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"Don't believe everything you see" The game Locked Up is a psychological thriller in the first person. WARNING: Epileptic seizures associated with increased sensitivity to light are Possible. Some people may experience seizures when exposed to flashes of light and flashing images that appear in a video game. People who have not previously experienced such attacks may not be aware of their illness. A reasonable restriction of the game audience is recommended. IMPORTANT NOTE: The player assumes the role of the main character, relying on their intuition. The main focus of the game is on exploring the environment in a closed space, which will change after interacting with it. It is important to carefully study the details of the game. The tension will increase over time, creating the effect of insanity. The plot is revealed not linearly, almost without notes in the game world.
A Flash game in which players are given a strung-up doll to sadistically maim.
Demon is a first-person psychological horror game. How much can a game affect your real life? Enjoy a realistic home environment and terrifying moments of being immersed in a real-life story.
Night Delivery | 例外配達 is a psychological Japanese horror adventure game.
In the summer of 2008. The main character, at the request of followers, goes to Russia to explore the abandoned camp "Yunost". Locals say that this place is inhabited by restless souls. This will need to be checked.
DeathOmen is a psychological horror game in first person, in which you'll have to spend a few nights in a house that hides mysteries and fears that you didn't know, or didn't remember they existed!
Paranormal Tales is a next-gen horror game based on found footage built in Unreal Engine 5. You experience and play through each tragic tale of those who went missing from the viewpoint of bodycams, phones, and VHS cameras. Do you have what it takes to play through the end of the footage?
You play as one of MagWave's researchers, going on an expedition into the Complex. When that expedition goes horribly wrong, you're left alone and lost, wandering the infinite maze of hallways. Otherwise known as the Backrooms. Might there be something in there with you?
Monitor camera feeds, report valuable info, and hand-deliver shady packages. An hourly quota of reports will test your keen eye to spot the differences, while timed deliveries will force you outside unexpectedly. Until you clock out for the night almost nowhere is safe.
If you scream, you restart. Don't Scream is an Unreal Engine 5 short horror experience inspired by '90s camcorder found footage. Made by two indie devs. The challenge is simple: explore the mysterious Pineview Forest for 18 minutes without screaming. Sounds easy, right? But there's a catch. Time only progresses as you move, and you cannot predict the scares. You must calibrate your microphone in-game so that every whimper, jump, or even a minor squeak is registered as a scream, increasing the challenge. With dozens of dynamic scares, each playthrough offers a unique experience.