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Just because this battle fits in the palm of your hand doesn't mean the stakes are small. On the contrary, this all-or-nothing fight will have you accessing guns, grenades, launchers, and weaponry of all sorts. Players assume command of an army that's out to reclaim a world that's been broken up by warring factions. The battle map is essentially a grid, and moving units is like moving chess pieces on a board -- each of the units can move a specific amount of spaces within this grid, and can only attack at a certain distance from specific enemies. Advance Wars features more than 115 maps, a map editor, head-to-head play via link cable, and an easy-to-understand tutorial mode for beginners.
In Advance Wars 2: Black Hole Rising brings your GBA all-new strategic action and all-new fighting action! Thrilling turn-based strategy gameplay that will put your brain & your reflexes to the test, in this sequel to the original hit!
Advance Wars: Dual Strike is the third installment in the Advance Wars series (first on DS media). Advance Wars is the international title of the Wars video game series, which dates back to the Family Computer game Famicom Wars in 1988. The storyline is a continuation of the previous series and is set in the new location of Omega Land. Black Hole has returned under the leadership of a new commander who seeks to give himself eternal life by draining the energy of Omega Land. The Allied Nations struggle to overcome this threat and are eventually joined by several former Black Hole commanding officers in an effort to save the land.
Days of Ruin takes place in an entirely new world where a large-scale meteor shower triggered massive global destruction that eradicated 90 percent of the population. After the catastrophe, the survivors have formed together into militaristic bands that are warring over the last remaining scraps of civilization. You'll take control of Will, a young military cadet (whose hair is admittedly just a little spiky) who quickly becomes embroiled in the conflict at the outset of the game.
Tiny Metal is a military themed turn-based tactics game. It's simple yet has deep gameplay with an engaging story. Play as Artemisian Lieutenant, Nathan Gries, as he commands his units to victory against the villainous nation of Zipang. There will be several friends and enemies along the way with varied factions, units, and abilities in the 8-10 hours of single player campaign gameplay. Players will have to carefully consider varying terrain, positioning for attacks, and strategic advancements and defenses.
The direct sequel to Koei's Naval Ops: Warship Gunner.
A computerised version of the old pencil and paper game combining simple strategy with sheer guess-work.
Originating in the arcades, Cabal is a shooter where the protagonist runs back and forth along the bottom of the screen, ducking and dodging bullets and grenades from the enemy. The roll maneuver from the arcade was not implemented in the PC version. The player returns fire by moving a target around the screen which also moves the player character and may expose him to enemy fire.
Joint Task Force is the real-time strategy (RTS) game where you command the frontline forces in tomorrow's most hazardous conflicts. Lead twenty dramatic missions in explosive war-zones including the Middle East, Central Asia, and the Balkans.
The capitalist nation of Randa has long had a history of excellence in the creation of aircraft, attracting the best of engineers in aerodynamics, artillery, and structuring from the world over. Once, even this interest had waned, until the creation of the air show Bakraid, in which the capabilities of the fighters could be demonstrated outside of simulations for all to see. Around the time of the seventh Bakraid, a nearby nation, Deneb, had attained an expansionist attitude, forcibly subjugating and annexing several of its neighbors with the assistance of the Shtarterra Security Council. Recently, Deneb has asked to participate in Bakraid. Randa's defense council, perfectly aware that this is just a pretext for Deneb to get its and the SSC's engines of war into Randan borders and more easily prosecute their war from there, give their blessing. However, the council secretly contacts the other Bakraid participants, offering even more prize money than normal if they will perform in a special version of Bakraid--genuine war conditions. In other words, use their own top-of-the-line planes to shatter Deneb's schemes. In all, nine pilots accept this plan, and begin Bakraid two weeks early to catch Deneb unaware...