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Firewatch is a single-player first-person video game where you, as a man named Henry, explore the Wyoming wilderness after taking a summer job as a fire lookout. What is supposed to be a peaceful respite from your complicated life takes a turn when you start to question some of the things that are happening to you. Your only human connection is over a handheld radio, which you’ll use to speak with your supervisor Delilah about the things both of you are experiencing.
Among the Sleep is a first person horror adventure, in which you play a two year old child. After waking up in the middle of the night to mysterious sounds, you start exploring the dark looking for comfort. The game explores horror through atmosphere and exploration, not with scores and combat systems. In Among the Sleep you’re vulnerable, scared, and trying to make sense of the world
Runaway: A Road Adventure is a point and click adventure game developed by Péndulo Studios, S.L. in 2001. The game follows the long tradition of two-dimensional adventure games like the first two installments of the Broken Sword series. It enjoyed immense popularity in countries like Germany and France, where the adventure genre is still popular.
A Story About My Uncle is a non-violent First-Person platform adventure game built in the Unreal Engine. It is a story about a boy who searches for his lost uncle and ends up in a world he couldn’t imagine existed. The movement through the world in A Story About My Uncle is a crucial part of its core gameplay, focusing on swinging yourself through caverns with a grappling hook mechanic that gives the player a wonderful sense of speed and freedom. Soar through a game world with a unique art style and a mysterious story unraveling slowly before you.
Life Is Strange is a five part episodic game that sets out to revolutionize story based choice and consequence games by allowing the player to rewind time and affect the past, present and future.
Witness the rebirth of a genre in Lumo – a classic isometric adventure with a modern twist for gamers young and old alike!
Tales from the Borderlands is a five part episodic game series. Set on the unforgiving world of Pandora after the events seen in Borderlands 2, this is a story full of Borderlands' trademark humor, following two adventurers on their quest for greatness.
The Witness is a single-player game in an open world with dozens of locations to explore and over 500 puzzles. This game respects you as an intelligent player and it treats your time as precious. There's no filler; each of those puzzles brings its own new idea into the mix. So, this is a game full of ideas.
The Swapper is a short puzzle platformer where you must complete every puzzle and collect 124 orbs, in groups of 3 and 9 later on, to complete the game. The game has a tool which lets you create up to 4 clones and switch between them as long as you have a clear line of sight. The main obstacles for the puzzles are 3 kinds of lights that interfere with the tool in different ways to make the puzzles harder. Achievements/Trophies are tied to hidden consoles instead of story progress so a guide will most likely be needed to find all 10.
Ether One is a first person adventure that deals with the fragility of the human mind. There are two paths in the world you can choose from. At its core is a story exploration path free from puzzles where you can unfold the story at your own pace. There is also a deeper, more adventurous path in which you can complete complex puzzles to restore life changing events of the patients history in order to help the validation of their life. The choice is left to you. Welcome to Pinwheel. The aim of the parallel paths was to make Ether One accessible to a range of skilled players. The hope was that people would be able to enjoy playing the game and solving puzzles with parents or friends, as well as immersed in the game on your own with the lights off. From a young age we enjoyed the first person puzzle games that required you to write cryptic notes on spare pieces of paper to unravel mysteries. Ether One aims to bring back pen and paper puzzle solving, whilst still being accessible and optional for people not wanting to get stuck and frustrated on the harder puzzles.