Galerians
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Galerians
Survival horror and science fiction come together in the sequel to Galerians. In Galerians: Ash, you reprise the role of Rion as he fights the Last Galerians and their evil leader Ash, who wants to destroy all organic life on Earth. Joined once again by Lilia, you must battle your enemies with all-new psychic attacks and neural enhancers across new and expansive environments. In this game, a strong psyche, puzzle-solving skills, and quick reflexes are most valuable to success.
Galerians is a survival horror game in which the player navigates a 3D character model over pre-rendered backgrounds, using character-related controls similar to those implemented in Alone in the Dark. Items must be collected to unlock new areas and advance the story. Unlike in most other games of the type, the protagonist is unable to use weapons. Rion fully relies on his psychic powers to combat enemies. These powers must be replenished by regularly taking drugs. In addition, Rion has a special meter that throws him into uncontrollable rage when full.
Galerians: Limited Edition is a special edition that contains a special outer box, a visual Book, a sticker and a memory card case. It was released only in Japan.
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Survival horror and science fiction come together in the sequel to Galerians. In Galerians: Ash, you reprise the role of Rion as he fights the Last Galerians and their evil leader Ash, who wants to destroy all organic life on Earth. Joined once again by Lilia, you must battle your enemies with all-new psychic attacks and neural enhancers across new and expansive environments. In this game, a strong psyche, puzzle-solving skills, and quick reflexes are most valuable to success.
A survival horror where you play as the operator by verbally guiding the protagonist, Rio, through the dangers of an alien invasion on a space hotel. You are locked in the monitor room with remote access to computers and cameras, through which you can follow Rio. You two must navigate the perils and find your girlfriend, Naomi. Almost all gameplay is by voice activation through a headset.
Days Gone is an open-world action-adventure game developed by Bend Studio and published by Sony Interactive Entertainment. Released in April 2019 for PlayStation 4 and later for PC in May 2021, the game is set in a post-apocalyptic world where players control Deacon St. John, a drifter and bounty hunter navigating a landscape overrun by "Freakers," zombie-like creatures created by a global pandemic. The gameplay focuses on exploration, combat, and survival elements, with players able to use various weapons, craft supplies, and upgrade Deacon’s motorcycle, essential for travelling across the vast and hostile environment. Days Gone combines narrative-driven missions with an open world filled with dynamic events, enemy camps, and environmental challenges.
Extermination is a survival horror game that casts you as Dennis Riley, a Marine Corps' Force RECON operative on an Antarctica mission to stop the outbreak of a virus mutating people.
Hiroshi and his three friends, Takuro, Takeshi, and Mika, decide to visit an abandoned mansion that is rumored to be haunted. They come across a blue monster that chases them around the mansion.
In this narrative-driven, third-person survival horror game set 300 years in the future, the player will take on the role of Jacob Lee – a victim of fate thrown into Black Iron Prison, a maximum-security penitentiary located on Jupiter's moon, Callisto. When inmates begin to transform into monstrous creatures, the prison is thrown into chaos.
Earth is dying and humanity is running out of time. 12 light years from home, Tau Ceti f offers a small sliver of hope. When the colony ship Cassiopeia crash lands on the planet, its crew soon realize they are far from being alone. In space, death takes many forms.
Two years ago, a group of young teenagers found themselves trapped inside their school. They suffered through the longest night of their lives, chased by abominable creatures created by their principal. Some of them survived that terrible night, while others perished. Now, the survivors have picked up the pieces of their lives and gone to college. But all is not right at Fallcreek University: strange flowers suddenly appear everywhere on the campus, flowers that contain a dangerous substance that induces strange but vivid dreams. A handful of students learn that the flowers are far more dangerous than they seem. When the seeds finally sprout, nightmare suddenly turns into horrifying reality...
The story revolves around an interconnected cast of characters that possess a power which enables them to see and hear what a nearby character sees. The game was followed by a PlayStation 2 sequel, a reimagining for the PlayStation 3 and a film adaption. Siren is divided into stages, each taking place in one of ten areas in the village of Hanuda, and organized chronologically in a table called the "Link Navigator". In order to complete a stage, the player must accomplish a primary objective that usually involves reaching an exit point, subduing undead enemies called "Shibito", or finding an item. Objectives in different stages are interconnected via a butterfly effect, and a character's actions in one stage can trigger a secondary objective in another stage. There are miscellaneous items scattered throughout each stage that give the player further insight into the plot's background. Once obtained, these items are archived in a catalog and can be viewed at any time during the game's duration. The game's player characters possess a psychic power named "sightjack," which enables them to see and hear what a nearby Shibito or human sees and hears, and thus pinpoint its position, as well as gain knowledge of their activities and of the position of obtainable items. The clarity of each target depends on the distance from the player character. Once a point of view is located, it can be assigned to one of certain buttons of the controller to easily switch between multiple points of view. However, the player character is unable to move during use of the ability and is thus vulnerable to attack. The game encourages the player to avoid Shibito rather than fight them. Characters can walk silently, avoid the use of a flashlight, and crouch behind objects to elude detection. Certain mission objectives require the player character to use items and/or the environment to distract Shibito from their activity, in order for them to achieve a goal. Others require the player to escort a non-player character. Player characters can also shout at any time in order to get the attention of nearby Shibito. Within most stages, the player character can hide in certain places such as cupboards and lock doors to prevent Shibito from entering. When a Shibito hears a sound made by the player character, it will search in the direction from which they heard the sound. If a character is seen by a Shibito, the latter will pursue the character to kill them either with a melee or ranged weapon or by strangulation. The Shibito will also shout to alert other nearby Shibito. Once the character has remained out of the Shibito's sight for a period of time, the Shibito will give up and resume its usual habits. Weapons are available for the player throughout the game, ranging from melee weapons to firearms. While Shibito can be knocked out in combat, they cannot be killed and will reanimate after a short period of time. If a character is injured, they can recover after some time has passed. Characters will lose stamina during combat and while running.
Panicore is a survival horror game that mixes permadeath, AI monsters and a co-op experience. Try to escape and don't get caught.