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Exploding Fist
(last 3 games)
Become a master of this mysterious ancient art; progress from novice to Tenth Dan and test your strength and discipline. 18 different manoeuvres including blocks, flying kicks, leg sweeps, roundhouse and even somersaults! Unreleased until leaked in 2012. It was later released in cartridge by Piko Interactive in 2019.
Could be interesting
MMA-styled fighting game where each character represents a fighting style, and each style is represented by two characters.
Virtual Hiryu no Ken is an entry in the Flying Dragon series for PlayStation.
SD Hiryuu no Ken is an Action game, published by Culture Brain, which was released in Japan in 1994.
Yusha: Heaven's Gate is a 3D fighting game with an arcade and Vs. mode. The player can choose from one of the eight combatants that are available at the start, with a few more characters being available once their unlocked. Each character has a different nationality, specialty, and lineage. Each character represents either a good or an evil alignment and depending on the character chosen, it affects which final boss the player will have to fight against. Defending, punching and kicking are on three separate buttons. There are variations of each of these moves depending on how quick the button is pressed. Consistently damaging or taking damage from an opponent will add to a sol or lunar (depending on the character the player is playing as) power gauge. When this gauge is filled, the player is temporarily invincible and allows the player to use strong power assault moves.
The gameplay system is similar to that of the Street Fighter EX series (also developed by Arika), such as canceling supers into other supers, and universal guard-break attack
Sai Combat features real-life combat, in the Japanese style of Sai Karate AKA Kendo. The difference from standard karate is the presence of a large stick for each player, which is used to inflict much of the damage. Your challenge in a one-player game is to progress through the Belts and Dans, by winning every fight. Each hit scores you points depending on how tough a maneuver it is deemed to be- three hits must be impacted to move up a level. A player's energy level, or Chi, is depicted by a white dragon turning green or red as weakened.