Final Earth
Buy
Could be interesting
The player gets to play as NORAD or WOPR. According to the game's cover box, the story takes place 20 years after the film: WOPR attempts to exterminate humanity and NORAD tried to stop it. During a mission the player takes control of a vehicle and can change the controls of any vehicle the team has - for example, while NORAD has heavily armored and armed tanks and aircraft, WOPR possesses exotically futuristic mechs and hovercraft. Vehicles could recharge ammo by obtaining powers. A unique feature in the game allows the player to command their team to send resupply on ammos or repair damage units. The game allows the player to command teammates to attack or follow the player's main vehicle.
Tempest Rising seamlessly merges the classic action of real-time strategy (RTS) games from the ‘90s and 2000s with modern production and performance standards. Encounter a battle-scarred 1997 in an alternate timeline where the Cuban Missile Crisis went nuclear. In the fallout from the war, a strange red electrical vine known as Tempest started spreading across the planet and changed the course of history. Tempest Rising gives players full command as they build up their bases, lead armies into battle, and execute bold strategies to emerge victorious. Experience the story of two different factions across two campaigns with deep and rewarding gameplay that keeps the focus on strategy and skill, with built-in customization options that let players approach the game their own way in both single-player and multiplayer.
Construct and rule your own post-apocalyptic city. Judge the lives of the people under you. Set the laws people live by. Be cruel or kind and learn how to survive.
Call of Dragons is an MMO fantasy conquest game from the creators of Rise of Kingdoms, offering an incredible strategic combat experience.
The pinnacle of Japanese Strategy RPGs enjoyed by millions in Japan, The Alchemist Code brings forth an enjoyable mix of genuine tactical elements and a plethora of high quality content - from intense 3D animations to stunning anime-styled cutscenes as well as superb music and voice acting!
Exoplanet War is a totally free, browser-based MMORTS game which doesn't require any downloads in order to enjoy the game, as a result you can play the game. anywhere anytime with thousands of real players.
LONG AGO, THE GREAT TREE ATLAS GREW AT THE CENTER OF A DISTANT GALAXY. The worlds touched by Atlas prospered, and countless life forms thrived under its power. But even galaxies have to die. When the black hole at the galaxy’s heart began to grow, swallowing nearby stars, Atlas sacrificed itself, spawning thousands of seeds, each containing the essence of all life in the galaxy. The seeds were flung outward, toward the edge of the galaxy, beyond where Atlas’s power had ever reached. The seeds drifted for endless centuries. One by one, they were lost in the vast darkness between the stars. Only a single seed survived. Weakened and dying, Atlas’s instincts drove it toward the nearest suitable planet. This was Arctora, and it was not like anything the seed could have imagined. Arctora was a world of metal and silver seas. Vast swathes of its surface had been sheared of all organic material, all an effort by a powerful artificial intelligence known as the Librarian to convert the planet into a single computer. Organic life had long become almost extinct, replaced by cybernetic servants to the Librarian. When Atlas’s seed landed and released its power, Arctora was changed forever. Atlas’s seed landed and its power surged through the land. With so little organic matter to work with, the power used what it had. Millions of new life forms, some organic, some cybernetic — but most of them a combination of both — were born instantly. Four essences, or Guardians, greater than the others, emerged from the seed. Calling themselves Gorok, Ometa, Apophis, and Hamaliel, they were created for the single purpose of guarding Atlas’s seed until it could regrow. Heroes, each sworn to one of the four guardians, flocked to the continent. There were no rules, no boundaries, no laws. The new land was full of dangers and demanded alliances - but alliances on Arctora are ephemeral things. Each Guardian was determined to be the one to find the energy source and regrow Atlas… and to take its power for itself.
Dark Reign narrowly beat Total Annihilation as the first RTS to incorporate 3D movement and positioning. This increases the strategic advantage of hills and mountains. Each mission puts you in the role of commander of either the Imperial army or the Freedom fighters in a campaign to undermine and eventually destroy the opposing force. This game has many unusual features for the RTS genre. AI patterns you to simply give a unit the order "Search and Destroy" and it would drive off towards the enemy's last known location, in search for something to kill. There is also "explore" mode which let your units do all the map exploring for you. A mission/campaign editor is also provided.
Beyond All Reason is an open-source, community-driven real-time strategy game built for epic-scale warfare. Featuring a flow economy, fully simulated projectile physics, and massive battles with thousands of units on the battlefield, it pushes the boundaries of the RTS genre. With unmatched scale, intuitive quality-of-life features, and powerful unit control mechanics, BAR strikes the perfect balance between macro and micro-management, delivering a truly next-generation strategy experience.
Ashes of the Singularity is a real-time strategy game set in humanity’s not-so-distant future. What it means to be human has changed with the coming of the singularity. In the post-human economy, sentience is now the most valuable commodity in the universe. The only way to acquire more of that is through the control of Turinium – programmable matter – which can extend consciousness to levels we can't even imagine. Worlds are being transformed into this substance and wars are now being fought across the galaxy for control of those worlds. Each conflict takes place across an entire world. It isn't a skirmish. It's a war. Thousands of units are constantly constructed and sent across the planet with the player directing entire armies, in real time, to capture key resources in an effort to gain total control of the planet.