Explorers of Esmar

14.04.2026
Explorers of Esmar is a game about building your settlement and establishing complex production chains.

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Could be interesting

27.03.2001

Three Kingdoms: Fate of the Dragon is a Real Time Strategy game based on the Romance of the Three Kingdoms.

20.09.2004

A real-time strategy game continuing the story of the fantasy world of Khaldun. Even as the world erupts in civil war, an ancient evil gives out a call, and the Shadow-touched begin to gather.

15.02.2001

A Hundred Swords is a fantasy based strategy game with a medieval tone, developed by Smilebit initially for the Sega Dreamcast, and later released for the PC.

31.10.2007

In this game, you start at the caveman age, then evolve! There are a total of 5 ages, each with its own unique units and turrets. Can you advance faster than your enemy?

18.10.2005

In this highly anticipated next installment in the Age of Empires franchise from Ensemble Studios, Age of Empires III places players in the time period of roughly 1500–1850, picking up where Age of Empires II: The Age of Kings left off. As players work to establish their empire, they take on the role of a European power struggling to explore, colonize, and conquer North and South America. Age of Empires III introduces exciting new gameplay elements, including the all-new Home City and an incredible combat system. Players have new civilizations to discover, random maps to conquer, and a single-player campaign unlike any other. Players also find stunning graphics as a result of a revolutionary graphics engine that pushes the limits of PC graphics technology in an entirely new way.

28.02.2003

Your destiny awaits you on the battlefield. As a Roman General on a quest to forge an empire, you will be transported back to the dusty battlefields of Egypt, the frozen lands of the Gauls, and finally to the heart of the Empire itself, Italy. Your quest will be no easy task as the lands you seek to conquer are heavily defended by thousands of powerful troops. Feed you insatiable hunger to rule the empire with this combat-heavy epic adventure Command the forces of 3 civilizations - the disciplined Romans, the ferocious Gauls, and the religiously fanatical Egyptians Different landscapes play an all-important role in battle. From snow-capped mountains to sandy beaches, the AI will understand varying terrain and its defensive and offensive possibilities Battle for supremacy online in an intense multiplayer match supporting up to 8 players Master the art of war in over 20 single player missions requiring vastly different strategies

01.01.1970

0 A.D. is a free, open-source, historical Real Time Strategy (RTS) game currently under development by a global group of volunteer game developers. As the leader of an ancient civilization, you must gather the resources you need to raise a military force and dominate your enemies.

20.11.2020

Agent: Your assistance is once again required in the fight against Raven's tyranny. Your mission: To strike at the very heart of Raven. You will fight thrilling battles on both the ground and in the air. Equipped with an arsenal of powerful modern weapons, you will infiltrate deep behind enemy lines to ambush targets where they least expect it. You must become the embodiment of "death from afar": picking your spots, waiting for the right moment, then pulling the trigger. Only with your help will we be able to end Raven's plans for good. Are you up for the challenge, agent? Then lock and load!

16.10.2009

C&C: Red Alert for the iPhone is based on Red Alert 3, but is mostly its own game with unique touchscreen controls.

14.10.1997

Sid Meier's Gettysburg! is a real-time tactical computer game designed by Sid Meier, the co-founder of Firaxis Games, that was released in 1997 by Electronic Arts. In 1998, Gettysburg won the Origins Award for Best Strategy Computer Game of 1997. It was followed by Sid Meier's Antietam! in 1998. The game allows the player to control either the Confederate or Union troops during the Battle of Gettysburg in the American Civil War. It can be played as single scenarios, or as a campaign of linked scenarios, either recounting the original history or exploring alternative possibilities. The engine was also used for the Napoleonic game Waterloo: Napoleon's Last Battle (as was a modified version for Austerlitz: Napoleon's Greatest Victory), both by BreakAway Games.