Buy
Parent game
The objective of Galaga is to score as many points as possible by destroying insect-like enemies. The player controls a starfighter that can move left and right along the bottom of the playfield. Enemies swarm in groups in a formation near the top of the screen, and then begin flying down toward the player, firing bombs at the fighter. The game ends when the player's last fighter is lost, either by colliding with an enemy or one of its bullets, or by being captured. Galaga introduces a number of new features over its predecessor, Galaxian. Among these is the ability to fire more than one bullet at a time, a count of the player's "hit/miss ratio" at the end of the game, and a bonus "Challenging Stage" that occurs every few levels, in which a series of enemies fly onto and out of the screen in set patterns without firing at the player's ship or trying to crash into it. These stages award a large point bonus if the player manages to destroy every enemy. Another gameplay feature new to Galaga is the ability for enemies to capture the player's fighter. While the player is in control of just one fighter, a "boss Galaga" (which takes two shots to kill) periodically attempts to capture the fighter using a tractor beam. If successful, the fighter joins the enemy formation. If the player has more lives remaining, play resumes with a new fighter. The captured fighter flies down with the enemy that captured it, firing upon the player just like normal enemies, and can be shot and destroyed. The player can free the fighter by destroying the boss Galaga while in flight, causing the captured fighter to link up with the player's current fighter, doubling his or her firepower but also making a target twice as large. Galaga has an exploitable bug that can cause the attackers to stop firing bullets at the player, due to a coding error. In addition, similar to the famous "Split-Screen bug" in Pac-Man, a bug exists in Galaga in which the game "rolls over" from Level 255 to Level 0. Depending on the difficulty setting of the machine, this can cause the game to stall, requiring that the machine be reset or power-cycled in order to start a new game.
Part of franchise:
Galaxian
(last 3 games)
"Galaxian" is a shooting game released by Namco in 1979. You control a Galaxip and shoot aliens that approach you in eerie curves. Aliens during the assault double your score, and the flagship (Galboss) can be shot at in turn, starting with the escort (red alien), for a higher score. Deftly dodge enemy aliens and destroy the large formation.
Strike back with powerful Blaster Head weapons!
Pac-Man 12-in-1 Legacy Series is an arcade machine bundle by Arcade1Up that features various arcade games from Namco.
Could be interesting
"TV Vader" is an arrangement of Taito's "Space Invaders" released by Epoch as a home video game in 1980. It is an early video game machine classified as the first generation. 8 horizontal x 6 rows of invaders appear, but due to performance limitations, only the front row invaders are displayed. Although it was a low-performance game machine, it successfully reproduced the atmosphere of Space Invaders. In 1982, it was ported to Cassette Vision under the name "Battle Vader".
Intense action, retro-styled visuals, a sizzling synth soundtrack and tons of cool Sci-Fi references, all rendered in vibrant, neon graphics. Get your trigger-finger ready, turn the lights down, the sound up, and blast your way through level after level of fast paced, Junk smashing action!
Overcome an ever-expanding threat that might have already seeped too far into the core of humanity itself.
Billy is here to get coins and buy steak for all of his brothers and sisters and Mom and Dad. BUUUUUT some jerk stole his wallet and threw it in to the caves. Can you get it all back in time for dinner?
60 missions, customizable weapons, and squads await in the massive Strike Force Heroes sequel you've been waiting for!
Stellar 2D is a retro style space arcade game, it's a 2D game in a 3D world. With an addictive, fast paced, casual game-play style.
A miner has to find the exit to a world of wonders that is deep in the ground. During his journey he has to collect bombs to destroy rocks in his way, collect keys to open doors and pick up little potions that refresh his timer. Treasure chests can be opened for bonus items.
Blast hordes of alien ships into junk. Collect the scrap to upgrade your ship into an unstoppable force of destruction. Unlock new characters and weapons and upgrade your stats between runs.
Fly anywhere, climb anything, build defenses... All in a VR Battle Royale.
Skunny: Lost in Space is a 1993 side-scrolling arcade shooter developed and published by Copysoft for MS-DOS. Player controls Skunny the Squirrel in a specialized moon buggy, navigating hostile alien terrain, jumping over craters, and blasting enemy spacecraft.