Hydlide II: Shine of Darkness
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Part of collection:
Hydlide
(last 3 games)
Operate the hero Jim and defeat the demon Varalys, the strongest in mythology! A classic action RPG representing the 1980s. An active role-playing game released by T&E SOFT in 1984. The player takes on the role of Jim, a brave young man, and his objective is to restore peace to Fairyland by searching for the lost gem and defeating the demon Varalys. Action is the key to this game. Players switch between attack and defense modes as they fight monsters by slamming Jim into them. This game is a pioneer of the Japanese PC fantasy RPGs of the 1980's. It is a monster title that reigned at the top of the popularity rankings in PC game magazines for a long time, with its diverse and beautifully composed fields, including plains, castles, churches, and labyrinths.
Action/RPG's don't get more real than this! Discover the ultimate fantasy world in this compelling epic adventure! An enchanted realm known as the Dream World has been captured an army of supernatural warriors, zombies, vampires and more infest the once peaceful land, awaiting new battles and conquests. You are a hero, born to the sword. Your mission is to free Dream World from the grip of the undead maravders by using your wits, your sword, and few magic items you uncover in your travels.
Super Hydlide is an action role-playing game for the Sega Genesis/Mega Drive. It incorporates a 'good/evil character' morality/alignment system. Like its predecessor Hydlide II: Shine of Darkness (1985), the player has a morality meter that can be aligned with either Justice, Normal, or Evil. The game has both good and evil monsters. Evil monsters attack the player character on sight, while good monsters only attack if the player character attacks them first. Killing any monster, good or evil, results in a reward of experience points, money, and occasionally a piece of equipment. However, if the player kills a good monster, points are lost from a statistic called "MF" (Moral Fiber). If the player's MF stat drops to zero, frequent traps will appear across the world. If the player manages to keep it over 100, rewards appear in the form of random items found around Fairyland. The player can also kill good monsters, which usually lowers the morality meter. Unlike Hydlide II, however, the morality meter no longer affects the way in which the townsfolk react to the player. The game also features an in-game clock setting day-night cycles, where the character must eat two times a day and sleep regularly. If the characters stay up late or fail to eat regularly, their HP and attack power gradually drop. Every item in the game (including money) has weight. If the total weight of items the player character carries exceeds their "Load Capacity" (LC), they will move slowly. The game uses cut scenes for its opening and ending sequences, a combat system similar to Ys, a choice between four distinct character classes, and a wide variety of equipment and spells.
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