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Welcome to the planet «Zombotron», inhabited by human-mutants or just stupid zombies. Nobody knows where they come from and what they eat. But we know one thing – they are ready to destroy everything that moves. During the colonization of the planet people built several laboratories to create bio-robots to clean the planet from evil, but something was wrong. There was no people on the planet Zombotron, but those laboratories still operate under the computer’s control. You are one of the few bio-robots and so will you be able to complete this mission?
Astracraft is the first sandbox rover craft & combat game on mobile. Navigate your creation into a great space adventure!
Fire Hawk: Thexder - The Second Contact is the sequel to Thexder, an amazing game originally developed in Japan and later released to the USA. Fire Hawk: Thexder is well known for its eleven game music tracks, which were of a quality that was relatively unknown for video games released in the late 1990's. Game play consist of the player in the role of a robot battle unit that transforms into a space fighter jet "Fire Hawk" depending on the current action. When battling, the player maneuvers the robot transformer which can levitate and float while firing at enemy objects, creatures, droids and bots in order to clear the room in order to proceed. The robot battle unit transforms into the "Fire Hawk" space ship jet in order to move quickly and to navigate narrow connecting tunnels. Ultimately the goal is to conquer the invading alien species by navigating the catacombs to clear alien enemies and disable the alien mothership. There are 9 different combat missions that must be completed to disable the mothership.
Open World Guerrilla Warfare - You decide who, when, where and how to battle. Utilize guerrilla tactics, improvised weaponry, and modified vehicles to lead insurgent attacks on EDF targets. Launch attacks based on your own gameplay style, take on missions in any order you choose, or engage in destructive activities to weaken the EDF's grip on Mars. Strategic Destruction - Use destruction to your tactical advantage, setting ambushes or chain reaction explosions to attack enemy strongholds and permanently modify the game environment. Leverage fully-dynamic physics-based destruction to improvise on the fly: blow holes in a wall or floor to set an ambush or escape, take out a staircase to stop your pursuers, or drive vehicles through blown out walls. Evolving & Emergent Gameplay - Carve your path through an ever changing landscape as you improvise your combat tactics - mixing gameplay styles, vehicles, weapons and explosives to defeat the EDF. Epic Sci-Fi Setting - Explore the huge, unforgiving Martian landscape, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos; then tear through the fully destructible open-world environments swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the cross-fire.
Infamous is a single player open-world action/adventure game that places you in the role of Cole McGrath, a once regular guy who in the aftermath of a horrific catastrophe finds himself not only alive, but developing a fantastic array of superpowers. Going from ordinary to extraordinary overnight isn't something to take lightly. With these powers does one exact revenge? Protect the innocent? Or perhaps, dabble in a little of both? The choice is yours in Infamous.
Miracle Ropit's Adventure in 2100 is an action platformer featuring the titular robot, piloted by a young girl. When the robot is hit, it will break down and dump the girl out. The girl cannot shoot enemies, and will die after 30 seconds if she cannot restore the robot, which requires special items. The game often requires shooting at or jumping on certain unmarked spots repeatedly, either to uncover secrets or even to make progress in a stage at all. In order to reach the true ending, two loops of the game must be beaten.
Metal Warriors is a 1995 action platformer video game developed by LucasArts and published by Konami for the Super Nintendo Entertainment System. The game was released exclusively in North America in April of 1995. Its gameplay mainly consists of action and shooting mixed with mission-based exploration using a main seven-button configuration.
Use creative combat tactics and skill shots to earn high scores as you teleport through city streets and rooftops in an awe-inspiring ballet of bullets. Tear apart your robot foes and use them to fend off the enemy onslaught. Unlock, customize and test weapons before taking on challenges that put your newfound skills to the test!
EVERYWHERE is a place where you can unleash your creativity to build, remix, and play with others in a vast connected world. Build from scratch or remix other people's creations using our zero code building tools.
In order to prevent nuclear armageddon, the player has to immerse with a remotley controled mecha inside of the bunker in which the AI Nemac IV is planning world war iii.