Harvest VR
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Rayman CP is an educational game based on the original Rayman and a part of the Rayman Accompagnement Scolaire series. This game was released in 1999 for PC and MAC. It is only sold in France and Canada and available in the French language. The game was designed with a team of teachers and educationalists, in accordance with the official programmes of the Department of Education. Aimed for an audience of young children between six and seven years old, Rayman CP helps them in their first year at the primary school with an introduction to the reading and the calculus, creativity, music and English workshops and games that familiarize the player with the mouse and the keyboard. Some earlier editions of Rayman CP were bundled with an exclusive Rayman-branded computer mouse.
Klondike: The Lost Expedition is an online farming simulation game with a strong economic component.
Happy Harvest was a social farm simulation game for web browsers, very popular in Brazil and Portugal. It was present in social network websites such as Orkut and Facebook.
The year 2050 is a key moment in time – the world’s population will be a projected 10 billion. As a result, food production needs are expected to rise by 60-70% and changing agronomic conditions will place pressure on agricultural yields. Journey 2050 is a FREE agriculture education program that challenges participants to answer the question, “How will we sustainably feed nearly 10 billion people by the year 2050?”
Neopets (originally stylized NeoPets, and currently neopets) is a virtual pet website. Users can own virtual pets ("Neopets"), and buy virtual items for them using one of two virtual currencies. One currency, called Neopoints, can be earned within the site, and the other, Neocash, can either be purchased with real-world money, or won by chance in-game.
In celebration of the 25th Anniversary of the Harvest Moon franchise, Harvest Moon: The Winds of Anthos will offer new functions while keeping the core fundamentals that has made the series so popular. The land players will explore is known as Anthos, and is home to the Harvest Sprites, spirits that protect people and nature, as well as the goddess of nature known as the Harvest Goddess. However, about 20 years ago, an unprecedented eruption in Anthos's volcanic region forced the Harvest Goddess and her Harvest Sprites to use all of their powers to protect the people. The people were saved, but the eruption left the villages cut off from each other... Believing that the separated villages and people would one day be reconnected, the Harvest Goddess sent a bottle into the ocean with a letter and a magic key, then fell into a deep sleep...
The series is celebrating its 20th anniversary with a new game for the Nintendo 3DS. The title of the game is Bokujō Monogatari: Mitsu no Sato no Taisetsu na Tomodachi (Harvest Moon/Story of Seasons: Precious Friends From Three Villages). The game will have at least three locales: Lulucoco Town, Tsuyukusa Village and Wes Town. The culture of each will be completely different. Lulucoco is an island settlement, Tsuyukusa is a Japanese village, and Wes Town is a western-style town. The game will feature a protagonist - female or male - and the characters Noel, Miranda, Megan, and Frank from Wes Town.
The fairy tale world of PoPoLoCrois meets the farm living of Story of Seasons in this cross-over RPG. It features classically-styled turn-based combat and towns full of lively and interesting NPCs who contribute to a heartwarming narrative that veterans or newcomers to either franchise can enjoy. Ample farming and life simulation elements such as crop-raising, bug-catching, rock quarrying, item synthesis and more round out the experience.
"Times have changed in the land known as the Oasis of the Harvest Goddess. Many people used to live in Skytree Village, and the land was lush and green. However, the power of the Harvest Goddess gradually began to wane, and the land became parched and dry. With a completely new story, players will be challenged to restore the seven legendary Skytrees that make the town so iconic and bring power and prosperity to the land around them. Along the way, they'll meet a new cast of characters (with a few returning familiar faces!), alongside a brand new art style, new character models, and more. With user-friendly tutorials, players will immediately be able to jump into the thick of things, customizing their farm by raising and lowering the land, creating rivers, ponds, and more. Upgraded tools will assist farmers in shaping the land more efficiently, and afterwards they can kick back and relax in their boat to do a spot of fishing! It won't be long before they'll need to weigh anchor to care for their newest herd animal: the Poitou donkey!"
A Slower Speed of Light is a first-person game prototype in which players navigate a 3D space while picking up orbs that reduce the speed of light in increments. Custom-built, open-source relativistic graphics code allows the speed of light in the game to approach the player’s own maximum walking speed. Visual effects of special relativity gradually become apparent to the player, increasing the challenge of gameplay. These effects, rendered in realtime to vertex accuracy, include the Doppler effect (red- and blue-shifting of visible light, and the shifting of infrared and ultraviolet light into the visible spectrum); the searchlight effect (increased brightness in the direction of travel); time dilation (differences in the perceived passage of time from the player and the outside world); Lorentz transformation (warping of space at near-light speeds); and the runtime effect (the ability to see objects as they were in the past, due to the travel time of light). Players can choose to share their mastery and experience of the game through Twitter. A Slower Speed of Light combines accessible gameplay and a fantasy setting with theoretical and computational physics research to deliver an engaging and pedagogically rich experience.