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You're a member of a jetbike gang. Tiny Twine game for the Twiny Jam. Exactly 300 words.

Tens of millions of yen hidden in an Elementary school!? Lies, secrets, and underhanded tactics... Students and teachers struggle against one another.

The game's original story, involves Kazuma discovering a cursed ring that allows him to steal the underwear of others near him. He learns the only way to undo the curse would be through raising enough money. The game's "Underwear Judgment" system revolves the player controlling Kazuma in returning lost underwear to their rightful owners.

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This game tells a very personal story about the tragedy of loss and its aftermath. It can be played in about 15 minutes.

A romantic comedy visual novel centered around a girl named Mika Anderson, who gets entangled in the affairs of incubi.


"There’s something I need to get back. Something precious that sank into the ocean years ago." The story takes place on the World Heritage-listed Ogasawara Islands. After a four-year absence, Hiroki Mizuno returns to the island during his summer vacation to help his grandmother with her shop. The story begins as he encounters a beautiful blonde girl, Emily, on the deck of the ferry on his way to the island. Emily has run away from home. She has her mind set on retrieving “sunken treasure”. Chisa, an old friend with whom Hiroki reconnects on the island, provides some insight. “The Ghost Ship―that's what we call one of the shipwrecks around here." It’s said that the treasure Emily is after lies in a shipwreck that disappears each time there’s a storm. Emily, the beautiful blonde-haired girl. Chisa, the childhood friend with golden, suntanned skin. This summer, pass the days on a tropical island with two beautiful girls, scuba diving, and adventure! Their destination: the “Ghost Ship”. Somewhere just past where the sky meets the sea...

A Japanese-style visual novel where two stories intersect.

A fourth-year expelled student returns to his hometown, hoping to reconnect with old friends. While hacking into the abyss of the unconscious, he will search for answers to numerous questions: how to overcome alienation, how to restore the course of time, and why this world is imprisoned either in the past or in somebody else's future. Surveillance cameras, protective rituals, videotapes with old films, secret networks outside the networks, the search for oneself and one's place in reality. What of this is real and what is psychosis which resulted from a man-made disaster?