Europa Universalis II
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Part of collection:
Europa Universalis
(last 3 games)
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Winds of Change makes wide-ranging changes to twenty nations stretching from the Andean highlands to the vast steppes of Mongolia. There are many new branching missions, government reforms, events, estate privileges and more!
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In the Europa Universalis IV: Leviathan expansion, you get new tools to centralize and accumulate power for your country. New diplomatic actions give you the means to go up against mightier counterparts and new economic tools will allow you to establish rich vassal empires that draw wealth and development to your monumental capital city. Leviathan also brings new improvements to other core areas of the game, such as colonies and regencies.
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Discover new ways to expand your empire in this expansion to Paradox Development Studio’s flagship game about the early modern era. Europa Universalis IV: Emperor brings new depth and new options to your efforts to dominate the globe in the early modern world. Revolutions spread like wildfire, demanding action from kingdoms that don’t want to be swept up in the feverish calls for reform. Old mechanics are reinterpreted and new options are available on a freshly redrawn map of the continent.
Could be interesting
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As King, it is your duty to lead your people in their struggle to raise your kingdom from its humble beginnings to a position of power and prestige. War, diplomacy and a burgeoning economy are the means by which you increase your power and expand your influence. A unique Knight-management system will offer you brand new possibilities to enhance your personal strategy.
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Anno 1800: Lead the Industrial Revolution! Welcome to the dawn of the Industrial Age. The path you choose will define your world. Are you an innovator or an exploiter? A conqueror or a liberator? How the world remembers your name is up to you.
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The city builder strategy game Imperium Romanum is set in the time-honoured Roman Empire and players will marvel in the incredible attention to detail when working on a strategy to build a well organised, prosperous and commanding settlement. As governor of a Roman province, the fortune very much lies in the players own hands. Imperium Romanum is the sequel to Glory of the Roman Empire.
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Hearthlands is a medieval/fantasy city-building real time strategy game in which you take a role of a king in a procedurally generated world. You can not control your subjects directly; instead you focus on city-building, resource management, diplomacy, heroes, magic and other things a typical king deals with on a daily basis.
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Three Kingdoms: Fate of the Dragon is a Real Time Strategy game based on the Romance of the Three Kingdoms.
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TransOcean - The Shipping Company is your ticket to the world of gigantic ships and transnational transport empires. Build a mighty fleet of modern merchant ships and conquer the seven seas.
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Mashinky is a transport strategy game about trains. The goal is to create your own transport empire on a procedurally generated map. It’s a unique blend of realistic graphics combined with an isometric construction mode and board game-like rules.
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Ancient Cities is a Survival and Strategy City Builder PC game through the ages, strongly focused on history and realism. Currently being developed by Uncasual Games. Starting in the Neolithic era, you will have to guide your people through generations, discovering and improving technologies, managing resources and population, facing threats from raiders and Mother Nature herself. And, ultimately, building the most fantastic city of antiquity through the ages in a fully simulated world and ecosystem.
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Design, build and manage a giant shopping center. Open shops, supermarkets, restaurants, movie theaters, bowling alleys and more. Hire and manage the best staff for the job and milk your customers for all they're worth!
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Command Ops 2 is a wargame engine that lets you assess, plan, order and react at the operational level just like a real Corps, Division and Brigade commander. What sets Command Ops 2 apart from the competition is the most advanced and realistic model of command decision-making.