the other characters are controlled by artificial intelligence. The player may either provide guidelines ("Free Will", "Rage", "Life", etc.) or issue direct commands (for example, to cast a particular magic at a particular enemy) to the computer-controlled characters. Monsters roam the environments freely or guard treasure chests. Once combat is initiated, via a "surprise attack" or the player being spotted, a wall erects around the combat area to prevent escape. Weapons give the player access to the Skill Trigger feature which allows them to perform a powerful attack at the cost of losing SPs. As an adept rogue character, Haseo can wield multiple weapons for close combat. Although Haseo can only use one weapon per battle, during Reminisce the player can change weapons in the middle of Skill Triggers. Under certain conditions, the player may execute an enhanced type of Skill Trigger called "Rengeki". These attacks deal greater damage and fill a Morale gauge, which allows the player and his team members to use a combination attack. Certain plot-related fights, called "Avatar battles", use a different interface which incorporates shoot 'em up gameplay elements. After depleting the opponent's health, players must charge up a "Data Drain" to end the battle. Root Towns are non-combat areas in The World. The player may restock on items, buy equipment, or chat and trade with other "players" of The World. The player may also undertake optional quests and visit guilds. A key feature of all towns is the Chaos Gate. This blue portal is used to travel between towns (called "servers") as well as access the fields and dungeons where battles take place. A password system controls the characteristics of each area. Depending on the characteristics of each word in the three word phrase, the resulting area may have different attributes such as prevalence of monsters or items, among other features.

24.02.2023

This game is a brand-new entry in the Octopath Traveler series. It takes the series’ HD-2D graphics, a fusion of retro pixel art and 3DCG, to even greater heights. In the world of Solistia, eight new travelers venture forth into an exciting new era. Where will you go? What will you do? Whose tale will you bring to life? Every path is yours to take. Embark on an adventure all your own.

03.03.2020

The Seven Deadly Sins: Grand Cross - A cinematic anime game beyond your imagination!

11.12.1997

Shining Force III is a fantasy turn-based tactics role-playing video game designed for the Sega Saturn by Camelot Software Planning. It is a continuation of the Shining series. Comprising three separate but overlapping storylines, the Japanese version of Shining Force III was released in three volumes, known as: "Scenario 1 - God Warrior of the Kingdom", "Scenario 2 - Target: Child of God", and "Scenario 3 - "Bulzome Rising". In America and Europe, only Scenario 1 was released. The real ending to the game can only be viewed by completing all the games in the series.

22.06.2006

Valkyrie Profile 2: Silmeria is the second installment of the Valkyrie Profile series. Taking place hundreds of years before the original game, the story revolves around two characters living the same body, named Silmeria and Alicia. Together, the two characters work to stop a catastrophe that could cause war between the people and the gods. The game received generally positive reviews, citing its similarity to the original Valkyrie Profile game and its beautiful graphics, but had a convoluted interface and a high degree of difficulty. The game went on to be re-released as a Square Enix "Ultimate Release".

01.05.2014

Throw yourself into fierce battles to steal Sertzes, the cores of automatas able to make wishes come true! The twelve numbers engraved on the Chronos Gauge are the key to victory! Vedley, who lost his parents in a sad incident, hears from Achieitz about the existence of the Letoiles, who are able to make any wish come true. In order to turn back time and try to save his parents, Vedley makes a pact with a Letoile and becomes her Maschelle, and they throw themselves into the battles to steal Sertzes from the other Letoiles. Control time, baffle enemies, and turn the course of battles! After all the ferocious fighting... What awaits Vedley? Skill Gems have many different powers, and when fitted into a Skill Plate, a Gem makes it possible for a character to use magic or a skill. By combining Gems, characters may also be able to use special skills. Also, by flicking a Skill Plate, it can be rotated, and it is easy to change the positions of skills already fitted directly corresponding to the Chronos Gauge. The outcome of every battle comes down to the tactics you choose! During battles, the character icons are shown on the left-hand side of the screen, and next to them, a range of effects are sometimes displayed. These are known as Field Effects, and if a character’s turn comes while one of those effects is shown next to their icon, the character can gain the benefits of that effect. However, Field Effects are not always advantageous. There are also disadvantageous effects. Also, effects apply to apply to both enemies and allies. However, by raising the level of the Chronos Gauge to 100% or more, you can launch Interrupt Actions. When an advantageous effect is attached to an enemy, or when a disadvantageous effect is attached to an ally, you can use an Interrupt Action to change the order of the characters' actions, and avoid these unfavorable situations. The Chronos Gauge holds the key to victory! The Chronos Gauge is necessary for characters to be able to use the Particular Skills they each have, or to be able to launch Interrupt Actions, with which the order of the characters' actions can be changed. The Gauge has a display like a clock, with the numbers 1 to 12, and at the start of a battle one of the numbers will glow. The glowing number will move clockwise each time an ally or enemy performs an action. At this time, if you use a skill corresponding to the glowing number, a Just Time Bonus will be triggered, and the level of the Gauge will recover by a large amount. Also, the level of the Gauge increases, although only by a little, when enemies are defeated. The Gauge is shared across all party members, so it's a good idea to pay attention to the level as you use Particular Skills and launch Interrupt Actions!

06.09.2007

The world in Rezel Cross is undergoing an awakening after a comet passes by. Beasts undergo rapid evolution and dormant abilities in humans start to manifest. Increased strength, faster reflexes and agility transform a small number of humans into super humans known as "rezel". While the world is in constant flux Isle, Lefia and three other heroes gifted with rezel powers begin their tale. The game is split into 20 chapters and the heroes gain the powers of teleport, time pause, psycho kenesis, transformation and x-ray vision as they progress. In addition, the battles are in full 3D with an XMB like interface and the heroes get skill points to unlock new abilities and Rezel Arts as well as Hyper Rezels. The game has character designs by Eiji Kandeda who also did character designs for Aquarion and a script written by the team who wrote Arc the Lad III & IV.

02.07.1999

Stinger returned home one morning after a night out of town to a horrible surprise. A mysterious force had destroyed his coastal hometown, leaving few survivors. Unable to even determine the remains of his own house, the young man was now an orphan. Upon meeting a mystic named Windleaf, the two decided to embark upon a journey to find out what happened. Their adventure in Shadow Madness will span across the entire fantastic world of Arkose, even to the unexplored area known as Wyldern. Meeting up with four other unique warriors along the way (the droid-like Harv-5, a magical floating head named Xero Von Moon, a cyborg-like Gadgeteer called Clemett and Wyldern-native Jirina), the group strives to seek out and destroy the source of Arkose's destruction. In classic RPG style, they'll confront evil minions through random encounters, avoidable if the party hides quickly enough upon hearing the wild sounds of the enemy. After each successful encounter, the party is rewarded with experience points, often accompanied by gold and items useful to its journey. Once characters have enough experience points, they advance in level, increasing such abilities as attack strength, defense, agility (ability to evade attacks), prowess (ability to strike hits) and speed (how often they can attack).

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