Fathom

31.12.1983
Genre: Arcade
Titans have imprisoned Neptina, Neptune's daughter! They've shattered his magical Trident and scattered its pieces far and wide. Without his trident, Neptune is powerless. Proteus, a member of Neptune's Court, longs to free the lovely mermaid. He sets out to find the missing pieces of the Trident. He roams land and sea, changing from a dolphin to a seagull and back again in order to deceive the mermaid's captors. Deadly trials confront Proteus -- octopuses, tangled beds of kelp, screaming flocks of black birds, even erupting volcanoes! But he fights on valiantly!

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01.02.1983

The aim of the game was simple yet unique. Starting with three divers (lives) on a motor boat you were to drop into the deep blue and gather underwater riches such as pearls and treasure. Nothing like this had been released on the ZX Spectrum before, a game based around wet suit shenanigans was totally original. Controlling your sprite was a little tricky at first, but once you got the hang of it you would be moving through the underwater caverns with the grace of Shelly Winters. Well nearly. You could rotate your character clockwise or anti-clockwise then 'swim' in the direction you were facing. Acceleration to full speed took a couple of seconds (realistic) as did slowing down to a halt (again, realistic). It was up to you to collect pearls from oyster shells (which would open and shut, timing to swoop in and nab the pearl was key), and to locate lost treasure (but only in the deepest parts of the underwater cavern). There were hazards to avoid in the water such as sharks, jellyfish, eels and giant octupus. Colliding with any of these would take away one of your lives and lose all three and it was game over.

24.10.2012

A game for tablets and smartphones where you experience life as a shark, earning money and a high score by eating fish and unaware swimmers and creating combo chains.

31.12.1995

Somewhere there is a place called the Endless Sea. There lives a giant whale named Big Blue. To find Big Blue, you have to open the Crystal Doors called Glyphs. To open the Crystal Doors, you must satisfy their wish. Guide Ecco and his friends to swim through the ocean and find Big Blue.

10.02.2015

Tasty Blue is an underwater side-scrolling eat 'em up game. You start as a small goldfish with an insatiable appetite. After being overfed by your owner, you'll escape into the ocean and eat everything that you encounter. The more you eat, the bigger you get! In addition to the goldfish, you'll also play as a dolphin and a shark. The dolphin starts off as an overworked aquarium star, forced to jump through flaming hoops for food. He escapes from captivity by eating his way through the aquarium and taking revenge on his trainer. The shark is the final playable character, an artificial fish created by scientists to save Earth's oceans. It uses self-replicating nano technology to consume everything in its path and convert their matter into its own. There's no telling how big this shark will get. There are over 50 levels in the main story mode of the game. There are also 15 more challenging bonus levels to play after the main game has been completed. There are three main environments to explore in the game: temperate, tropical, and arctic. There are a wide range of difficulty levels to choose from. On the easiest difficulty enemies do virtually no damage. On the most challenging difficulty enemies will eat you and cause instant level failure. Two players can play side by side on the same computer. Options allow for split screen (horizontal or vertical) or shared screen (this provides more screen space but constrains the movement of players together).

17.11.2011

A one-touch mobile game featuring underwater creatures.

17.03.2004

Slurp, gulp, and crunch your way all along the Frenzy Coast in Feeding Frenzy! The rules here are simple: Eat anything that's smaller than you and swim clear of everything else. The more you eat, the bigger you get, and the bigger you get, the closer you come to taking on the fearsome Shark King. Starfish bubbles don't help you grow, but they’re an easy way to boost your score. Oysters offer up bonus points in the form of pearls, but be quick or the shell could snap shut with you inside! Nibbling on the tail of a patrolling barracuda is a risky way to earn extra points—he can turn on you in an instant. And the jellyfish - well, it's best to swim clear of them altogether. Did you know that tuna can swim up to 50 miles per hour? Or that a parrot fish can change its gender? Feeding Frenzy includes more than four dozen fascinating fish facts like these - one between each game level.

01.01.1970

Players dive underwater to collect treasure while evading naval mines and dangerous sea creatures.

07.12.1990

Bomberman is a 1990 action maze video game developed by Hudson Soft for the TurboGrafx-16. Belonging to the Bomberman franchise, it is a greatly expanded re-imagining of the first game in the series. In Europe, the game was released for the MS-DOS, Amiga and Atari ST, retitled as Dyna Blaster due to the European mainstream media associating the original title with terrorist bombings. A Commodore 64 version was advertised as well but never released.

14.08.1983

You're an Eskimo who wants to build an igloo to live in during the cold season. To do this, you must jump from ice-block to ice-block, while avoiding wildlife such as birds and crabs. Coming with contact with any of these will cause them to push you off the block and into the deadly water. Once you have built your igloo, you must enter it to proceed to the next level. Remember, you must build it before the temperature drops to 0°. You have four lives.

31.03.1998

"Snake" was one of the preloaded games featured on the Nokia 6110 "Ultra". Players control a snake that grows each time you collect orbs that randomly spawn across the screen. Collecting these orbs also increases player's score. You lose if you collide with a wall or with the body of the snake. It was possible to play a "two player" mode via infrared.

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