Famicom Mukashibanashi: Shin Onigashima - Zenpen

04.09.1987
Genre: Adventure
Shin Onigashima is a two disk adventure game released on the Famicom Disk System. Despite being first-party software, it was never released outside of Japan. A two-disk adventure game, Shin Onigashima (or to give it its full title "Famicom Mukashi Banashi: Shin Onigashima", or "Famicom Fairy Tales: New Oni Island" thereabouts) was released in two parts: The first on September 4th 1987 and the second on September 20 1987. The Game stops halfway through the story. The game is depicted like other adventure games for the system, such as Portopia or Hokkaido Serial Murders, though with a far gentler fairy tale presentation rather than a gritty crime thriller. The game's story is based on popular centuries-old Japanese folklore, such as the story of Momotaro and tales depicting the demonic Oni and their mischief. The original characters created for this game would be later referenced by future Nintendo products with retrospective elements, such as Captain Rainbow or the Super Smash Bros series (SSB Brawl even had a remixed version of Shin Onigashima's music for the Ice Climbers stage).
Once upon a time, there was an elderly couple living in Nagakushi village, a small village located far up in the mountains. The couple had no children, until one day, they were entrusted with the care of an infant boy and girl, as prophesied in a dream. The years went by, and when the two children were 8 years old, there was a terrible occurrence in the western capital. An evil dragon suddenly appeared in the city, turning humans into oni, ogres that suck away the souls of other humans. The oni advanced as far as Nagakushi village, stealing away the souls of the elderly couple. Fortunately the two children were left unharmed, and they set out on a quest to save their adopted parents, not realizing that this adventure would reveal the secret of their true origins...

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04.09.1987

Famicom Mukashibanashi: Shin Onigashima is a Famicom Disk System text adventure game. The plot revolves around an elderly couple with no children who adopt an infant boy and girl. When the children turn six, a dragon appears in the country, and starts turning people into Oni who steal the souls of others. The Oni arrive at their home and steal the elderly couple's souls. The children decide to save their adoptive parents. The game is controlled by selecting commands such as the "Change Character" command, which allows you to switch between controlling Donbe (the boy) and Hikari (the girl). The game progress is shown by changes in the in-game graphics. The Famicom Disk System version comes on two disks released on different dates. Disk 2 cannot be played without completing Disk 1, and is switched while the system is still powered on. All later releases are switch-free.

Part of collection:
Famicom Mukashibanashi (last 3 games)

19.06.2007

Famicom Mukashi Banashi: Shin Onigashima - Zengohen (Famicom Fairytales: New Island of Ogres - Part 1+2) is a game that ports both Part 1 (Zenpen) and Part 2 (Kouhen) games from the original Famicom Disk System releases to be played as a complete game. This version was first released on the Wii Virtual Console, but the first time that both parts were ported together was in the Famicom Mini Series for the Game Boy Advance.

20.10.1996

The fourth and final episode of BS Shin Onigashima. BS Shin Onigashima is a Downloadable 4-part Soundlink game for the Satellaview that was broadcast in at least 2 distinct runs between September 29, 1996 and January 31, 1996. The game was popular and won its December 1997 rebroadcast through the votes of players in the Third Player's Choice competition. The game came in second (in terms of votes) to BS SimCity: Machi Tsukuri Taikai and so it was broadcast second as a 4-day broadcast. BS Shin Onigashima was a remake sequel to the earlier Shin Onigashima, a game that was released for the Famicom Disk System in September of 1987. The major difference between the two games relate to the SoundLink elements that were introduced for the Satellaview broadcasts. BS Shin Onigashima was later re-made in December 1997 as the commercial release, Heisei Shin Onigashima, for the Nintendo Power system. This was later followed-up by the May 1998 Super Famicom cartridge release of the same name.

13.10.1996

The third episode of BS Shin Onigashima. BS Shin Onigashima is a Downloadable 4-part Soundlink game for the Satellaview that was broadcast in at least 2 distinct runs between September 29, 1996 and January 31, 1996. The game was popular and won its December 1997 rebroadcast through the votes of players in the Third Player's Choice competition. The game came in second (in terms of votes) to BS SimCity: Machi Tsukuri Taikai and so it was broadcast second as a 4-day broadcast. BS Shin Onigashima was a remake sequel to the earlier Shin Onigashima, a game that was released for the Famicom Disk System in September of 1987. The major difference between the two games relate to the SoundLink elements that were introduced for the Satellaview broadcasts. BS Shin Onigashima was later re-made in December 1997 as the commercial release, Heisei Shin Onigashima, for the Nintendo Power system. This was later followed-up by the May 1998 Super Famicom cartridge release of the same name.

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16.12.1994

Third title in the Ganbare Goemon series of platform/adventure games which cast you as the heroic Goemon as he attempts to save feudal Japan from all sorts of wacky evildoers. This time around, a time-travelling machine threatens all of Japan and thus Goemon and co. must jump into the future to stop the machine. The game alternates between a top-down world map view in which your characters explore the gameworld and side-scrolling stages in which the main action lies. As in most games of the series there are also loads of mini-games and unique gameplay sequences such as maneuvering Goemon's giant mecha. The game continues the tradition of bizarre humor unique to the series, you can play as either Goemon or any of his 3 companions, Ebisumaru, Sasuke or Yae with each sporting unique weapons and abilities and also with their own dialogue options and cutscenes, which feature sitcom-like pre-recorded laughs for added wackiness.

14.10.1989

Famicom Mukashibanashi: Yuuyuuki is a 2-part Famicom Disk System game. Yuuyuki is an adventure game played by choosing from several text commands shown on screen. It resembles its predecessor, Shin Onigashima, in its implementation of the "Change Character" command, usage of traditional Japanese fairytales, and general screen layout and appearance. The story-line is a parody of the Chinese novel Journey to the West, where two main characters, Goku and Chao, embark upon separate journeys to find one another. In Yuuyuki, the "Change Character" command can switch between a maximum of five different characters. However, there are very few points in the game where it can actually be used to such extent. Its main use is to switch between Goku and the others accompanying him. Like Shin Onigashima, the character in use can greatly affect the descriptive text shown on screen, and the significant increase in number of characters allowed for more variety in each scene. It is possible to enjoy the game by viewing the reactions towards choosing completely unrelated characters or commands in certain situations. While Shin Onigashima demanded rather complex puzzle-solving abilities, Yuuyuki mainly focuses on having the player carefully read and understand the story-line. Puzzles are solved easily in this game, and very few choices actually lead to a "game over" screen. Easy trivia questions and simple action gameplay emerge at certain points, and players may find themselves searching for the obvious answer on screen more often than thinking hard to solve the puzzle at hand. Main changes in gameplay from Shin Onigashima include the implementation of the "Ittaisan" command, which saves progress at any point during the game, and faster animation of game text. The shortening in load time after choosing commands, and an overall decrease in difficulty allowed Yuuyuki to run at a much quicker tempo than its predecessor.

26.02.2004

Onimusha 3 is the third game of the Onimusha series. The game retains elements from previous games in the franchise including the use of multiple special weapons in order to fight enemies and absorb their energy to enhance the weaponry. This time the player primarily controls both Samanosuke and Jacques in separate scenarios. The two are able to exchange items in order to solve puzzles. The development from this game started after the release of the PlayStation 2 which allowed the team to work on a 3D engine to design 3D backgrounds. In order to appeal to the Western market, the team set this game in Paris and chose French actor Jean Reno to portray Jacques. Onimusha 3 has been generally well received by publications for video games. Most of the writer's praise focused on the improved controls and the use of a 3D engine that allowed better combat and visuals, respectively. The game also generated good sales with over 1.5 million copies sold as of May 2008.

04.09.1987

Famicom Mukashibanashi: Shin Onigashima is a Famicom Disk System text adventure game. The plot revolves around an elderly couple with no children who adopt an infant boy and girl. When the children turn six, a dragon appears in the country, and starts turning people into Oni who steal the souls of others. The Oni arrive at their home and steal the elderly couple's souls. The children decide to save their adoptive parents. The game is controlled by selecting commands such as the "Change Character" command, which allows you to switch between controlling Donbe (the boy) and Hikari (the girl). The game progress is shown by changes in the in-game graphics. The Famicom Disk System version comes on two disks released on different dates. Disk 2 cannot be played without completing Disk 1, and is switched while the system is still powered on. All later releases are switch-free.

21.07.2002

AdventureQuest is a fully animated RPG that you can play when you are on your lunchbreak, when the big game servers go down, or even for hours every day! You fight against hordes of monsters and enemies so that you can grow stronger and obtain ancient weapons of unimaginable power. Explore an entire world, filled with over 700 monsters, hundreds of items, magical powers to gain, and many classes to master! Become a Fighter, Wizard, Ninja, Vampire Slayer, Rogue, Knight, Mage, Paladin, Dragonslayer, and more.

01.10.2001

Venice. The tight winding alleys and long dirty canals. Easy to become lost here, where every street emerges somewhere unexpected. In the central square a scaffold has been erected for your neck, and if only you can escape for long enough you might survive, but in this city all roads lead back to Piazza San Marco and the Hanging Clock.

14.05.2019

A Plague Tale: Innocence is a third-person action-adventure game set in 14th-century France during the Black Death. Players control Amicia, a young girl protecting her little brother Hugo as they flee the Inquisition and navigate environments overrun by swarms of plague rats. Gameplay combines stealth, puzzle-solving, and light combat, with an emphasis on using fire and light to manage the rat hordes.

24.05.1996

Brothers Red and Blue G. decide to leave their idyllic village in search of their long lost father, who left the kids years ago to go treasure hunting. Unfortunately, as soon as they begin their quest, they become entangled with a mysterious girl on the run from evil monsters who holds the key to the resurrection of a great demon. Now its up to the brothers to save the world if they ever want to find their father. Treasure Hunter G is a top-down RPG in which you control your party of four characters as they explore the fantasy/sci-fi game world in search for quests and grinding their stats while the plot advances. The game is divided in a world-map screen, a top-down "town" mode and a turn-based fight mode in which the characters are taken to generic tiled top-down arenas in which they select each character and move or attack depending on their action points. Enemies can be seen on the map instead of jumping at you at random intervals, and you can freely decide whether to engage them or simply circle them around. The game uses a combination of hand-drawn sprites and CGI pre-rendered one (mostly for the main characters) with a distinct cute or Super Deformed design (as usual for most console RPGs).

20.09.2017

Have you ever tried to escape somewhere? Ever feel like you're in a tower? Ever see yourself waiting for a brave knight to rescue you? No more waiting! Because he's not coming, baby... No, really, he's not coming. He was literally devoured by that dragon over there. But fear not, you have everything you need to break free. The brave knight left the warhammer behind. You can use it, can't you? You can wipe out enemies. You can run away from the dragon. This time the adventure starts in a tower.

07.04.2013

An adventure game in which the player controls a princess who has been kidnapped by an evil duke, as she waits day after day for her brave knight to arrive and save her.

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