Impasto
Buy
Could be interesting
House of Velez is a horror game based around stealth/puzzle elements. It emphasizes sneaking, running and hiding mechanics to surpass obstacles rather than combat. The game features a "Focus Mode" that allows you to see your pursuers' field of vision and hearing radius, while also monitoring your own noise levels. Another feature is "Heart Rate Suppression" that restricts movement, but allows you to become "invisible" when used effectively. House of Velez draws inspiration from titles like Haunting Ground and even film such as the 1980's Hellraiser.
The Heilwald Klinikum used to be one of the most renowned medical facilities in Germany. That all changed when that curious loophole appeared...
Coming back to the family Hotel after years, a strong-willed woman finds herself trapped with the ghosts from her past and a cellular telephone as the only way to unveil a terrible truth.
Draugen is a first-person psychological horror adventure, set amongst the deep fjords and towering mountains of Norway’s awe-inspiring west coast. The game is a dark and disturbing journey into the pitch black heart of Norwegian national romanticism, as seen through the eyes of an American nature photographer, botanist and entomologist.
Backrooms: Realm of Shadows is a horror game that takes place in a seemingly endless maze of interconnected rooms and hallways, known as the Backrooms. The game is based on the popular internet creepypasta about a mysterious place that exists between the walls and floors of buildings, a place where people can become trapped and lost for days, weeks, or even years. In the game, you play as a person who has become trapped in the Backrooms, and your goal is to find a way out before the endless maze drives you insane. The Backrooms are a surreal and unsettling place, filled with strange noises, flickering lights, and mysterious creatures that seem to be watching you from the shadows. As you explore the Backrooms, you'll need to find keys, solve puzzles, and avoid dangerous traps and obstacles. You'll also encounter other lost souls who are trying to escape, but not all of them can be trusted. The deeper you go, the more unsettling the Backrooms become, and the harder it is to tell what's real and what's just a figment of your imagination. Backrooms: Realm of Shadows is designed to be a tense and atmospheric horror experience, with a focus on exploration, puzzle-solving, and survival. It's a game that will keep you on edge from start to finish, as you try to find your way out of this terrifying and otherworldly place.
Trapped in a dark, Victorian city consumed by an ancient curse, you must plan your survival and daring escape using nothing but stealth, an arsenal of eccentric weapons, and your wit in this haunting adventure inspired by the immersive sims and survival horror greats of the late 90s and early 2000s.
The Lies We Tell Ourselves is an episodic first person psychological action-adventure game with introspective/horror elements and a focus on subtle storytelling and atmosphere.
The year is 1959, you just got a job as a postman in a brand new town called Little Vale. Although the sun is shining and the birds are chirping, this town is shrouded in mystery. Something… unnatural is afoot here.
Somewhere deep within the woods a timeless force is stirring. Beneath the ancient burial mound, known locally as Barrow Hill, a forgotten myth awakes. Join the adventure, and uncover the secrets of the past. The legends of the Ancient world will live again; renewed, refreshed and hungry. Time has no meaning, as the sun sets low across the landscape. Come to Barrow Hill and solve the mystery of the Druid's Circle. Stranded on the lonely road, which leads up to the Barrow, you must make your way through the trees, and darkening landscape, and out onto the Barrow itself. Following in the footsteps of the well-known archaeologist, Conrad Morse, you will discover that the barrow is more than just a mound of earth and a collection of forgotten standing stones. However, not all archaeology is constructive, for some things should be left buried and undisturbed. Perhaps it is too late for that…
In the third episode of Fears to Fathom you play as Noah Baker, an 18 year old who got a small job offer to house-sit for the COO of a local media company for the weekend, he takes the offer as he had nothing interesting going on for that weekend. It wasn't long before he began experiencing something very unsettling about the place. Little did he know what was about to come.