GemCraft Chapter Zero: Gem of Eternity
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Part of collection:
GemCraft
(last 3 games)

Third game in the GemCraft series created by Game in a Bottle. The game takes place around the same time as the GemCraft Chapter 1.

Second game in the GemCraft series created by Game in a Bottle. Prequel to the original GemCraft Chapter 1: The Forgotten.

GemCraft is a tower defense game where the player builds towers, arms them with 'gems', and sees off armies of invading monsters. A complex gem combining system allows the player to trade off various combinations of special abilities with raw damage from their gems.
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Explore a fresh new world as you set foot - alongside many other settlers, mercenaries and treasure hunters - on a remote island seeping with magic, rumored to be filled with riches and lost secrets. GreedFall aims for a very unique visual identity, inspired by Baroque art from 17th Century Europe, depicting grandiose sceneries in muted warm colors and dark undertones. A grand journey filled with mystery follows, as you find yourself in the middle of ever-increasing tensions between the invading settlers and the locals, protected by supernatural beings, manifestation of the island's earthly magic. With a strong focus on its core RPG identity, GreedFall follows Spiders’ experience in building intricate worlds filled with mysteries to discover, weaving deep character interactions, and offering players great freedom to achieve quests and objectives in a multitude of different ways – through combat of course, but also through diplomacy, deception or stealth.

TransOcean - The Shipping Company is your ticket to the world of gigantic ships and transnational transport empires. Build a mighty fleet of modern merchant ships and conquer the seven seas.

Hire heroes, build an army, prevail in battles and try to keep your empire intact in the face of grave danger. Eador. Imperium is a new chapter in Eador series, known for its unique blend of grand strategy, turn-based tactics and RPG elements.

Mashinky is a transport strategy game about trains. The goal is to create your own transport empire on a procedurally generated map. It’s a unique blend of realistic graphics combined with an isometric construction mode and board game-like rules.

A fully featured RPG with classic game mechanics and extensive lore based on Norse mythology. As all elven unicorns were taken away and cursed by witchcraft, the elves’ sole existence became endangered. Players will encounter mesmerizing locations and fantasy characters as Aurehen, a young pure Elf, who undertakes her quest to free the last surviving Unicorn that protects Elven immortality.

Design, build and manage a giant shopping center. Open shops, supermarkets, restaurants, movie theaters, bowling alleys and more. Hire and manage the best staff for the job and milk your customers for all they're worth!

Set in the same beloved universe as Torchlight I and II, this shared-world action-RPG brings back many of the franchise's signature features and mechanics that captured the hearts of ARPG fans around the world. In true Torchlight style, players will team up with friends and devoted pets to hack and slack their way through a vibrant world, discover ancient ruins of lost civilizations and brave dungeons filled with riches and dangerous creatures.

We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!

Startup Company is a business simulation sandbox game. You play as the CEO of a newly formed software company. Your job is to either complete client contracts to make money, or build your very own products.

Project Aura is a simulation/strategy videogame where you take control of a colony of climate disaster survivors. In the near future, humans will face the drastic consequences of climate change. Forced to take refuge in vital reserves using cryo-preservation, they await a second chance. At the end of the 21st century, humans, finally aware of the great climate disaster, dedicated their efforts not on preventing the inevitable crisis, but to ensure the survival of the species itself. In this endeavor, they embarked on the construction of a network of cities on the sea, resistant to the hostile atmosphere. Overtaken by the events and extreme food shortage, they built ultra-secret shelters that would support them in hibernation, to be awakened in a more favorable situation.