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A young man discovers through a series of hallucinations that he will grow up to become a violent psychopath. How will he respond to these revelations? Can he change his fate? Can you even... change fate...

Taking place in a single mansion in Candlewood, northeast USA, in the early 20th Century, House of Caravan is a sinister adventure filled with dark secrets and vexing puzzles.

Infliction is a story driven first person physiological horror experience. Set in a regular suburban home, the story is told over alternating time periods spanning 13 years. Through environmental storytelling, Infliction tackles taboo subject matter. While you're discovering what has happened over the last 13 years, you're being stalked by an evil entity. Can you learn enough to vanquish the evil that lies within this family home or will you become a victim?

Take the Watson-Scott personality test and discover your deepest and darkest fears. 30 multiple-choice questions will tell you if you're more afraid of clowns, snakes, or something more sinister...

You awake in a sanctuary of steel and concrete, built to honor the Nordic Gods and to house an artifact, buried in the earth aeons ago. Unveil the secrets of the inhabitants, the artifact, and the nine realms of Yggdrasil in Apsulov: End of Gods.

I wanted to become a doll inside a shop window.

Someone just moved into the apartment next to you. He appears to be an elderly gentleman, radiating kindness and a gentle demeanor. His warm smile and soft-spoken nature make him seem trustworthy and amiable, so when he asks you for a favor, you agree without hesitation, but that will cost you everything...

Ever experienced this as a child? Your parents are out of town, you're home alone and now in charge to take care of the house and your four-legged Friend! However, as the child of an Escape-Room fanatic those tasks become increasingly harder than one might think. Solve the puzzles your Father has prepared for you and make your way through his task list! But... somehow, this uneasy feeling can't be helped that maybe you're not as alone as initially thought.

After another working day, you return home. Anticipating a warm bed, you go to your apartment. However, you gradually grow anxious. "What is this anxiety about?" - you ask yourself. Perhaps the reason is in the dark deserted street you will have to walk along. Or in the equally dark and restrictive entrance. Or... Although, I think you will have to find out for yourself in this short PS1 style horror game.

You're a drunk man named Stevo. You just want to drink rakija but you're already drunk. You have to go buy it and come home fast before your wife comes back. What could go wrong?