Galactic Wars

01.06.1982
Genre:
One of the first Nihon Falcom titles, Galactic Wars is an early strategy game with real-time elements, a precursor to the real-time strategy genre. Galactic Wars is a space-themed real-time strategy game. It takes place in the year 2432 somewhere in the Milky Way galaxy and depicts a battle between the Galactic Alliance and an alien fleet, revolving around the strategically important planet M23. The game puts the player in control of a starfleet commander who has two spacecraft at his disposal: the Falcon and the Unicon. The entire game is controlled with menu commands. The player can change the course as well as offensive and defensive manoeuvres of the spaceships, and deploy fighters on the planet itself. The game proceeds in real time: if the player fails to choose a menu command within a short period of time his turn will be over and the enemies will execute their own manoeuvres.

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23.09.1996

War Wind allows you to view this epic struggle through the eyes of four unique races, each with its own strengths, weaknesses and distinctive A.I. A real-time strategy masterwork, War Wind features 28 read-to-play scenarios. A powerful Scenario Editor that allows you to place units and build new battles. And a story of such compelling depth you won't believe it's just a game.

12.07.2008

Galcon is a real time strategy video game developed by Phil Hassey. It is set in space and involves maneuvering fleets of ships to capture enemy planets.

04.08.1989

Cosmic Wars (コズミックウォーズ Kozumikku Wōzu?) is a turn-based strategy video game produced by Konami in 1989 which is based upon the characters and conflicts of the popular Gradius series. It was released only in Japan. The game received a sequel in 1997, with Paro Wars, which is the Parodius equivalent of this game. The object of Cosmic Wars is to utilize an army composed of Gradius characters (Vic Vipers, and Big Cores) and battle enemies in various star systems. The player can be either the Bacterion Empire or the forces of Gradius. There are many different unit types, ranging from small fighters to large capital ships.

30.11.1997

War Wind: Human Onslaught offers a great variety of vehicular, mechanised and special units, with intense and exciting maps, and a rich array of options, graphics and sounds, along with a combat model that offers a dynamic balance of play. All this, plus the addition of the human element make War Wind: Human Onslaught a compelling must-play for any real-time strategy fan.

14.08.2001

Mankind has finally learned how to explore the outer regions of space using wormhole technology, but Man is not alone in the Void. Two other races are also exploring and exploiting the cosmos for its resources and living space: the Mantis, an insect-like race whose technology relies on large numbers of quick fleets, and the Celaerans, beings of energy cursed by their creators to spend their lives in strange, armored canisters. Expand your fleet, explore your universe, and crush your opponents! Conquest: Frontier Wars features large-scale fleet battles, intelligent fleet admirals who serve under your command as hero units, and pulse-pounding deep space RTS Sci-Fi gameplay! Manage your supply lines while waging war in multiple maps simultaneously. Don’t let your fleets collapse because as the old maxim states: your fleet is your fate.

29.08.2003

Space Colony: Steam Edition is a remaster of the real-time base builder and strategy game from Firefly Studios, creators of the Stronghold series. In Space Colony you colonize to survive, designing intergalactic bases that keep your crew productive, happy and defended against hostile alien threats.

01.01.1970

Epic MMO Real-Time Strategy (RTS) game set on thousands of unique worlds in hundreds of star systems with each planet giving specific advantages and disadvantages to those who call it home.

31.08.1997

Dark Reign narrowly beat Total Annihilation as the first RTS to incorporate 3D movement and positioning. This increases the strategic advantage of hills and mountains. Each mission puts you in the role of commander of either the Imperial army or the Freedom fighters in a campaign to undermine and eventually destroy the opposing force. This game has many unusual features for the RTS genre. AI patterns you to simply give a unit the order "Search and Destroy" and it would drive off towards the enemy's last known location, in search for something to kill. There is also "explore" mode which let your units do all the map exploring for you. A mission/campaign editor is also provided.

31.12.1998

WarBreeds is a Real Time Strategy game developed by Red Orb. Warbreeds was notable for its customizable units which provided over 35,000 unique combinations.

01.09.2006

Space Empires V is the latest edition in the Space Empires series. This new chapter completely updates the UI and takes the player into a real-time rendered 3D universe. Watch space battles played out in glorious detail and realistic effects. Expand, Explore, Exploit, and Exterminate in a huge living breathing galaxy. New features abound with political alliances between multiple empires, a top-down ship design system, a hexagonal movement grid, and many more. Due to player demand, the game is completely 'moddable' and even adds a scriptable AI system to the mix. Space Empires V boldly takes the next step in the genre of space strategy. Detailed Tactical Combat (and a combat simulator to test your designs!). New vehicle types and sizes: Ships, Bases, Freighters, Fighters, Mines, Satellites, Troops, Drones, and Weapons Platforms. Ability to completely design and customize all of your vehicles. Large Galaxy: 100 solar systems with 15 planets each. Huge Technology Tree: Thousands of tech levels with hundreds of components and facilities. 14 unique races to play or customize (or just create your own!).

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