Ganbare Goemon Gaiden: Kieta Ougon Kiseru

05.02.1990
Ganbare Goemon Gaiden: Kieta Ougon Kiseru is a Role-Playing game, developed and published by Konami, which was released in Japan in 1990.

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Part of collection:
Ganbare Goemon Gaiden

03.02.1992

Ganbare Goemon Gaiden 2: Tenka no Zaihou is a Role-Playing game, developed and published by Konami, which was released in Japan in 1992. This game is the first title that really defined the Goemon (Legend of the Mystical Ninja) series. It is a virtual atmosphere of a Japan where every myth and legend that ever came to exist are brought to life in this game, be it amazing clockwork machinery, Ice spirits that are out to haunt the player, or a trip down to hell for harming the Ojisan statues.

05.02.1990

Ganbare Goemon Gaiden: Kieta Ougon Kiseru is a Role-Playing game, developed and published by Konami, which was released in Japan in 1990.

Part of collection:
Mystical Ninja (last 3 games)

23.06.2005

A Ganbare Goemon game released for the Nintendo DS on June 23, 2005 in Japan. Its release marked the revival of the series' medieval Japanese themes and quirky humor, as previous games had taken place in a futuristic setting or with a more serious tone.

21.05.2004

Famicom Mini: Ganbare Goemon! - Karakuri Douchuu is a Game Boy Advance video game released in 2004 by Nintendo. It is a remake of Konami's Famicom game Ganbare Goemon! Karakuri Douchuu, and little to no alterations were made on the game to stay faithful to the original title. The game was not released in America or Europe, and thus was exclusive to Japan. It was part of the Famicom Mini Series that re-released a variety of classic Famicom games for the Game Boy Advance.

07.05.2003

Mini Kyodai Robo Goemon Compact is a role-playing game for mobile phones, part of the Ganbare Goemon series. It was published by Konami and released in May 7, 2003 exclusively in Japan.

Part of franchise:
Mystical Ninja (last 3 games)

25.12.2014

Arcade Archives: Mr. Goemon is a port of the action game Mr. Goemon. The player has to reach the goal by using various items while not getting caught by the enemies. This title is said to be the foundation of the Ganbare Goemon series which is the representative title for Konami at the time.

23.06.2005

A Ganbare Goemon game released for the Nintendo DS on June 23, 2005 in Japan. Its release marked the revival of the series' medieval Japanese themes and quirky humor, as previous games had taken place in a futuristic setting or with a more serious tone.

21.05.2004

Famicom Mini: Ganbare Goemon! - Karakuri Douchuu is a Game Boy Advance video game released in 2004 by Nintendo. It is a remake of Konami's Famicom game Ganbare Goemon! Karakuri Douchuu, and little to no alterations were made on the game to stay faithful to the original title. The game was not released in America or Europe, and thus was exclusive to Japan. It was part of the Famicom Mini Series that re-released a variety of classic Famicom games for the Game Boy Advance.

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16.12.1987

Mecha strategy game developed by Masaya in 1987. Gaiflame is a turn-based strategy game from Masaya that was released on a number of Japanese home computers, as well as the PC Engine. No version of the game was ever released outside of Japan. The player moves around mecha and jet units around a world map, trying to conquer as much territory from the forces of darkness as possible in order to repel them. When two opposing sets of troops occupy the same area, the game switches to a hexagonal grid where the two forces clash. When units meet in combat, the game uses animated cutaways demonstrating the exchange of damage. Gaiflame is considered a precursor to Masaya's Langrisser series, along with Gaia no Monshou and Elthlead.

22.10.1992

The Kingdom Of Oltaria is a peaceful one, thanks to the power of its Lord King Akinas. The king's daughter, Princess FAQS, is about to turn 16, but one day an evil old man known as the Black Master turns up determined to have FAQS for himself, and he drags her into the world of nightmares: the Black Dream. The Princes is trapped in a deep sleep, and the king summons adventurers from all over the kingdom to kill the villain and rescue the Princess. They enter the Black Dream but never return, at least, never wake up. One day, Sir Kleith, the Captain of the Royal Guard, decides to go to search for the Dream Sage in a forest to the south of Oltaria. Eventually, after a difficult journey, Kleith arrives at his destination, where the Dream Sage is training a young disciple called GAME to be a Dream Master. (A Dream Master's role is to bring peace and tranquillity to dreams and their powers must be used to heal and not to corrupt souls.) Anyway, poor old Kleith dies after delivering his message about the plight of the Princess. The Dream Sage says he's too old to undertake the task of saving the Princess but GAME can do it! This is when the action begins, as GAME falls asleep and the Black Master appears, to transport him into the first Black Dream where his skills are put to the test!

31.12.1984

Valiant Sir Cucumber must rescue Princess Tomato from evil Minister Pumpkin in this offbeat adventure game for NES. Static scenes are viewed from a first-person perspective inside a window, with a description of the area appearing underneath. Actions such as "move," "talk," "give," and "fight" are initiated by selecting individual buttons positioned along the view window's edges. You'll interact with an assortment of personified fruits and vegetables throughout your travels across Salad Kingdom, all while acquiring various items to solve puzzles. Pursue Tomato's captors across nine locales to restore peace to the land.

01.02.1989

Summoned by the King, you are the last hope of a once peaceful land. Journey deep within the earth on your quest to destroy a strange, unnatural force. With new "split screen" action you and a partner can work together to uncover the mysteries of the eerie underground labyrinth and its evil inhabitants. Face the Death Crow, Pumpkin Head, and Savage Elf in over 22 levels of chilling adventure. You won't want to travel alone - and you don't have to!

24.07.1987

Daisuke Kusano is the son of an archaeologist who disappeared while searching for the Tears of Isis, artifacts once owned by Cleopatra. During the man's excavation for the Tears, demons appeared and abducted him. The boy soon learns that he must find the Tears in order to save his father.

19.02.1995

Majin Tensei II: Spiral Nemesis is the second game in the Majin Tensei series. In Tokyo, 1996, a demonic invasion and coup d'état by a mysterious man transforms the city into the "demon capital". A group of people called Partisan stages a rebellion against the new government, but before long the situation escalates. What follows is a battle between parallel universes with time travel as a key element. As Naoki, the player makes choices that will ultimately determine how the crisis is resolved, and with what results.

24.04.1992

Heracles no Eikou III: Kamigami no Chinmoku is the third installment of the series. Originally released for the Super Famicom, it was released on the Japanese Virtual Console in 2007 and a mobile phone in 2008 by G-Mode. The game's plot and setting are loosely based around various episodes included in Greek mythology. The hero begins the game in a state of total memory-loss, but discovers that he has somehow acquired a mysterious power that shields him from all bodily harm, essentially making him immortal. The only clue the hero has in discovering his own identity is a mysterious dream that he sees every night, and he begins his journey in search of the location shown in the dream. The gameplay borrows various motifs from ancient mythology, particularly the concept of immortality. An immortal character can execute certain actions that other characters cannot, like jumping off high cliffs without being injured. The game's writer, Kazushige Nojima, composed a storyline where the hero encounters the Greek gods while trying to discover his own true identity. Like the game's predecessor, Heracles no Eikō II: Titan no Metsubō, the game focuses on its rich storyline rather than the game system, which does not differ significantly from other role-playing video games of the period.

31.12.1985

A 1984 arcade platformer with action RPG elements, Dragon Buster is notable as the first game to feature a double jump. It was also one of the first games to include a life meter (along with Flash Boy and Punch-Out), known as vitality in this game. The game featured side-scrolling platform gameplay and a hub "world view" map similar to the later Super Mario Bros. series. It also featured hack & slash combat, like the later Tritorn and Legend of Zelda series. Dragon Buster was developed and published by Namco. The game is a side-scrolling dungeon crawler, where the goal of the game is for the hero, Clovis, to rescue Princess Celia. Dragon Buster was later ported to a variety of home consoles, notably the Nintendo Entertainment System and the MSX. It runs on Namco Pac-Land hardware, modified to support vertical scrolling

05.03.1993

Metal Max 2 is the second entry in the Metal Max series. It was a vehicle combat RPG published in Japan by Data East for the Super Famicom in 1993. Ten years later, the game was ported to the Game Boy Advance with a few new bounties by Now Production under the title Metal Max 2 Kai. On December 8, 2011, a full remake with upgraded graphics in the vein of Metal Max 3 and using its game engine was released in Japan for the Nintendo DS and titled Metal Max 2 ReLOADED. Metal Max 2 ReLOADED added a shared inventory, option to play as a female, okama or reijin, new character classes, subclasses and skills from Metal Max 3, new characters, bounties, bosses, sidequests, locations, items and vehicles, expanded storyline and backstories of characters and monsters, increased difficulty over the SNES and GBA versions, the final boss of the game has a third form and a new game+ option has been added.

13.03.1992

Taikou Risshiden is a Role-Playing game, published by Koei, which was released in Japan in 1993.

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