Joe Blade II

31.12.1988

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Joe Blade

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01.02.1989

In a daring raid disreputable master criminal Crax Bloodfinger kidnapped six world leaders, demanding a thirty billion-dollar pay-off for their safe release. Unfortunately for Crax, Joe foiled his evil plans. During the rescue Joe Blade single handedly eradicated his private army of underworld henchmen, and in the process leveled Bloodfinger's fortified base. After the wholesale demolition of his jungle fortress, Crax went into hiding, Under the bizarre alias of Quentin Bloodfinger he created Crax Industries as a front organization for his flourishing narcotics empire. Bloodfinger himself moved into the top floor penthouse suite of his recently constructed thirty floor high rise The Crax Plaza. Soon after the completion of the building Crax had his happy band of Libyan electricians install a myriad of electronic counter measures and state of the art security systems. The ground floor was fortified and most of the upper level windows replaced with two meters of reinforced concrete.

31.12.1988

31.12.1986

Tough guy Joe Blade must rescue six respected leaders from the madcap Crax Bloodfinger, who has kidnapped them in different areas of his base. Along the way he will find six bombs which must be activated, leaving him with only 20 minutes to rescue everyone. Joe Blade is viewed side-on and uses flick-screen progression. The bombs are deactivated by arranging letters into alphabetical order, but the bulk of the gameplay involves shooting and maze navigation. The screens are linked in various ways, and contain a number of keys which must be used correctly.

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