Popular games for platform Commodore Plus/4

Planetfall is a science fiction interactive fiction computer game written by Steve Meretzky, and the eighth title published by Infocom in 1983. Like most Infocom games, thanks to the portable Z-machine, it was released for several platforms simultaneously. The original release included versions for the PC (both as a booter and for DOS) and Apple II. The Atari ST and Commodore 64 versions were released in 1985. A version for CP/M was also released. Although Planetfall was Meretzky's first title, it proved one of his most popular works and a best-seller for Infocom; it was one of five top-selling titles to be re-released in Solid Gold versions including in-game hints. Planetfall utilizes the Z-machine originally developed for the Zork franchise and was added as a bonus to the "Zork Anthology". The word planetfall is a portmanteau of planet and landfall, and occasionally used in science fiction to that effect. The book Planetfall written by Arthur Byron Cover, uses the game image on the cover, and is marketed "In the bestselling tradition of THE HITCHHIKER'S GUIDE TO THE GALAXY.[2] A sequel, Stationfall, was released in 1987. Planetfall teleports you 12,000 years into an outrageous future. You joined the Stellar Patrol to explore the galaxy, but all you've seen is the end of a mop - until your ship explodes and you're jettisoned onto a mysterious, deserted planet. Luckily, you have Floyd, a lovable multi-purpose robot with the personality of a mischievous 8-year-old. He's the ideal companion with whom to brave your new world, as you dare its dangers and uncover its secrets.

Jet Set Willy is a flip-screen platform game in which the player moves the protagonist, Willy, from room to room in his mansion collecting objects. Unlike the screen-by-screen style of its prequel, the player can explore the mansion at will.

Manic Miner is a platform video game originally written for the ZX Spectrum by Matthew Smith and released by Bug-Byte in 1983 (later re-released by Software Projects). It is the first game in the Miner Willy series and among the early titles in the platform game genre. The game itself was inspired by the Atari 800 game Miner 2049er. It has since been ported to numerous home computers and video game consoles.

Several levels await your super-tough Commando in this arcade conversion. Armed with only a standard rifle and a few grenades you must take on hordes of enemies. Some are wandering around in the open, while others have picked out hiding places, which you must approach from certain angles. Trees, rivers and bridges create a varied combat-like terrain and must be incorporated into your thinking. Extra grenades can be collected, and will definitely be required, as they allow you to kill from distance and thus avoid some enemy shots.

Zork is one of the earliest interactive fiction computer games, with roots drawn from the original genre game, Colossal Cave Adventure. The first version of Zork was written in 1977–1979 using the MDL programming language on a DEC PDP-10 computer.

The Hitchhiker’s Guide to the Galaxy is a classic Interactive Fiction game. Though divergent from the source material, the main characters, locations, and concepts are here. Unlike the book, death can come quickly if Arthur fails to observe his surroundings, collect inventory, talk to people, and consult the Guide. Don't panic!

In the third game of the adventure game series Zork, you are once again a nameless adventurer, only this time you won't travel through a beautiful magical land, but are immediately cast into a deep dungeon. Like in a dream, you hear a mysterious voice telling you that you have passed all the tests but one. When conscience returns to you, you find yourself on the endless spiral of stairs, with only your trusty lantern near you... will you be able to survive the horrors of the Dungeon?

The year is 2186. Humanity has established colonies on the moon, Mars, and several of the larger asteroids. Earth's sky is dotted with space habitats, and the spaceways are always busy. As usual, there is the urgent need for energy to power this advanced civilization; one of the primary sources of that energy is quantum black holes. In Starcross, you are a miner of black holes, scouring the asteroid belt in your one-man survey ship. Finding and harnessing a single black hole can make a person's fortune. It's a lonely business, fraught with the known and unknown hazards of space. You've equipped your ship, the M.C.S. STARCROSS, with the best gear you could afford. You've put everything into this venture, and though you've tried before, you somehow sense that this time will be different.

The black spy and the white spy are out to outsmart each other before the time bell rings. Find the needed objects (money, passport, secret plans and airport door key) by searching rooms in the embassy, which include desks, file cabinets and other furniture. Foil your opponent by setting creative booby traps in the various rooms (a bomb in a dresser drawer, for instance). Traps can be disarmed with objects found in rooms (a water bucket from a firebox on the wall will disarm the bomb in the prior example). When all the items are together in the secret briefcase, head for the airport door.

Paperboy is a 1985 arcade game by Atari Games originally developed in 1984 . The players take the role of a paperboy who delivers newspapers along a suburban street on his bicycle. The game was ported to numerous video game consoles and personal computers. Paperboy was innovative for its theme and novel controls. The player controls a paperboy on a bicycle delivering newspapers along a suburban street which is displayed in a cabinet perspective (or oblique projection) view. The player attempts to deliver a week of daily newspapers to subscribing customers, attempts to vandalize non-subscribers' homes and must avoid hazards along the street. Subscribers are lost by missing a delivery or damaging a subscriber's house.

The adventure begins in the Barrow from "Zork I" armed only with the trusty brass lantern and sword of elvish antiquity. The purpose of the game is not initially clear. Like its predecessor, Zork II is essentially a treasure hunt. Unlike the previous game, the ten treasures are tied together by a crude plot. Finding the treasures does not end the game, nor are all the treasures needed to finish the game. Instead, the adventurer must figure out a way to use the treasures in order to reach the game's finale.

Questprobe featuring The Hulk is a graphic adventure video game. It is the first entry in Questprobe, an intended series of graphic adventure games that only released three instalments before the developer's bankruptcy. The game's narrative follows the Marvel superhero Hulk and his human alter-ego Bruce Banner (in their first video game appearance), who must explore the mysterious lair of the Chief Examiner.

The second in Scott Adams' series of Questprobe text adventures, starring Spider-Man.

Do you want to fight with a sword? Do you want to feel like a hero? "One Man Is Not No Man" project will quench that desire! You will defend the castle from the army of enemies on your own!

The first game in the Beach Head series, the game depicts the player's violent war effort to end a dictator's reign

Clone of Konami's "Time Pilot"
The goal of this game to control a snake to move and collect food (the numbers from 1 to 9) in the screen map. If you collect all the 9 numbers, you win and the game is over. If you try to move the snake with a movement contrary to its movement (eg move it to the right while it is going to the left), you lose and the game is over. In the same place where a number is eaten, an obstacle is left. If the snake touch one of the obstacles or the edges of the screen, the game is over. To start the game again just write RUN and press RETURN.

Despite the same title, cover artwork and publisher the VIC-20 and Commodore 16/Plus4 versions are a different game than the one released for the ZX Spectrum.
Marslander is a classic landergame. The world lives in peace and harmony and now wants to colonize Mars. You are the commander of the first Mars mission and have to land the spaceship safely on the landing platform built by robots. You only have a limited amount of fuel. So that your spaceship doesn't break down, the speed when it touches down must not be more than 1.99998. You control the spaceship with the joystick on the right and left in joyport 1. To ignite the braking rockets, press fire. Remember you can only do one thing, steering or brake!!! Good luck comander

"We should try to find a place to stay for the night. The horses need a rest." Those were the coachman's last words before he disappeared without a trace. Lost deep in the Black Forest, you soon find out that some things should remain buried forever.

Due to an engine malfunction, your spaceship crashes on the planet Targ. Unlike your trusty vessel, you survive the crash and now have to find a way to get away from this planet. But hey, while you're at it, you might as well try to get some money off your unplanned stay on Targ. You're a mercenary, and it just so happens that the two races on the planet are at war. So why not use that to your advantage and do some favors for each race... against cash? You play this game in a first-person perspective with vector graphics. There's a huge planet for you to explore, you can walk around on it or take airborne vehicles to reach elevated locations.

Uwol: Quest for Money was originally developed by the Spanish development team, Mojon Twins. Uwol was released for the ZX Spectrum Console and it has been ported to the Genesis by Shiru. Uwol is a really fun game that resembles a lot the 80s and 90s arcades, and also it is "Nintendo hard". Uwol Features 55 Levels where the player needs to find money on a millionaire mansion that is haunted by our classic monsters.

Kikstart is a motorcycle trials racing game it allowed 2-player simultaneous (via a split-screen facility) or 1-player, vs-computer play. The basic premise of the game is to control a bike using acceleration, braking, "hopping" and "wheelies" to navigate across a course of various obstacles, from ramps and gates to telephone boxes and tires.

A sizzling and exciting game of poker awaits you to prove your skill against Donna and Sam with cards in hand. You have nothing to lose but your pride. The girls have considerably more risk. Don't get distracted, as they play very smartly. They make the most of their seductive charms to sweetly and subtly lure you into the trap that only the best can escape with their honor and pride intact. Donna and Sam are very good at poker, so don't let appearances guide you!