Fallacy of Dawn
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Part of collection:
New Haz
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Marrow is delicious but that's not why you're here. You're supposed to pick up a single jar of alien bone jelly, which of course can't exist and doesn't exist, so you've convinced yourself that transporting it is no crime. Getting worked up about such nonsense would be like fretting about mermaids getting caught in tuna nets, and you've got other fur-bearing fish to fry. A piece of interactive fiction written by Robb Sherwin.
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Jarret Duffy knows everything about Dungeons & Dragons– a sad fact which has secured his position as assistant manager of Benji’s Gaming and Role-Playing Emporium. When not earning minimum wage, Jarret obsessively rents The Fellowship of the Ring to point out trivia to his roommates and maintains and on again/off again relationship with Audrey. However, when Jarret disrupts a summoning session by the Wiccan girls at the Bead Shop and the undead start visiting the Funtime Teen Mall, he’s just the man to have around. A survival horror text adventure by Robb Sherwin.
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In a world that never quite got over the '80s, Delarion Yar dispenses quarters for the local arcade... badly. A software pirate from better days, he's crossed the wrong people one too many times. Locked into the city of New Haz with a criminal record, he's reached his lowest point and he'll do anything to get out. A splatterpunk mystery in an alternate future.
Could be interesting
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The Earthlings have joined the interstellar club. The galaxy will never be the same. The year is 2086 and Earth has detected an alien distress call originating from the surface of Triton. In response, Star Control is formed with you as The Captain of Earth's first prototype starship.
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Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game. One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.
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Explore a fresh new world as you set foot - alongside many other settlers, mercenaries and treasure hunters - on a remote island seeping with magic, rumored to be filled with riches and lost secrets. GreedFall aims for a very unique visual identity, inspired by Baroque art from 17th Century Europe, depicting grandiose sceneries in muted warm colors and dark undertones. A grand journey filled with mystery follows, as you find yourself in the middle of ever-increasing tensions between the invading settlers and the locals, protected by supernatural beings, manifestation of the island's earthly magic. With a strong focus on its core RPG identity, GreedFall follows Spiders’ experience in building intricate worlds filled with mysteries to discover, weaving deep character interactions, and offering players great freedom to achieve quests and objectives in a multitude of different ways – through combat of course, but also through diplomacy, deception or stealth.
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The disappearance of an ambitious engineer and his high-society wife provokes a hunt for a precious artefact. The trail leads you to the attic of their home, and the discovery of an old, peculiar dollhouse. What secrets lie within these walls?
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Immortal: Unchained is a souls-inspired third-person shooter/action RPG.
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It was meant to be a routine visit on behalf of the imperial government, just to remind the settlers that the Empire hadn't forgotten them, and if you stick rigidly to the letter of your orders and refuse to use either your eyes or your initiative that's all it'll be. But with an interstellar war brewing in the background, you'd be wise not to take anything for granted. A piece of Interactive Fiction written by Eric Eve.
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In this game, you play as an amnesiac inside Babel, an abandoned Arctic facility devoted to biological research. You soon discover that you have the unusual ability to witness scenes from the past by touching various glowing items. But can you discover who you are, what happened to the station, and then how to escape from Babel? A piece of interactive fiction written by Ian Finley.
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You are the Harbinger, a skilled warrior who exists outside of time. You have foreseen the annihilation of the land known as Urralia and have been summoned to rewrite its fate. With the power to witness and alter the last moments of Urralia’s inhabitants, it’s up to you to weave a new narrative, pave the way to a brighter future, and give the world of Urralia a second chance.
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Unforeseen Incidents is a classical style interactive mystery set in a beautifully hand-painted world. Join Harper Pendrell and experience a challenging investigation, smart dialog and a rich cast of characters in this thrilling new adventure game.
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Gene Rain is a next-gen 3D third person shooter game. The story is set in a futuristic world, with a linear narrative structure, and uses shocking visual effects to present a brand new world for the players ' enjoyment.