Hungerwinter
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The Lovely Ladyverse
IT IS THE WORST WINTER ON RECORD. FAMINE GRIPS THE CONTINENT. Join Ida Guggenhofer and Rosa Huber as they meet their friends, meet their foes and explore the city they hope to save. HUNGERWINTER is a short, linear visual novel set in The Lovely Ladyverse, and is a prequel to the upcoming game Waterhead.
Could be interesting
Clannad follows the life of Tomoya Okazaki, a high school delinquent who meets many people in his last year at school, including five girls, and helps resolve their individual problems. The gameplay of Clannad follows a branching plot line which offers pre-determined scenarios with courses of interaction, and focuses on the appeal of the five female main characters by the player character. The game was ranked as the best-selling PC game sold in Japan for the time of its release, and charted in the national top 50 several more times afterwards.
Steins;Gate: Linear Bounded Phenogram/Phenogram of Linear Restraint (STEINS;GATE 線形拘束のフェノグラム Senkei Kousoku no Phenogram?) is a visual novel released on April 25, 2013 containing a mixture of scenarios set during and after the original visual novel's story-line, but in different world lines.
Mark, an average irresponsible high school student, tries to get by and find purpose in a humdrum life of scrolling, cramming, and traffic. He meets friends, both old and new, and embarks upon a seemingly never-ending trouble, until nothing is ever the same again. Until Then is a contemporary adventure game inspired by the Philippines, its lifestyle, and culture. Featuring a smartphone where mechanics of modern living come into play, chat with your classmates and explore the depths of social networks, where your replies and interactions may pose consequences.
Raptor Boyfriend: A High School Romance is a dating sim about a socially anxious teenage girl looking for romance with a conflicted magical Fairy, a sensitive loner Sasquatch and a bold and unpredictable Velociraptor. A teen drama about the fear of change and finding hope in each other.
8 unlockable Non-Player Characters or 'NPCs' – discover the world as it's seen by a trans beauty, an angry punk, a drugged-up biochemist, an Elvis impersonator, a cat, and even Death himself.
"Endless Monday: Dreams and Deadlines" - In this short branching visual novel story, Penny, a mild-mannered corporate grunt, pulls an all-nighter at the office in an effort to finish her project on time while overcoming distractions from coworkers, space aliens, imaginary friends, and herself.
Inside an airplane heading for Japan, Mari is clutching a sketchbook which once belonged to her grandma, who is now deceased. The sketches on it are what her grandma had drawn before she died, reminiscing about the days spent in Japan. To color the sketches: a promise Mari made with her grandma. What will be Japan like, the country the grandma so much loved? Feeling hopes and fears, Mari drifts off to sleep. The place she is heading toward as a short-term international student is GA (Geijutsuka Art Design Class). What kind of story will unfold, casting Mari and the members of GA?
Hikigaya Komori grew up in the middle of nowhere and learned everything she knows about human behavior and social dynamics from reading books and playing dating sims. Once, she went to a restaurant with her parents and said 'Thanks, you too!' to a waiter who told her to enjoy her meal. ...She hasn't had the courage to show her face there since. But fortune is a fickle mistress, and much to the chagrin of her and her classmates, she's found herself in the window seat at the back of the classroom normally set aside for the main character. And when one misunderstanding leads to another, she briefly considers writing an autobiography and titling it 'A Series of Unfortunate Events,' copyright be damned. Kohinata Koharu is the former student council president and resident popular girl, considered mysterious by some and out of reach to all. It was by sheer happenstance she passed by Komori's classroom when she did, inadvertently saving her from the wonton wrath of her peers. But an accident is just fate by another name, and on a whim, she takes a blossoming interest in the other... with no ulterior motives whatsoever. Setting aside the fact that Komori doesn't believe in genuine altruism, she can't figure out why someone at the top of the pecking order would rub shoulders with a lowly ant like her... But for the longest time, she has wanted to change... if only she could. Now that she can, the opportunity is paired with the harrowing realization that rest of her youth depends on Koharu's opinion of her. When she said "this couldn't possibly get any worse!!", that wasn't a challenge, you know!!! So it's easier said than done... but that doesn't mean she doesn't want to try! After all, this is the kind of once-in-a-lifetime opportunity that someone like her could only dream of!! Will Komori be able to grow out of her shell, or will her life turn into a tragedy worthy of Shakespeare himself? Can she really get through all the items on her 'how to properly enjoy my youth! ♡' checklist when it's been untouched for over a year?? A thriving social life might be a bit of a stretch, but surely, she can manage to make a few friends, right? ...Right??
A twelve episode series of short, low-interaction semi-animated episodic games by Silence. The series tell the story of Bass and Lime, two demonic creatures who assume human form and travel to Earth in order to retrieve stolen jewels from "big-eyed monsters" (BEMs). The anime Jewel BEM Hunter Lime is based on these games. Once upon a month, a door behind the full moon opens. This door is between the human world and magical world. Now it just so happens that on one such night, Lime and Bass are in hot pursuit of a demon who had stolen six power gems from the magical world. The demon escapes to the human world through the open door, and the two follow. Now they must search for the six power gems, all of which have been scattered all over Tokyo. It's up to Lime and Bass to blend into with humans and find the gems.
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