JoJo's Bizarre Adventure HD

12.08.2012
Critic 66/100
JoJo's Bizarre Adventure is a fighting game developed by Capcom based on Hirohiko Araki's Japanese manga of the same title. The games were developed by the same team that is responsible for the Street Fighter III series. It was originally released in the arcade in 1998 on the CPS-3 arcade system; this version was known outside Japan as JoJo's Venture. An updated version of the game was released in 1999 as JoJo's Bizarre Adventure: Heritage for the Future, becoming the sixth and last game released for the CPS-3 board. Console ports for the PlayStation and Dreamcast were also released that year. A high-definition version of the game was released on PlayStation Network and Xbox Live Arcade in August 2012. The game combines Capcom's trademark anime-inspired graphics, as seen in the Darkstalkers series, with the colorful characters and events of Hirohiko Araki's creation, resulting in a highly stylized and detailed visual style. It also features many of the gameplay mechanics seen on previous Capcom fighting games, such as the use of power gauges for super moves, as well as a brand new Stand Mode, consisting of the series' signature guardian spirits that accompanies almost every character and can be summoned or dismissed at will by the player, resulting in variations in the character's move list and abilities. Original author Hirohiko Araki served as a consultant for the game and created exclusive pieces of artwork for its promotion and packaging; most notably, he developed from scratch a new character design for Midler, since Capcom was interested in using her in the game and she had been only vaguely shown in the original manga. The title was delisted from PSN and Xbox Live on September 11, 2014.
Based on the manga's third main story arc, Stardust Crusaders, the game follows a Japanese teenager named Jotaro Kujo, who has developed a supernatural ability known as a "Stand". Approached by his grandfather, Joseph Joestar, Jotaro learns that this power is the result of the influence of the sworn enemy of the Joestar family, a vampire named Dio. As his mother's life is put in danger when she starts developing a Stand that she can't control, Jotaro and Joseph go on a quest to destroy Dio so they can cure her.

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13.09.1999

JoJo's Bizarre Adventure: Heritage for the Future is the updated version of JoJo's Bizarre Adventure game released in 1998 on arcade by Capcom. It became the sixth and last game released for the CPS-3 board.

Part of franchise:
JoJo's Bizarre Adventure (last 3 games)

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A remaster of the fighting game "JoJo's Bizarre Adventure: All-Star Battle" with over 50 playable characters.

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The second part of the JoJo's Bizarre RPG series. This game is based on the second major arc of JoJo's Bizarre Adventure by Hirohiko Araki. Play as Joseph Joestar, the grandson of Jonathan Joestar, and uncover the mysteries behind the origins of the stone mask, its creators and the history of Hamon.

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02.12.1998

JoJo's Bizarre Adventure is a fighting game developed by Capcom based on Hirohiko Araki's Japanese manga of the same title. The games were developed by the same team who are responsible for the Street Fighter III series. It was originally released in the arcade in 1998 on the CPS-3 arcade system; this version was known outside Japan as JoJo's Venture. An updated version of the game was released in 1999 as JoJo's Bizarre Adventure: Heritage for the Future (ジョジョの奇妙な冒険 未来への遺産 JoJo no Kimyō na Bōken Mirai e no Isan?), becoming the sixth and last game released for the CPS-3 board. Console ports for the PlayStation and Dreamcast were also released that year. A high-definition version of the game was released on PlayStation Network and Xbox Live Arcade in August 2012.[1] The game combines Capcom's trademark anime-inspired graphics, as seen in the Darkstalkers series, with the colorful characters and events of Hirohiko Araki's creation, resulting in a highly stylized and detailed visual style. It also features many of the gameplay mechanics seen on previous Capcom fighting games, such as the use of power gauges for super moves, as well as a brand new Stand Mode, consisting of a guardian spirit that accompanies each character and can be summoned or dismissed at will by the player, resulting in variations on the character's move list and abilities. Original author Hirohiko Araki served as a consultant for the game and created exclusive pieces of artwork for its promotion and packaging; most notably, he developed from scratch a new character design for Midler, since Capcom was interested in using her in the game and she had been only vaguely shown in the original manga.

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