Field Combat

01.04.1985
Field Combat is a 1985 shooter video game developed and published by Jaleco for arcades.
The object of the game is to make it all the way to the end of the battlefield using the Genesis; a warship that can fire off missiles. While the player controls the blue forces, the player must defeat the Red forces without dying in the process by either avoiding or shooting helicopters, infantrymen, and tanks. An interesting characteristic of the game is that it is possible to ask for reinforcements from an army, which the player possesses, by pressing both the A and B buttons at the same time. Whenever the player runs out of units to aid him in battle, he can use his special weapon to "absorb" the enemies and add them to his army.

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Field Combat (last 3 games)

17.03.2022

Near-future weapons hit the world of the Three Kingdoms! Capture famous heroes and great heroes and invade the world of war! Released for feature phones in 2007, "Mikuni Field Combat" is a spin-off of Jaleco's shooter game "Field Combat," released for arcades and the Family Computer in 1985. "Field Combat" is a strategic shooter game in which you control the futuristic UFO-type attack aircraft carrier "Genesis-3" and capture enemy units with a capture beam to use them as allies while trying to clear stages. For some reason, this futuristic weapon, the "Genesis-3," is storming into the world of "Romance of the Three Kingdoms" at the end of the 2nd century! The system of capturing enemies with a capture beam and using them as allies remains the same, but more than 130 popular generals familiar to fans of the Romance of the Three Kingdoms appear! Recruit your favorite generals to your side and survive the wars of mainland China, where intrigue is rife! Operate the futuristic UFO-type attack aircraft carrier "Genesis-3", defeat enemy infantry and obstacles, recruit your favorite generals as your allies, and aim to conquer the stage! Can you survive the wars of mainland China, where political intrigue is swirling? Capture enemy generals and make them your allies. Use the capture beam to capture enemies and make them your allies! More than 130 popular generals familiar to fans of the Romance of the Three Kingdoms appear! Use your allies' unique strategies to gain an advantage in battle! Each captured general has a strategy (special move) that will help you. Figure out when to use it and advance the battle more advantageously! Operate the attack mobile aircraft carrier Genesis-3 to occupy the enemy castle at the top of the map. Damage the boss enemy, who is always present on each side, and defeat, capture, or force them to retreat, and the castle gate will open. Enter the castle gate that Genesis-3 opens to proceed to the next stage. Also, if you damage famous generals, including boss enemies, and weaken their remaining vitality to 30%, a "GET!" message will appear above them, and you will be able to capture them with a capture beam. You can make captured generals your allies after clearing the stage. Capture all the strong enemies and make them your allies to create your own strongest army (you can have up to 14 generals). If your ship, Genesis-3, loses its vitality or the time limit runs out, it will be destroyed and the game will be over. Allied generals who are incapacitated in battles on each stage will not be lost, and will be revived in the next stage or when you continue. All allied generals always have one "strategy." A strategy is a powerful technique that can only be activated once per stage. When the strategy you want to use is lit up in the bottom right of the screen, press the strategy button at the right time to change the course of the battle. Only one strategy can be active at a time, and when a new strategy is activated, the previous one will be overwritten. Continuous strategies last for about 30 seconds, and damage-dealing strategies have the following expected damage value: Water Strategy > Fire Strategy > Ambush Strategy. Each general has a rarity, and is ranked in the following order: GR (Greater Rare) > R (Rare) > S (Special) > N (Normal). The higher the rarity of a general, the less likely they are to appear randomly (as a general excluding bosses), but you can expect a higher level of ability.

01.05.2007

This is a shooting game that combines futuristic weapons with the worldview of the Romance of the Three Kingdoms, and has been well-received since its release as an app for NTT DoCoMo in May of this year, so it has now been ported to Yahoo! Mobile. The game adopts the Capture Beam system from Field Combat, which was released in 1985 for arcades and the Family Computer, and tells the story of how players must use a variety of weapons and tactics to survive the chaotic battles of mainland China in an innovative worldview and system. This game is recommended not only for those who have enjoyed Field Combat in the arcade or Family Computer versions, but also for fans of the Romance of the Three Kingdoms and those who have never played before. Please enjoy the unique system and the charm of the characters.

09.07.1985

Field Combat is a 1985 video game in which the player fights as a single commanding officer in a generic futuristic battlefield. The Family Computer version of Field Combat was later released for the Wii's Virtual Console service exclusively in Japan on June 12, 2007.

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01.01.2003

Helicopters come at you in waves, your mission is to take as many choppers down as possible. Pick up weapons and upgrades being dropped by your allies.

01.11.1980

Battlezone is an arcade game from Atari released in November 1980. It displays a wireframe view (using vector graphics rather than raster graphics) on a horizontal black and white (with green and red sectioned color overlay) vector monitor. Due to its novel gameplay and look, this game was very popular for many years. Throughout the 1980s, Battlezone was ported to several home computer systems (usually on the Atarisoft label), including the Apple II, the Commodore 64, the Sinclair ZX Spectrum, and the Atari XEGS. The Atari ST port contains large parts of the original 6502 code which is emulated in real time. An Atari 2600 port was also released, but has colored raster graphics due to limitations and the view is behind the tank rather than inside it.

20.12.2004

A side-scrolling platformer in which a robot traverses a strange world that has been thrown into disorder due to its violent history and a doctor that is attempting to exploit the inhabitants to aid him in his own pursuit for power.

01.01.1982

Zaxxon is a 1982 isometric shooter arcade game developed and released by Sega. The game gives the player the experience of flying a fighter craft through a fortress while shooting at enemy entities (missiles, enemy gunfire, etc.) The object of the game is to hit as many targets as possible without being shot down or running out of fuel, which can be replenished paradoxically, by blowing up fuel drums.

01.05.1999

The capitalist nation of Randa has long had a history of excellence in the creation of aircraft, attracting the best of engineers in aerodynamics, artillery, and structuring from the world over. Once, even this interest had waned, until the creation of the air show Bakraid, in which the capabilities of the fighters could be demonstrated outside of simulations for all to see. Around the time of the seventh Bakraid, a nearby nation, Deneb, had attained an expansionist attitude, forcibly subjugating and annexing several of its neighbors with the assistance of the Shtarterra Security Council. Recently, Deneb has asked to participate in Bakraid. Randa's defense council, perfectly aware that this is just a pretext for Deneb to get its and the SSC's engines of war into Randan borders and more easily prosecute their war from there, give their blessing. However, the council secretly contacts the other Bakraid participants, offering even more prize money than normal if they will perform in a special version of Bakraid--genuine war conditions. In other words, use their own top-of-the-line planes to shatter Deneb's schemes. In all, nine pilots accept this plan, and begin Bakraid two weeks early to catch Deneb unaware...

11.10.2016

BLUE REVOLVER is a fresh new shoot-em-up built for newcomers and psychos alike. An adaptive difficulty system tailors the game to your skill level as you fight and flourish to evade the maniac environmental force, "Blue Revolver"!

31.12.2001

You are under attack from above and must survive using only your trusty machine gun. Destroy as many enemy helicopters as you can. The goal is to see how many points you can obtain. Heli Attack 1 by Squarecircleco is the first game of the Heli Attack series. It is much simpler than its successors, featuring a single screen in which the player character accrues points by shooting an indestructible helicopter until the player runs out of health. With the exception of the Squarecircleco's sound logo which plays before the title screen, the game featured no sound.

01.06.2016

There are many scrolling shooters but none of them is like "Sky Force". This stunning shoot ‘em up game combines the classic arcade elements with the new possibilities offered by current technology. The new installment in the series just came out in a spectacular style. "Sky Force 2014" was a huge success, acclaimed by gamers and critics. "Reloaded" gives players more of what they loved in the previous "Sky Force". Get ready for your device getting hot and your finger getting sore. Prepare yourself for exciting new missions, more powerful enemies and breathtaking boss battles! "Sky Force Reloaded" offers gorgeous 3D graphics, intense gameplay and a lot of new features. The options to boost up your planes are incredible. Yes, that’s right, PLANES! There’s a satisfying number of planes to choose from. Each with different strengths and weaknesses. Cater to your inner collector by hunting in-game buff cards and unlocking a number of achievements.

31.12.1993

Excellent sequel to the classic original "Raiden". As in the original, players control a fighter jet/spaceship through various levels while shooting down other planes and bombing tanks on the ground.

01.10.1981

Tempest is a 1981 arcade game by Atari Inc., designed and programmed by Dave Theurer. It takes place on a three-dimensional surface, sometimes wrapped into a tube, which is viewed from one end and is divided into a dozen or more segments or lanes. The player controls a claw-shaped spaceship (named Blaster) that crawls along the near edge of the playfield, moving from segment to segment. Tempest was one of the first games to use Atari's Color-QuadraScan vector display technology. It was also the first game to allow the player to choose their starting level (a system Atari dubbed "SkillStep"). This feature increases the maximum starting level depending on the player's performance in the previous game, essentially allowing the player to continue. An official port was released for the Atari ST. An official port that bears the Atari logo was released by Superior Software for the BBC Micro and Acorn Electron in 1985, and another by Electric Dreams for the ZX Spectrum and Amstrad CPC in 1987. Versions for the Atari 2600 and 5200 were in the works in Atari, Inc. during 1984, and unfinished prototypes exist for both of them.

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