Incredipede
Could be interesting
"I need a heart in order to open it." Imscared is a metahorror game that protagonizes the player, putting him or her in a surreal first-person experience. Find keys, open doors and search for the exit to this nightmare. But I need to let you know, it will try to deceive you as many times as it can.
Kraven Manor challenges you to explore an expansive manor and discover the mysteries that lurk in its dark corners. You have the power to dynamically alter the layout of your environment by interacting with a miniature scale model of the manor, located in its extravagant entryway. Dynamically build the manor around you. Find miniature room models and carry them back to an increasingly elaborate scale model of the manor. Adjusting the model causes rooms to move and appear in real space, awaiting your arrival. Each new room exposes revelations into the troubling past of William Kraven. Face your fears and see if you have what it takes...the doors of Kraven Manor await you.
A single player exploration and survival experience, played in first person and developed in Unreal Engine 4. Set on a mysterious and uninhabited alien planet. With Earth on the brink of destruction, as mankind's last hope, and stranded on a deserted alien planet, the player has to survive the harsh environment and find a way to send a signal back home. Confronted with merciless weather, and danger lurking around every corner, the player must save the human race while unraveling the deep secrets of the seemingly deserted alien civilization. Is he truly alone?
Home Sweet Home is a first-person horror adventure game based on Thai myths and beliefs. The core gameplay focuses on storytelling and stealth to avoid perilous spirits hunting you. Moreover, few puzzles are added into the game, making gameplay more various. While playing this game, you will be thrilled by a horror Thai atmosphere, unpredictable scary moments and challenging gameplay!
Hack ‘n’ Slash is a puzzle action game about hacking — reprogram object properties, hijack global variables, hack creature behavior, and even rewrite the game’s code. The only way to win is not to play... by the rules!
I am Bread is an action-adventure simulation game. It puts the player in control of a slice of bread and the aim of each level is to turn the bread into toast. If the bread, before becoming toast, touches objects the "edible" meter will go down. Objects and substances that can make this go down can be water and the floor. To control the bread the player must use the arrow keys or an analog stick. The levels are based on the seven days of the week.
Chip is back and this time he's teamed up with Melinda to try and solve even more puzzles built from a combination of new and old monster, hazards and game elements created by Vladimir Gerajkee The Puzzle Master.
Explore the seemingly infinite expanse of eerily familiar levels in the backrooms based on the popular creepypasta lore. Each level features different ways to escape with danger along the way.
Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. It’s a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a ‘platform’ in a platformer and turns it on its head.
Welcome to Snake Pass; a physical action-puzzle game that sees the player slither, curl and climb their way through increasingly challenging worlds filled with evermore intricate obstacles and fiendishly mind-bending objectives! Snake Pass is the wriggling brain-child of Seb Liese, who originally came to Sumo from Holland to work on the LittleBigPlanet team. His prototype of ‘real snake physics’ captured the entire studio’s imagination and we’re really proud of the results so far!