Final Fight
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Part of collection:
Final Fight
(last 3 games)
The arcade version of Final Fight was released in a two-in-one bundle titled Final Fight: Double Impact, alongside the arcade game Magic Sword, released digitally for Xbox 360 and PlayStation 3. Added features include various graphic filters, including an arcade cabinet view, online drop-in multiplayer, an arranged soundtrack composed by Simon Viklund (who worked on Bionic Commando Rearmed), and extra content such as concept art, Street Fighter comic pages featuring Final Fight characters, and the "Final Fight" episode of the Street Fighter animated series, which are unlocked by completing certain in-game challenges.
Kyle and Cody Travers are two close knit brothers surviving the tough streets of Metro City. When Cody disappears amidst the mayhem of a burgeoning drug trade, Kyle must take back the streets with his own hands to save him. -Fight alongside fan favorites such as Cody, Haggar, and Guy. -Take your fighting to the extreme with Instinct Modes and Counter Time. -Pulse pounding hip-hop and alternative metal soundtrack featuring over 40 hot artists including RZA Slipknot, Lil' Flip, NappyRoots, Soulfly, and others. -Gain money, tension, and respect to become the Ultimate bad ass. -Fierce single player story and 2 player Co-Op modes. -Bonus mini-games and unlockables including the Original Final Fight!
Classic arcade action is unleased on the Game Boy Advance system in Final Fight One. There's trouble in Metro City. The members of the Mad Gear Gang have kidnapped the mayor's daughter Jessica and the clock is ticking. The mayor, an ex-street fighter himself, calls in the big guns to help, enlisting the iron fist team of Cody and Guy. Now, it's a race against time to scour the city, defeat an army of the Mad Gear Gang's minions, and rescue Jessica before it's too late!
Part of collection:
Street Fighter
(last 3 games)
Akuma is the fourth DLC character for Street Fighter 6 and final character in the Year 1 Character/Ultimate Pass. A demon of combat that has welcomed the Satsui no Hado into his being in his quest to become the ultimate master of the fist.
Ed is the third DLC character for Street Fighter 6 in the Year 1 Character/Ultimate Pass. A Psycho Power-wielding youth aged up rapidly by Shadaloo's experimentation, on a journey and a mission to free other subjects. He gets his short temper and foul mouth from Balrog, his former mentor.
A.K.I. is the second DLC character for Street Fighter 6 in the Year 1 Character/Ultimate Pass. A poison-wielding apprentice of F.A.N.G, the former Shadaloo officer. Enchanted by the power of toxins, nothing brings her more joy than testing them on a new target—other than attention from her “master,” that is.
Part of franchise:
Final Fight
(last 3 games)
The Evercade Alpha Mega Man Bartop Arcade features an eclectic mix of Capcom classics, including Mega Man: The Power Battle, Mega Man 2: The Power Fighters, Final Fight, Knights of the Round, Carrier Air Wing and Strider.
The arcade version of Final Fight was released in a two-in-one bundle titled Final Fight: Double Impact, alongside the arcade game Magic Sword, released digitally for Xbox 360 and PlayStation 3. Added features include various graphic filters, including an arcade cabinet view, online drop-in multiplayer, an arranged soundtrack composed by Simon Viklund (who worked on Bionic Commando Rearmed), and extra content such as concept art, Street Fighter comic pages featuring Final Fight characters, and the "Final Fight" episode of the Street Fighter animated series, which are unlocked by completing certain in-game challenges.
An action-packed compilation of three of Capcom's most popular titles, originally released for the Nintendo Entertainment System. The trio of old school action titles includes "Bionic Commando," "Strider" and "Mighty Final Fight," all faithfully recreated and available to play in either the original aspect ratio or stretched to fill the handheld's widescreen display.
Could be interesting
A beat 'em up sequel to Final Fight, released originally for the Super Nintendo Entertainment System.
Metro City is under attack, and this time a new crime organization is claiming responsibility. Pulling pages from the Mad Gear Gang's guidebook, the feared group named SKULL CROSS are up to the same old tricks: arson, terrorism, assault, and armed robbery. Mayor Mike Haggar returns with the potent Guy at his side. And with help from Cody's pal Lucia, and Dean, a revenge-seeking fighting machine, the Final Fight team will ambush the enemy at their next move. Choose to play one of the 4 characters, each with thier own fighting style and "SUPER" knock out techniques. Have a friend join in for a double assault on the city's scum and crush any punk that gets in your way! -9 huge levels of action that really packs a punch! -Pull off special attacks to power up your SUPER move meter and blam! The multiple-hit punch and kick barrage you unleash devastates your opponents! -Make decisions on directions to travel-makes your fight different every time! -Enjoy 2-player simultaneous fun, or try the new AUTO 2-PLAYER mode where the computer acts as your teammate! -24-MEGS-The biggest Final Fight ever!
Double Dragon is a 1987 beat 'em up video game developed by Technōs Japan and distributed by Taito for arcades across Asia, North America and Europe. It is the first title in the Double Dragon franchise. The player character has a repertoire of martial arts techniques which they can perform using the joystick and three action buttons (kick, jump, and punch) individually or in combination. Techniques range from basic punches and kicks to more elaborate manoeuvres like hair-grabbing moves and elbow strikes. When playing with another player, one can assist the other by grabbing their partner's opponent from behind. Caution should be taken, though, as some enemies can do the same thing to the players. The player begins the game with a certain number of extra lives and a life gauge which depletes as the player takes hits. If the life gauge runs out or the time limit reaches zero, the player will lose a life. There is a small variety of enemy characters that the player will face through the course of the game. Certain enemies carry melee weapons, which can be knocked out of their hands and picked up to use against them. Available weapons include baseball bats, whips, throwing knives, and dynamite; in addition, rocks, oil drums, and boxes can be found in certain places. The game is divided into four stages or "missions," consisting of a city slum, a factory, the woods, and the gang's hideout. The game normally ends if a single player defeats the final boss alone. However, if two players complete the game together, they are forced to fight each other to determine who will win Marian's affections.
Streets of Rage is a side-scrolling beat 'em up video game developed and published by Sega in 1991 for Mega Drive/Genesis. It is the first installment of the Bare Knuckle/Streets of Rage series which was followed by Streets of Rage 2 and Streets of Rage 3.
Mr. X and the Syndicate are back, this time taking Adam hostage! Take on the role of Axel, Blaze, Skate, or Max to rescue Adam, and destroy Mr. X once and for all.
The Mad Gear Gang has spread crime and violence throughout the streets of Metro City. Only one man has enough guts to take the streets back from them, Mayor Mike Haggar. Now the Mad Gear Gang has kidnapped his daughter Jessica to bring him under their control. But they've made one mistake: Haggar's furious and he wants someone's head! Guy and Jessica's boyfriend, Cody, are joining Haggar to clean up the slime-filled streets and rescue Jessica. Along the way you'll find food to replenish your health, or better yet, search for weapons to knock the living daylights out of your enemies. So join Haggar and his friends as they try to free the city from the evil clutches of the Mad Gear Gang!
The two greatest martial arts heroes of all time are back -- in SUPER DOUBLE DRAGON, an all-new adventure with awesome new moves, impossible new missions, and a hair-raising new cast of enemies! Marian, a beautiful policewoman, is a student of Kung Fu and part-time assistant instructor at the martial arts training school run by Billy and Jimmy Lee. A narcotics investigator, she has disappeared while attempting to infiltrate the rughtless criminal mob known as the Black Shadow Warriors. It will take all your incomparable fighting skill and knowledge to find and rescure Marian. Alone, or with the help of your brother, you must face the fearsome onslaught of the Shadow Warriors with the fabled power and ferocity of the DOUBLE DRAGON!
The five missions in the game are each three or four stages long. Several hostages are being held in each stage; Joe must rescue all of them before he is allowed to finish the stage. The last stage in each mission has no hostages, but instead features a powerful boss character whom Joe must defeat. After completing each of the first four missions the player is taken to a bonus stage, where he can earn an extra life if he is able to kill all of the ninjas leaping towards him. Completing the fifth mission ends the game. Also, once the fifth mission begins, continues are no longer allowed; the player has to finish the game with however many lives he has left at that point. If the player earns a place on the high score board, the number of credits it took him to get that score is displayed along with his score. Joe's standard weapons are an unlimited supply of shuriken, along with punches and kicks when attacking at close range. One hostage per stage gives him a power-up. When powered-up, his throwing stars are replaced by a gun that fires large, explosive bullets, and his close-range attack becomes a katana slash. Joe can also perform "ninja magic," which may be used only once per stage and kills (or damages, in the case of bosses) all enemies on the screen. The game also allows the enemies to hide behind boxes or use shields to block Musashi's shurikens.[4] Joe can be killed with one hit, provided he is hit by a projectile or melee attack, but if he does not find himself in those situations, the player can touch regular enemies and just be pushed back without being damaged. Since most enemies appear in the same place on each level, it is possible to master the game by memorizing their locations and devising patterns to defeat them. At the end of each stage, the player receives score bonuses based on performance. Completing the stage without using ninja magic or without using any throwing stars or bullets earns the player a point bonus. The player has three minutes to complete each stage; remaining time at the end of the stage is also converted to bonus points and added to the player's score.
The original arcade version of "Double Dragon II" is essentially an improved version of the first game. The biggest change in the game's controls are in the replacement of the original's punch and kick buttons with two directional-based attack buttons (Left Attack and Right Attack) similar to Renegade. Pressing the attack button of the player's current direction will do a standard series of punches, while pressing the opposite attack button will perform a back kick. A few new moves are added as well, including a Hurricane Kick. Like in the original game, the arcade version of Double Dragon II is divided into four missions: a heliport, a lumber storehouse, a wheat field, and the new hideout of the boss. Each stage has its own boss character with his own theme. After defeating Willy (the final boss from the original game) in the fourth stage, the player will confront a double of their own character for the game's final battle. If two players reach the end together, then both will each to have to face their own clone for the final battle.
Chaos is spreading across the land once again as the Prince of Darkness arises to conquer the world. To stop him and retrieve the legendary Golden Axe, four heroes step forward to accept the challenge.